terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Internal_ActiveSceneChanged()

static void UnityEngine.SceneManagement.SceneManager.Internal_ActiveSceneChanged ( Scene previousActiveScene,
Scene newActiveScene )
inlinestaticprivate

Definition at line 110 of file SceneManager.cs.

111 {
112 throw null;
113 }