130 while (propertyInfo ==
null &&
type !=
null &&
type !=
typeof(
object));
IEqualityComparer< TKey > Comparer
bool ICollection< KeyValuePair< TKey, TValue > >. IsReadOnly
CultureInfo _neutralResourcesCulture
SortedList< string, object > FillResources(CultureInfo culture, out ResourceSet resourceSet)
ComponentResourceManager(Type t)
CultureInfo? NeutralResourcesCulture
void ApplyResources(object value, string objectName)
virtual void ApplyResources(object value, string objectName, CultureInfo? culture)
ComponentResourceManager()
static PropertyDescriptorCollection GetProperties([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.All)] Type componentType)
static CultureInfo CurrentUICulture
static CultureInfo InvariantCulture
void SetValue(object? obj, object? value)
static CultureInfo GetNeutralResourcesLanguage(Assembly a)
virtual ? ResourceSet GetResourceSet(CultureInfo culture, bool createIfNotExists, bool tryParents)
static StringComparer Ordinal
static StringComparer OrdinalIgnoreCase
static ? Type GetType(string typeName, bool throwOnError, bool ignoreCase)
virtual bool IsInstanceOfType([NotNullWhen(true)] object? o)
new bool Equals(object? x, object? y)