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TModLoader v1.4.4.9
TModLoader source code documentation
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Represents a loaded input binding. It is suggested to access the keybind status only in ModPlayer.ProcessTriggers. More...
Collaboration diagram for Terraria.ModLoader.ModKeybind:Public Member Functions | |
| List< string > | GetAssignedKeys (InputMode mode=InputMode.Keyboard) |
| Gets the currently assigned keybindings. Useful for prompts, tooltips, informing users. | |
Package Functions | |
| ModKeybind (Mod mod, string name, string defaultBinding) | |
Properties | |
| Mod | Mod [get, set] |
| string | Name [get, set] |
| string | FullName [get] |
| string | DefaultBinding [get, set] |
| LocalizedText | DisplayName [get] |
| bool | RetroCurrent [get] |
| bool | Current [get] |
| Returns true if this keybind is pressed currently. Useful for creating a behavior that relies on the keybind being held down. | |
| bool | JustPressed [get] |
| Returns true if this keybind has just been pressed this update. This is a fire-once-per-press behavior. | |
| bool | JustReleased [get] |
| Returns true if this keybind has just been released this update. | |
| bool | Old [get] |
| Returns true if this keybind has been pressed during the previous update. | |
Represents a loaded input binding. It is suggested to access the keybind status only in ModPlayer.ProcessTriggers.
Definition at line 11 of file ModKeybind.cs.