Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 27 of file ResourceDrawSettings.cs.
References Microsoft.Xna.Framework.Rectangle.Contains(), Microsoft.Xna.Framework.Graphics.SpriteBatch.Draw(), Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.ElementCount, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.ElementIndexOffset, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.GetTextureMethod, Terraria.Main.MouseScreen, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetPerDraw, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetPerDrawByTexturePercentile, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetSpriteAnchor, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.OffsetSpriteAnchorByTexturePercentile, Terraria.GameContent.UI.ResourceSets.ResourceDrawSettings.TopLeftAnchor, Microsoft.Xna.Framework.Color.White, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Vector2.Y.
Referenced by Terraria.GameContent.UI.ResourceSets.HorizontalBarsPlayerResourcesDisplaySet.Draw(), Terraria.GameContent.UI.ResourceSets.FancyClassicPlayerResourcesDisplaySet.DrawLifeBar(), and Terraria.GameContent.UI.ResourceSets.FancyClassicPlayerResourcesDisplaySet.DrawManaBar().