terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ProjectileID.cs
Go to the documentation of this file.
1using System;
8
9namespace Terraria.ID
10{
11 [global::Cpp2ILInjected.Token(Token = "0x20005EA")]
12 public class ProjectileID
13 {
14 [global::Cpp2ILInjected.Token(Token = "0x6003577")]
15 [global::Cpp2ILInjected.Address(RVA = "0x13C7F8C", Offset = "0x13C7F8C", Length = "0x8")]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
17 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
18 public ProjectileID()
19 {
20 throw null;
21 }
22
23 // Note: this type is marked as 'beforefieldinit'.
24 [global::Cpp2ILInjected.Token(Token = "0x6003578")]
25 [global::Cpp2ILInjected.Address(RVA = "0x13C7F94", Offset = "0x13C7F94", Length = "0x64")]
26 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
27 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(IdDictionary), Member = "Create", MemberTypeParameters = new object[] { "IdClass", "IdType" }, ReturnType = typeof(IdDictionary))]
28 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
29 static ProjectileID()
30 {
31 throw null;
32 }
33
34 [global::Cpp2ILInjected.Token(Token = "0x4006958")]
35 public const short None = 0;
36
37 [global::Cpp2ILInjected.Token(Token = "0x4006959")]
38 public const short WoodenArrowFriendly = 1;
39
40 [global::Cpp2ILInjected.Token(Token = "0x400695A")]
41 public const short FireArrow = 2;
42
43 [global::Cpp2ILInjected.Token(Token = "0x400695B")]
44 public const short Shuriken = 3;
45
46 [global::Cpp2ILInjected.Token(Token = "0x400695C")]
47 public const short UnholyArrow = 4;
48
49 [global::Cpp2ILInjected.Token(Token = "0x400695D")]
50 public const short JestersArrow = 5;
51
52 [global::Cpp2ILInjected.Token(Token = "0x400695E")]
53 public const short EnchantedBoomerang = 6;
54
55 [global::Cpp2ILInjected.Token(Token = "0x400695F")]
56 public const short VilethornBase = 7;
57
58 [global::Cpp2ILInjected.Token(Token = "0x4006960")]
59 public const short VilethornTip = 8;
60
61 [global::Cpp2ILInjected.Token(Token = "0x4006961")]
62 public const short Starfury = 9;
63
64 [global::Cpp2ILInjected.Token(Token = "0x4006962")]
65 public const short PurificationPowder = 10;
66
67 [global::Cpp2ILInjected.Token(Token = "0x4006963")]
68 public const short VilePowder = 11;
69
70 [global::Cpp2ILInjected.Token(Token = "0x4006964")]
71 public const short FallingStar = 12;
72
73 [global::Cpp2ILInjected.Token(Token = "0x4006965")]
74 public const short Hook = 13;
75
76 [global::Cpp2ILInjected.Token(Token = "0x4006966")]
77 public const short Bullet = 14;
78
79 [global::Cpp2ILInjected.Token(Token = "0x4006967")]
80 public const short BallofFire = 15;
81
82 [global::Cpp2ILInjected.Token(Token = "0x4006968")]
83 public const short MagicMissile = 16;
84
85 [global::Cpp2ILInjected.Token(Token = "0x4006969")]
86 public const short DirtBall = 17;
87
88 [global::Cpp2ILInjected.Token(Token = "0x400696A")]
89 public const short ShadowOrb = 18;
90
91 [global::Cpp2ILInjected.Token(Token = "0x400696B")]
92 public const short Flamarang = 19;
93
94 [global::Cpp2ILInjected.Token(Token = "0x400696C")]
95 public const short GreenLaser = 20;
96
97 [global::Cpp2ILInjected.Token(Token = "0x400696D")]
98 public const short Bone = 21;
99
100 [global::Cpp2ILInjected.Token(Token = "0x400696E")]
101 public const short WaterStream = 22;
102
103 [global::Cpp2ILInjected.Token(Token = "0x400696F")]
104 public const short Harpoon = 23;
105
106 [global::Cpp2ILInjected.Token(Token = "0x4006970")]
107 public const short SpikyBall = 24;
108
109 [global::Cpp2ILInjected.Token(Token = "0x4006971")]
110 public const short BallOHurt = 25;
111
112 [global::Cpp2ILInjected.Token(Token = "0x4006972")]
113 public const short BlueMoon = 26;
114
115 [global::Cpp2ILInjected.Token(Token = "0x4006973")]
116 public const short WaterBolt = 27;
117
118 [global::Cpp2ILInjected.Token(Token = "0x4006974")]
119 public const short Bomb = 28;
120
121 [global::Cpp2ILInjected.Token(Token = "0x4006975")]
122 public const short Dynamite = 29;
123
124 [global::Cpp2ILInjected.Token(Token = "0x4006976")]
125 public const short Grenade = 30;
126
127 [global::Cpp2ILInjected.Token(Token = "0x4006977")]
128 public const short SandBallFalling = 31;
129
130 [global::Cpp2ILInjected.Token(Token = "0x4006978")]
131 public const short IvyWhip = 32;
132
133 [global::Cpp2ILInjected.Token(Token = "0x4006979")]
134 public const short ThornChakram = 33;
135
136 [global::Cpp2ILInjected.Token(Token = "0x400697A")]
137 public const short Flamelash = 34;
138
