virtual Color GetVisibleColor()
virtual TextSnippet CopyMorph(string newText)
virtual float GetStringLength(DynamicSpriteFont font)
TextSnippet(string text="")
TextSnippet(string text, Color color, float scale=1f)
virtual bool UniqueDraw(bool justCheckingString, out Vector2 size, SpriteBatch spriteBatch, Vector2 position=default(Vector2), Color color=default(Color), float scale=1f)
override string ToString()