This is the complete list of members for UnityEngine.GUIUtility, including all inherited members.
| BeginGUI(int skinMode, int instanceID, int useGUILayout) | UnityEngine.GUIUtility | inlinepackagestatic |
| CheckOnGUI() | UnityEngine.GUIUtility | inlinepackagestatic |
| endContainerGUIFromException | UnityEngine.GUIUtility | packagestatic |
| EndContainerGUIFromException(Exception exception) | UnityEngine.GUIUtility | inlinepackagestatic |
| EndGUI(int layoutType) | UnityEngine.GUIUtility | inlinepackagestatic |
| EndGUIFromException(Exception exception) | UnityEngine.GUIUtility | inlinepackagestatic |
| GetControlID(int hint, FocusType focusType, Rect rect) | UnityEngine.GUIUtility | inlinestatic |
| GetControlID(int hint, FocusType focus) | UnityEngine.GUIUtility | inlinestatic |
| GetDefaultSkin() | UnityEngine.GUIUtility | inlinepackagestatic |
| guiChanged | UnityEngine.GUIUtility | packagestatic |
| guiDepth | UnityEngine.GUIUtility | package |
| guiIsExiting | UnityEngine.GUIUtility | packagestatic |
| HasKeyFocus(int controlID) | UnityEngine.GUIUtility | inlinepackagestatic |
| HitTest(Rect rect, Vector2 point, int offset) | UnityEngine.GUIUtility | inlinepackagestatic |
| HitTest(Rect rect, Vector2 point, bool isDirectManipulationDevice) | UnityEngine.GUIUtility | inlinepackagestatic |
| HitTest(Rect rect, Event evt) | UnityEngine.GUIUtility | inlinepackagestatic |
| hotControl | UnityEngine.GUIUtility | static |
| Internal_ExitGUI() | UnityEngine.GUIUtility | private |
| Internal_GetControlID(int hint, FocusType focusType, Rect rect) | UnityEngine.GUIUtility | inlineprivatestatic |
| Internal_GetControlID_Injected(int hint, FocusType focusType, ref Rect rect) | UnityEngine.GUIUtility | private |
| Internal_GetDefaultSkin(int skinMode) | UnityEngine.GUIUtility | private |
| Internal_GetHotControl() | UnityEngine.GUIUtility | private |
| Internal_GetKeyboardControl() | UnityEngine.GUIUtility | private |
| IsExitGUIException(Exception exception) | UnityEngine.GUIUtility | inlinepackagestatic |
| k__BackingField | UnityEngine.GUIUtility | privatestatic |
| keyboardControl | UnityEngine.GUIUtility | static |
| MarkGUIChanged() | UnityEngine.GUIUtility | inlineprivatestatic |
| mouseUsed | UnityEngine.GUIUtility | package |
| pixelsPerPoint | UnityEngine.GUIUtility | package |
| ProcessEvent(int instanceID, IntPtr nativeEventPtr, out bool result) | UnityEngine.GUIUtility | inlinepackagestatic |
| processEvent | UnityEngine.GUIUtility | packagestatic |
| releaseCapture | UnityEngine.GUIUtility | packagestatic |
| RemoveCapture() | UnityEngine.GUIUtility | inlinepackagestatic |
| ResetGlobalState() | UnityEngine.GUIUtility | inlinepackagestatic |
| s_ControlCount | UnityEngine.GUIUtility | packagestatic |
| s_HasCurrentWindowKeyFocusFunc | UnityEngine.GUIUtility | packagestatic |
| s_OriginalID | UnityEngine.GUIUtility | packagestatic |
| s_SkinMode | UnityEngine.GUIUtility | packagestatic |
| ShouldRethrowException(Exception exception) | UnityEngine.GUIUtility | inlinepackagestatic |
| systemCopyBuffer | UnityEngine.GUIUtility | |
| takeCapture | UnityEngine.GUIUtility | packagestatic |
| TakeCapture() | UnityEngine.GUIUtility | inlinepackagestatic |