Terraria v1.4.4.9
Terraria source code documentation
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◆ AngleFrom()

static float Terraria.Utils.AngleFrom ( this Vector2 Origin,
Vector2 Target )
inlinestatic

Definition at line 1339 of file Utils.cs.

1340 {
1341 return (float)Math.Atan2(Origin.Y - Target.Y, Origin.X - Target.X);
1342 }
static double Atan2(double y, double x)

References System.Math.Atan2(), Microsoft.Xna.Framework.Graphics.Target, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.