Terraria v1.4.4.9
Terraria source code documentation
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◆ Out

TextWriter System.Console.Out
staticget

Definition at line 152 of file Console.cs.

153 {
154 get
155 {
156 return Volatile.Read(ref s_out) ?? EnsureInitialized();
157 static TextWriter EnsureInitialized()
158 {
159 lock (s_syncObject)
160 {
161 if (s_out == null)
162 {
163 Volatile.Write(ref s_out, CreateOutputWriter(ConsolePal.OpenStandardOutput()));
164 }
165 return s_out;
166 }
167 }
168 }
169 }
static TextWriter s_out
Definition Console.cs:16
static TextWriter CreateOutputWriter(Stream outputStream)
Definition Console.cs:528
static readonly object s_syncObject
Definition Console.cs:12
static bool Read(ref bool location)
Definition Volatile.cs:67
static void Write(ref bool location, bool value)
Definition Volatile.cs:74

Referenced by ReLogic.IO.ConsoleOutputMirror.ConsoleOutputMirror(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.Write(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), System.Console.WriteLine(), and System.Console.WriteLine().