terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.RGB.NoiseHelper Class Reference
+ Collaboration diagram for Terraria.GameContent.RGB.NoiseHelper:

Static Public Member Functions

static float GetDynamicNoise (int index, float currentTime)
 
static float GetStaticNoise (int index)
 
static float GetDynamicNoise (int x, int y, float currentTime)
 
static float GetStaticNoise (int x, int y)
 
static float GetDynamicNoise (Vector2 position, float currentTime)
 
static float GetStaticNoise (Vector2 position)
 

Static Private Member Functions

static float[] CreateStaticNoise (int length)
 
static float GetDynamicNoiseInternal (int x, int y, float wrappedTime)
 
static NoiseHelper ()
 

Static Private Attributes

const int RANDOM_SEED = 1
 
const int NOISE_2D_SIZE = 32
 
const int NOISE_2D_SIZE_MASK = 31
 
const int NOISE_SIZE_MASK = 1023
 
static readonly float[] StaticNoise
 

Detailed Description

Definition at line 10 of file NoiseHelper.cs.


The documentation for this class was generated from the following file: