terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Threading.Monitor Class Reference
+ Collaboration diagram for System.Threading.Monitor:

Public Member Functions

static void Enter (object obj)
 
static unsafe void Exit (object obj)
 

Static Public Member Functions

static unsafe void Enter (object obj, ref bool lockTaken)
 
static bool TryEnter (object obj)
 
static void TryEnter (object obj, int millisecondsTimeout, ref bool lockTaken)
 
static bool Wait (object obj, int millisecondsTimeout, bool exitContext)
 
static bool Wait (object obj, int millisecondsTimeout)
 
static bool Wait (object obj)
 
static void Pulse (object obj)
 
static void PulseAll (object obj)
 

Private Member Functions

static bool Monitor_test_synchronised (object obj)
 
static void Monitor_pulse (object obj)
 
static void Monitor_pulse_all (object obj)
 
static bool Monitor_wait (object obj, int ms)
 
static void try_enter_with_atomic_var (object obj, int millisecondsTimeout, ref bool lockTaken)
 

Static Private Member Functions

static void ThrowLockTakenException ()
 
static void ObjPulse (object obj)
 
static void ObjPulseAll (object obj)
 
static bool ObjWait (bool exitContext, int millisecondsTimeout, object obj)
 
static void ReliableEnterTimeout (object obj, int timeout, ref bool lockTaken)
 
static void ReliableEnter (object obj, ref bool lockTaken)
 

Detailed Description

Definition at line 37 of file Monitor.cs.


The documentation for this class was generated from the following file: