terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ LoadSceneAsyncNameIndexInternal()

static AsyncOperation UnityEngine.SceneManagement.SceneManager.LoadSceneAsyncNameIndexInternal ( string sceneName,
int sceneBuildIndex,
LoadSceneParameters parameters,
bool mustCompleteNextFrame )
inlinestaticprivate

Definition at line 156 of file SceneManager.cs.

157 {
158 throw null;
159 }