Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 142 of file ConditionalWeakTable.cs.
References System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Container._buckets, System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Container._entries, System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Container._firstFreeEntry, System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Container._invalid, System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Entry.depHnd, System.Runtime.CompilerServices.RuntimeHelpers.GetHashCode(), System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Entry.HashCode, System.key, System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Entry.Next, System.value, System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.Container.VerifyIntegrity(), and System.Threading.Volatile.Write().
Referenced by System.Runtime.CompilerServices.ConditionalWeakTable< TKey, TValue >.CreateEntry().