Terraria v1.4.4.9
Terraria source code documentation
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◆ SetIn()

static void System.Console.SetIn ( TextReader newIn)
inlinestatic

Definition at line 676 of file Console.cs.

677 {
678 CheckNonNull(newIn, "newIn");
680 lock (s_syncObject)
681 {
682 Volatile.Write(ref s_in, newIn);
683 }
684 }
static void CheckNonNull(object obj, string paramName)
Definition Console.cs:708
static readonly object s_syncObject
Definition Console.cs:12
static TextReader s_in
Definition Console.cs:14
static SyncTextReader GetSynchronizedTextReader(TextReader reader)
static void Write(ref bool location, bool value)
Definition Volatile.cs:74

References System.Console.CheckNonNull(), System.IO.SyncTextReader.GetSynchronizedTextReader(), System.Console.s_in, System.Console.s_syncObject, and System.Threading.Volatile.Write().