Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ GlowMask

Asset<Texture2D> [] Terraria.GameContent.TextureAssets.GlowMask = new Asset<Texture2D>[GlowMaskID.Count]
static

Definition at line 366 of file TextureAssets.cs.

Referenced by Terraria.DataStructures.PlayerDrawLayers.DrawCompositeArmorPiece(), Terraria.Main.DrawItem(), Terraria.Main.DrawItem_GetBasics(), Terraria.UI.ItemSlot.DrawItemIcon(), Terraria.Main.DrawMultisegmentPet(), Terraria.GameContent.Drawing.TileDrawing.DrawMultiTileVinesInWind(), Terraria.Main.DrawNPCDirect(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_04_ElectrifiedDebuffBack(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_05_ForbiddenSetRing(), Terraria.DataStructures.PlayerDrawHeadLayers.DrawPlayer_06_NormalHats(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_09_Wings(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_10_BackAcc(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_13_Leggings(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_17_Torso(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_21_1_Magiluminescence(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_21_Head(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_27_HeldItem(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_28_ArmOverItem(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_28_ArmOverItemComposite(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_32_FrontAcc_BackPart(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_32_FrontAcc_FrontPart(), Terraria.DataStructures.PlayerDrawLayers.DrawPlayer_34_ElectrifiedDebuffFront(), Terraria.Main.DrawProjDirect(), Terraria.GameContent.Drawing.TileDrawing.DrawSingleTile(), Terraria.GameContent.Drawing.TileDrawing.DrawSingleTile_Flames(), Terraria.GameContent.Drawing.TileDrawing.DrawSpecialTilesLegacy(), Terraria.GameContent.Drawing.TileDrawing.DrawTrees(), Terraria.GameContent.Skies.MartianSky.GenerateUfos(), Terraria.GameContent.Drawing.TileDrawing.GetTileDrawData(), Terraria.GameContent.Drawing.TileDrawing.GetTileFlameData(), Terraria.Mount.Initialize(), and Terraria.Initializers.AssetInitializer.LoadTextures().