Terraria
v1.4.4.9
Terraria source code documentation
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MaxMagnitude()
[1/2]
static float
IFloatingPoint
< float >. System.Single.MaxMagnitude
(
float
x
,
float
y
)
inline
static
Definition at line
711
of file
Single.cs
.
712
{
713
return
MathF.MaxMagnitude(x, y);
714
}
References
System.MathF.MaxMagnitude()
.
System
Single
Generated by
1.10.0