Terraria v1.4.4.9
Terraria source code documentation
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◆ AngleTo()

static float Terraria.Utils.AngleTo ( this Vector2 Origin,
Vector2 Target )
inlinestatic

Definition at line 1334 of file Utils.cs.

1335 {
1336 return (float)Math.Atan2(Target.Y - Origin.Y, Target.X - Origin.X);
1337 }
static double Atan2(double y, double x)

References System.Math.Atan2(), Microsoft.Xna.Framework.Graphics.Target, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.