terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SnowBiome.cs
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1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000834")]
8 public class SnowBiome : AShoppingBiome
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60042F8")]
11 [global::Cpp2ILInjected.Address(RVA = "0x79D038", Offset = "0x79D038", Length = "0x54")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(PersonalityDatabasePopulator), Member = "Populate_BiomePreferences", MemberParameters = new object[] { typeof(PersonalityDatabase) }, ReturnType = typeof(void))]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
16 public SnowBiome()
17 {
18 throw null;
19 }
20
21 [global::Cpp2ILInjected.Token(Token = "0x60042F9")]
22 [global::Cpp2ILInjected.Address(RVA = "0x79D268", Offset = "0x79D268", Length = "0xC")]
23 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
24 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Player), Member = "get_ZoneSnow", ReturnType = typeof(bool))]
25 public override bool IsInBiome(Player player)
26 {
27 throw null;
28 }
29 }
30}
class f__AnonymousType0<< Count > j__TPar
override bool IsInBiome(Player player)
Definition SnowBiome.cs:25