terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ProcessPriorityClass.cs
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1using System;
3
4namespace System.Diagnostics
5{
6 [global::Cpp2ILInjected.Token(Token = "0x20000E1")]
8 {
9 [global::Cpp2ILInjected.Token(Token = "0x400041D")]
10 AboveNormal = 32768,
11 [global::Cpp2ILInjected.Token(Token = "0x400041E")]
12 BelowNormal = 16384,
13 [global::Cpp2ILInjected.Token(Token = "0x400041F")]
14 High = 128,
15 [global::Cpp2ILInjected.Token(Token = "0x4000420")]
16 Idle = 64,
17 [global::Cpp2ILInjected.Token(Token = "0x4000421")]
18 Normal = 32,
19 [global::Cpp2ILInjected.Token(Token = "0x4000422")]
20 RealTime = 256
21 }
22}