Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ CurrentUICulture

CultureInfo System.Globalization.CultureInfo.CurrentUICulture
staticgetset

Definition at line 91 of file CultureInfo.cs.

92 {
93 get
94 {
96 }
97 set
98 {
99 if (value == null)
100 {
101 throw new ArgumentNullException("value");
102 }
105 {
107 }
108 s_asyncLocalCurrentUICulture.Value = value;
109 }
110 }
static bool VerifyCultureName(string cultureName, bool throwException)
static volatile CultureInfo s_DefaultThreadCurrentUICulture
static void AsyncLocalSetCurrentUICulture(AsyncLocalValueChangedArgs< CultureInfo > args)
static CultureInfo s_currentThreadUICulture
static CultureInfo UserDefaultUICulture
static AsyncLocal< CultureInfo > s_asyncLocalCurrentUICulture
static int CompareExchange(ref int location1, int value, int comparand)

Referenced by System.Resources.ResourceFallbackManager.ResourceFallbackManager(), System.ComponentModel.ComponentResourceManager.ApplyResources(), System.Diagnostics.Tracing.EventSource.CreateManifestAndDescriptors(), System.Diagnostics.Tracing.ManifestBuilder.CreateManifestString(), System.TimeZoneInfo.GetLocalizedNameByMuiNativeResource(), System.Resources.ResourceManager.GetObject(), System.Resources.ResourceManager.GetString(), System.TimeZoneInfo.GetUtcStandardDisplayName(), System.Globalization.CultureData.IcuGetLanguageDisplayName(), System.Globalization.CultureData.NlsGetRegionDisplayName(), and System.Reflection.RuntimeExceptionHandlingClause.ToString().