terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Debug Class Reference
+ Collaboration diagram for UnityEngine.Debug:

Public Member Functions

static unsafe int ExtractStackTraceNoAlloc (byte *buffer, int bufferMax, string projectFolder)
 

Static Public Member Functions

static void Log (object message)
 
static void LogError (object message)
 
static void LogError (object message, Object context)
 
static void LogErrorFormat (Object context, string format, params object[] args)
 
static void LogException (Exception exception)
 
static void LogException (Exception exception, Object context)
 
static void LogWarning (object message)
 
static void LogWarning (object message, Object context)
 
static void LogWarningFormat (Object context, string format, params object[] args)
 
static void Assert (bool condition)
 

Static Package Functions

static bool CallOverridenDebugHandler (Exception exception, Object obj)
 
static bool IsLoggingEnabled ()
 

Static Package Attributes

static readonly ILogger s_DefaultLogger
 
static ILogger s_Logger
 

Properties

static ILogger unityLogger [get, set]
 

Static Private Member Functions

static Debug ()
 

Detailed Description

Definition at line 18 of file Debug.cs.


The documentation for this class was generated from the following file: