Terraria v1.4.4.9
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System.IO.Strategies.AsyncWindowsFileStreamStrategy Member List

This is the complete list of members for System.IO.Strategies.AsyncWindowsFileStreamStrategy, including all inherited members.

_accessSystem.IO.Strategies.OSFileStreamStrategyprivate
_appendStartSystem.IO.Strategies.OSFileStreamStrategyprivate
_asyncActiveSemaphoreSystem.IO.Streamprotected
_fileHandleSystem.IO.Strategies.OSFileStreamStrategyprotected
_filePositionSystem.IO.Strategies.OSFileStreamStrategyprotected
_lengthSystem.IO.Strategies.OSFileStreamStrategyprivate
_lengthCanBeCachedSystem.IO.Strategies.OSFileStreamStrategyprivate
AsyncModeCopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Strategies.AsyncWindowsFileStreamStrategyinlineprivate
AsyncWindowsFileStreamStrategy(SafeFileHandle handle, FileAccess access)System.IO.Strategies.AsyncWindowsFileStreamStrategyinlinepackage
AsyncWindowsFileStreamStrategy(string path, FileMode mode, FileAccess access, FileShare share, FileOptions options, long preallocationSize)System.IO.Strategies.AsyncWindowsFileStreamStrategyinlinepackage
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Strategies.OSFileStreamStrategyinline
System::IO::Strategies::FileStreamStrategy.BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, AsyncCallback callback, object state)System.IO.Strategies.OSFileStreamStrategyinline
System::IO::Strategies::FileStreamStrategy.BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)System.IO.Streaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
CanReadSystem.IO.Strategies.OSFileStreamStrategy
CanSeekSystem.IO.Strategies.OSFileStreamStrategy
CanTimeoutSystem.IO.Stream
CanWriteSystem.IO.Strategies.OSFileStreamStrategy
Close()System.IO.Streaminlinevirtual
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
CopyToAsync(Stream destination, int bufferSize, CancellationToken cancellationToken)System.IO.Strategies.AsyncWindowsFileStreamStrategyinlinevirtual
System::IO::Strategies::OSFileStreamStrategy.CopyToAsync(Stream destination)System.IO.Streaminline
System::IO::Strategies::OSFileStreamStrategy.CopyToAsync(Stream destination, int bufferSize)System.IO.Streaminline
System::IO::Strategies::OSFileStreamStrategy.CopyToAsync(Stream destination, CancellationToken cancellationToken)System.IO.Streaminline
CreateWaitHandle()System.IO.Streaminlineprotectedvirtual
Dispose(bool disposing)System.IO.Strategies.OSFileStreamStrategyinlineprotectedvirtual
System::IO::Strategies::FileStreamStrategy.Dispose()System.IO.Streaminline
DisposeAsync()System.IO.Strategies.OSFileStreamStrategyinlinevirtual
DisposeInternal(bool disposing)System.IO.Strategies.OSFileStreamStrategyinlinepackage
EndRead(IAsyncResult asyncResult)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
EndWrite(IAsyncResult asyncResult)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlineprotected
FinishTrackingAsyncOperation(ReadWriteTask task)System.IO.Streaminlineprivate
FinishWriteAsync(Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivatestatic
Flush()System.IO.Strategies.OSFileStreamStrategyinline
Flush(bool flushToDisk)System.IO.Strategies.OSFileStreamStrategyinlinepackage
FlushAsync(CancellationToken cancellationToken)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.FlushAsync()System.IO.Streaminline
GetCopyBufferSize()System.IO.Streaminlineprivate
GetLifetimeService()System.MarshalByRefObjectinline
HandleSystem.IO.Strategies.FileStreamStrategypackage
HasOverriddenBeginEndRead()System.IO.Streamprivate
HasOverriddenBeginEndWrite()System.IO.Streamprivate
InitializeLifetimeService()System.MarshalByRefObjectinlinevirtual
IsAsyncSystem.IO.Strategies.AsyncWindowsFileStreamStrategypackage
IsClosedSystem.IO.Strategies.OSFileStreamStrategypackage
LengthSystem.IO.Strategies.OSFileStreamStrategy
LengthCachingSupportedSystem.IO.Strategies.OSFileStreamStrategyprivate
Lock(long position, long length)System.IO.Strategies.OSFileStreamStrategyinlinepackage
MemberwiseClone(bool cloneIdentity)System.MarshalByRefObjectinlineprotected
NameSystem.IO.Strategies.OSFileStreamStrategypackage
NullSystem.IO.Streamstatic
ObjectInvariant()System.IO.Streaminlineprotectedvirtual
OnIncompleteOperation(int expectedBytesTransferred, int actualBytesTransferred)System.IO.Strategies.OSFileStreamStrategyinlinepackage
OSFileStreamStrategy(SafeFileHandle handle, FileAccess access)System.IO.Strategies.OSFileStreamStrategyinlinepackage
OSFileStreamStrategy(string path, FileMode mode, FileAccess access, FileShare share, FileOptions options, long preallocationSize)System.IO.Strategies.OSFileStreamStrategyinlinepackage
PositionSystem.IO.Strategies.OSFileStreamStrategy
Read(byte[] buffer, int offset, int count)System.IO.Strategies.OSFileStreamStrategyinline
Read(Span< byte > buffer)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
ReadAsync(Memory< byte > destination, CancellationToken cancellationToken)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadByte()System.IO.Strategies.OSFileStreamStrategyinlinevirtual
ReadTimeoutSystem.IO.Stream
RunReadWriteTask(ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
RunReadWriteTaskWhenReady(Task asyncWaiter, ReadWriteTask readWriteTask)System.IO.Streaminlineprivatestatic
SafeFileHandleSystem.IO.Strategies.OSFileStreamStrategypackage
Seek(long offset, SeekOrigin origin)System.IO.Strategies.OSFileStreamStrategyinline
SetLength(long value)System.IO.Strategies.OSFileStreamStrategyinline
SetLengthCore(long value)System.IO.Strategies.OSFileStreamStrategyinlineprotected
Synchronized(Stream stream)System.IO.Streaminlinestatic
Unlock(long position, long length)System.IO.Strategies.OSFileStreamStrategyinlinepackage
ValidateBufferArguments(byte[] buffer, int offset, int count)System.IO.Streaminlineprotectedstatic
ValidateCopyToArguments(Stream destination, int bufferSize)System.IO.Streaminlineprotectedstatic
Write(byte[] buffer, int offset, int count)System.IO.Strategies.OSFileStreamStrategyinline
Write(ReadOnlySpan< byte > buffer)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
WriteAsync(ReadOnlyMemory< byte > source, CancellationToken cancellationToken)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
System::IO::Strategies::FileStreamStrategy.WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteByte(byte value)System.IO.Strategies.OSFileStreamStrategyinlinevirtual
WriteTimeoutSystem.IO.Stream