Terraria v1.4.4.9
Terraria source code documentation
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Classes | |
struct | VolatileBoolean |
struct | VolatileByte |
struct | VolatileInt16 |
struct | VolatileInt32 |
struct | VolatileIntPtr |
struct | VolatileObject |
struct | VolatileSByte |
struct | VolatileSingle |
struct | VolatileUInt16 |
struct | VolatileUInt32 |
struct | VolatileUIntPtr |
Static Public Member Functions | |
static bool | Read (ref bool location) |
static void | Write (ref bool location, bool value) |
static byte | Read (ref byte location) |
static void | Write (ref byte location, byte value) |
static unsafe double | Read (ref double location) |
static unsafe void | Write (ref double location, double value) |
static short | Read (ref short location) |
static void | Write (ref short location, short value) |
static int | Read (ref int location) |
static void | Write (ref int location, int value) |
static long | Read (ref long location) |
static void | Write (ref long location, long value) |
static IntPtr | Read (ref IntPtr location) |
static void | Write (ref IntPtr location, IntPtr value) |
static sbyte | Read (ref sbyte location) |
static void | Write (ref sbyte location, sbyte value) |
static float | Read (ref float location) |
static void | Write (ref float location, float value) |
static ushort | Read (ref ushort location) |
static void | Write (ref ushort location, ushort value) |
static uint | Read (ref uint location) |
static void | Write (ref uint location, uint value) |
static ulong | Read (ref ulong location) |
static void | Write (ref ulong location, ulong value) |
static UIntPtr | Read (ref UIntPtr location) |
static void | Write (ref UIntPtr location, UIntPtr value) |
static T | Read< T > ([NotNullIfNotNull("location")] ref T location) |
static void | Write< T > ([NotNullIfNotNull("value")] ref T location, T value) |
Definition at line 8 of file Volatile.cs.