| _random | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | _tiles | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | _worldHeight | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | _worldScale | Terraria.GameContent.Biomes.JunglePass | private | 
  | _worldWidth | Terraria.WorldBuilding.GenBase | protectedstatic | 
  | Apply(GenerationProgress progress, GameConfiguration configuration) | Terraria.WorldBuilding.GenPass | inline | 
  | ApplyPass(GenerationProgress progress, GameConfiguration configuration) | Terraria.GameContent.Biomes.JunglePass | inlineprotected | 
  | ApplyRandomMovement(ref int x, ref int y, int xRange, int yRange) | Terraria.GameContent.Biomes.JunglePass | inlineprivate | 
  | CreateStartPoint() | Terraria.GameContent.Biomes.JunglePass | inlineprivate | 
  | CustomPerUnitAction(int x, int y, params object[] args) | Terraria.WorldBuilding.GenBase |  | 
  | GenBase() | Terraria.WorldBuilding.GenBase | inline | 
  | GenerateFinishingTouches(GenerationProgress progress, int oldX, int oldY) | Terraria.GameContent.Biomes.JunglePass | inlineprivate | 
  | GenerateHolesInMudWalls() | Terraria.GameContent.Biomes.JunglePass | inlineprivate | 
  | GenerateTunnelToSurface(int i, int j) | Terraria.GameContent.Biomes.JunglePass | inlineprivate | 
  | GenPass(string name, double loadWeight) | Terraria.WorldBuilding.GenPass | inline | 
  | JunglePass() | Terraria.GameContent.Biomes.JunglePass | inline | 
  | Name | Terraria.WorldBuilding.GenPass |  | 
  | PlaceFirstPassMud(int x, int y, int xSpeedScale) | Terraria.GameContent.Biomes.JunglePass | inlineprivate | 
  | PlaceGemsAt(int x, int y, ushort baseGem, int gemVariants) | Terraria.GameContent.Biomes.JunglePass | inlineprivate | 
  | Weight | Terraria.WorldBuilding.GenPass |  |