Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ Max()

static Vector3 System.Numerics.Vector3.Max ( Vector3 value1,
Vector3 value2 )
inlinestatic

Definition at line 208 of file Vector3.cs.

209 {
210 return new Vector3((value1.X > value2.X) ? value1.X : value2.X, (value1.Y > value2.Y) ? value1.Y : value2.Y, (value1.Z > value2.Z) ? value1.Z : value2.Z);
211 }
Vector3(float value)
Definition Vector3.cs:44

References System.Numerics.Vector3.Vector3(), System.Numerics.Vector3.X, System.Numerics.Vector3.Y, and System.Numerics.Vector3.Z.

Referenced by System.Numerics.Vector3.Clamp().