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| override string | Texture [get] |
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| override int | NumberOfStates [get] |
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| static BuilderToggle | RulerLine = new RulerLineBuilderToggle() [get, private set] |
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| static BuilderToggle | RulerGrid = new RulerGridBuilderToggle() [get, private set] |
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| static BuilderToggle | AutoActuate = new AutoActuateBuilderToggle() [get, private set] |
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| static BuilderToggle | AutoPaint = new AutoPaintBuilderToggle() [get, private set] |
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| static BuilderToggle | RedWireVisibility = new RedWireVisibilityBuilderToggle() [get, private set] |
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| static BuilderToggle | BlueWireVisibility = new BlueWireVisibilityBuilderToggle() [get, private set] |
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| static BuilderToggle | GreenWireVisibility = new GreenWireVisibilityBuilderToggle() [get, private set] |
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| static BuilderToggle | YellowWireVisibility = new YellowWireVisibilityBuilderToggle() [get, private set] |
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| static BuilderToggle | HideAllWires = new HideAllWiresBuilderToggle() [get, private set] |
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| static BuilderToggle | ActuatorsVisibility = new ActuatorsVisibilityBuilderToggle() [get, private set] |
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| static BuilderToggle | BlockSwap = new BlockSwapBuilderToggle() [get, private set] |
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| static BuilderToggle | TorchBiome = new TorchBiomeBuilderToggle() [get, private set] |
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| static string | VanillaHoverTexture [get] |
| | The path to the texture vanilla info displays use when hovering over an info display.
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| virtual string | HoverTexture [get] |
| | The outline texture drawn when the icon is hovered. By default a circular outline texture is used. Override this method and return Texture + "_Hover" or any other texture path to specify a custom outline texture for use with icons that are not circular.
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| int | Type [get, set] |
| | This is the internal ID of this builder toggle.
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| virtual string | LocalizationCategory [get] |
| | The category used by this modded content for use in localization keys. Localization keys follow the pattern of "Mods.{ModName}.{Category}.{ContentName}.{DataName}". The Localization wiki pageexplains how custom T:Terraria.ModLoader.ModType classes can utilize this.
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| int | CurrentState [get] |
| | This is the current state of this builder toggle. Every time the toggle is clicked, it will change.
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| Mod | Mod [get, set] |
| | The mod this belongs to.
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| virtual string | Name [get] |
| | The internal name of this.
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| string | FullName [get] |
| | The internal name of this, including the mod it is from.
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| TEntity | Entity [get, set] |
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| virtual bool | IsCloneable [get] |
| | Whether or not this type is cloneable. Cloning is supported if
all reference typed fields in each sub-class which doesn't override Clone are marked with [CloneByReference].
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| virtual bool | CloneNewInstances [get] |
| | Whether to create new instances of this mod type via M:Terraria.ModLoader.ModType`2.Clone(`0) or via the default constructor Defaults to false (default constructor).
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Definition at line 5 of file RulerGridBuilderToggle.cs.