Terraria v1.4.4.9
Terraria source code documentation
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◆ MaxMagnitude()

static float System.MathF.MaxMagnitude ( float x,
float y )
inlinestatic

Definition at line 255 of file MathF.cs.

256 {
257 float num = Abs(x);
258 float num2 = Abs(y);
259 if (num > num2 || float.IsNaN(num))
260 {
261 return x;
262 }
263 if (num == num2)
264 {
265 if (!float.IsNegative(x))
266 {
267 return x;
268 }
269 return y;
270 }
271 return y;
272 }
static float Abs(float x)
Definition MathF.cs:130

References System.MathF.Abs().

Referenced by System.Single.MaxMagnitude(), and System.Half.MaxMagnitude().