Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 31 of file TilePaintSystemV2.cs.
References Terraria.GameContent.TilePaintSystemV2.ARenderTargetHolder._wasPrepared, Microsoft.Xna.Framework.Graphics.BlendState.AlphaBlend, Terraria.Main.instance, Microsoft.Xna.Framework.Graphics.RenderTarget2D.IsContentLost, Terraria.GameContent.TilePaintSystemV2.ARenderTargetHolder.PrepareShader(), Terraria.Main.spriteBatch, Terraria.GameContent.TilePaintSystemV2.ARenderTargetHolder.Target, Terraria.GameContent.TilePaintSystemV2.ARenderTargetHolder.Target_ContentLost(), Terraria.GameContent.TilePaintSystemV2.ARenderTargetHolder.Target_Disposing(), Microsoft.Xna.Framework.Color.Transparent, System.value, and Microsoft.Xna.Framework.Color.White.
Referenced by Terraria.GameContent.TilePaintSystemV2.TreeTopRenderTargetHolder.Prepare(), Terraria.GameContent.TilePaintSystemV2.TreeBranchTargetHolder.Prepare(), Terraria.GameContent.TilePaintSystemV2.TileRenderTargetHolder.Prepare(), and Terraria.GameContent.TilePaintSystemV2.WallRenderTargetHolder.Prepare().