Terraria v1.4.4.9
Terraria source code documentation
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◆ MaxMagnitude() [1/2]

static Half IFloatingPoint< Half >. System.Half.MaxMagnitude ( Half x,
Half y )
inlinestatic

Definition at line 884 of file Half.cs.

885 {
886 return (Half)MathF.MaxMagnitude((float)x, (float)y);
887 }
Half(ushort value)
Definition Half.cs:78

References System.MathF.MaxMagnitude().