Terraria
v1.4.4.9
Terraria source code documentation
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IInGameNotification.cs
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1
using
Microsoft.Xna.Framework
;
2
using
Microsoft.Xna.Framework.Graphics
;
3
4
namespace
Terraria.UI
;
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6
public
interface
IInGameNotification
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{
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object
CreationObject
{
get
; }
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10
bool
ShouldBeRemoved
{
get
; }
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void
Update
();
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void
DrawInGame
(
SpriteBatch
spriteBatch,
Vector2
bottomAnchorPosition);
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void
PushAnchor
(ref
Vector2
positionAnchorBottom);
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void
DrawInNotificationsArea
(
SpriteBatch
spriteBatch,
Rectangle
area, ref
int
gamepadPointLocalIndexTouse);
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}
Microsoft.Xna.Framework.Graphics.SpriteBatch
Definition
SpriteBatch.cs:8
Terraria.UI.IInGameNotification.CreationObject
object CreationObject
Definition
IInGameNotification.cs:8
Terraria.UI.IInGameNotification.DrawInNotificationsArea
void DrawInNotificationsArea(SpriteBatch spriteBatch, Rectangle area, ref int gamepadPointLocalIndexTouse)
Terraria.UI.IInGameNotification.DrawInGame
void DrawInGame(SpriteBatch spriteBatch, Vector2 bottomAnchorPosition)
Terraria.UI.IInGameNotification.Update
void Update()
Terraria.UI.IInGameNotification.ShouldBeRemoved
bool ShouldBeRemoved
Definition
IInGameNotification.cs:10
Terraria.UI.IInGameNotification.PushAnchor
void PushAnchor(ref Vector2 positionAnchorBottom)
Terraria.UI.IInGameNotification
Definition
IInGameNotification.cs:7
Microsoft.Xna.Framework.Graphics
Definition
AlphaTestEffect.cs:1
Microsoft.Xna.Framework
Definition
AlphaTestEffect.cs:1
Terraria.UI
Definition
ChatLine.cs:3
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:12
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:12
source
Terraria.UI
IInGameNotification.cs
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1.10.0