Terraria v1.4.4.9
Terraria source code documentation
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◆ FactorAcceleration()

static Vector2 Terraria.Utils.FactorAcceleration ( Vector2 currentVelocity,
float timeToInterception,
Vector2 descendOfProjectile,
int framesOfLenience )
inlinestatic

Definition at line 299 of file Utils.cs.

300 {
301 float num = Math.Max(0f, timeToInterception - (float)framesOfLenience);
303 return currentVelocity - vector;
304 }
static byte Max(byte val1, byte val2)
Definition Math.cs:738

References System.Math.Max().

Referenced by Terraria.NPC.AI_003_Fighters().