139 [global::Cpp2ILInjected.Token(Token = "0x400697B")]
140 public const short Sunfury = 35;
141
142 [global::Cpp2ILInjected.Token(Token = "0x400697C")]
143 public const short MeteorShot = 36;
144
145 [global::Cpp2ILInjected.Token(Token = "0x400697D")]
146 public const short StickyBomb = 37;
147
148 [global::Cpp2ILInjected.Token(Token = "0x400697E")]
149 public const short HarpyFeather = 38;
150
151 [global::Cpp2ILInjected.Token(Token = "0x400697F")]
152 public const short MudBall = 39;
153
154 [global::Cpp2ILInjected.Token(Token = "0x4006980")]
155 public const short AshBallFalling = 40;
156
157 [global::Cpp2ILInjected.Token(Token = "0x4006981")]
158 public const short HellfireArrow = 41;
159
160 [global::Cpp2ILInjected.Token(Token = "0x4006982")]
161 public const short SandBallGun = 42;
162
163 [global::Cpp2ILInjected.Token(Token = "0x4006983")]
164 public const short Tombstone = 43;
165
166 [global::Cpp2ILInjected.Token(Token = "0x4006984")]
167 public const short DemonSickle = 44;
168
169 [global::Cpp2ILInjected.Token(Token = "0x4006985")]
170 public const short DemonScythe = 45;
171
172 [global::Cpp2ILInjected.Token(Token = "0x4006986")]
173 public const short DarkLance = 46;
174
175 [global::Cpp2ILInjected.Token(Token = "0x4006987")]
176 public const short Trident = 47;
177
178 [global::Cpp2ILInjected.Token(Token = "0x4006988")]
179 public const short ThrowingKnife = 48;
180
181 [global::Cpp2ILInjected.Token(Token = "0x4006989")]
182 public const short Spear = 49;
183
184 [global::Cpp2ILInjected.Token(Token = "0x400698A")]
185 public const short Glowstick = 50;
186
187 [global::Cpp2ILInjected.Token(Token = "0x400698B")]
188 public const short Seed = 51;
189
190 [global::Cpp2ILInjected.Token(Token = "0x400698C")]
191 public const short WoodenBoomerang = 52;
192
193 [global::Cpp2ILInjected.Token(Token = "0x400698D")]
194 public const short StickyGlowstick = 53;
195
196 [global::Cpp2ILInjected.Token(Token = "0x400698E")]
197 public const short PoisonedKnife = 54;
198
199 [global::Cpp2ILInjected.Token(Token = "0x400698F")]
200 public const short Stinger = 55;
201
202 [global::Cpp2ILInjected.Token(Token = "0x4006990")]
203 public const short EbonsandBallFalling = 56;
204
205 [global::Cpp2ILInjected.Token(Token = "0x4006991")]
206 public const short CobaltChainsaw = 57;
207
208 [global::Cpp2ILInjected.Token(Token = "0x4006992")]
209 public const short MythrilChainsaw = 58;
210
211 [global::Cpp2ILInjected.Token(Token = "0x4006993")]
212 public const short CobaltDrill = 59;
213
214 [global::Cpp2ILInjected.Token(Token = "0x4006994")]
215 public const short MythrilDrill = 60;
216
217 [global::Cpp2ILInjected.Token(Token = "0x4006995")]
218 public const short AdamantiteChainsaw = 61;
219
220 [global::Cpp2ILInjected.Token(Token = "0x4006996")]
221 public const short AdamantiteDrill = 62;
222
223 [global::Cpp2ILInjected.Token(Token = "0x4006997")]
224 public const short TheDaoofPow = 63;
225
226 [global::Cpp2ILInjected.Token(Token = "0x4006998")]
227 public const short MythrilHalberd = 64;
228
229 [global::Cpp2ILInjected.Token(Token = "0x4006999")]
230 public const short EbonsandBallGun = 65;
231
232 [global::Cpp2ILInjected.Token(Token = "0x400699A")]
233 public const short AdamantiteGlaive = 66;
234
235 [global::Cpp2ILInjected.Token(Token = "0x400699B")]
236 public const short PearlSandBallFalling = 67;
237
238 [global::Cpp2ILInjected.Token(Token = "0x400699C")]
239 public const short PearlSandBallGun = 68;
240
241 [global::Cpp2ILInjected.Token(Token = "0x400699D")]
242 public const short HolyWater = 69;
243
244 [global::Cpp2ILInjected.Token(Token = "0x400699E")]
245 public const short UnholyWater = 70;
246
247 [global::Cpp2ILInjected.Token(Token = "0x400699F")]
248 public const short SiltBall = 71;
249
250 [global::Cpp2ILInjected.Token(Token = "0x40069A0")]
251 public const short BlueFairy = 72;
252
253 [global::Cpp2ILInjected.Token(Token = "0x40069A1")]
254 public const short DualHookBlue = 73;
255
256 [global::Cpp2ILInjected.Token(Token = "0x40069A2")]
257 public const short DualHookRed = 74;
258
259 [global::Cpp2ILInjected.Token(Token = "0x40069A3")]
260 public const short HappyBomb = 75;
261
262 [global::Cpp2ILInjected.Token(Token = "0x40069A4")]
263 public const short QuarterNote = 76;
264
265 [global::Cpp2ILInjected.Token(Token = "0x40069A5")]
266 public const short EighthNote = 77;
267
268 [global::Cpp2ILInjected.Token(Token = "0x40069A6")]
269 public const short TiedEighthNote = 78;
270
271 [global::Cpp2ILInjected.Token(Token = "0x40069A7")]
272 public const short RainbowRodBullet = 79;
273
274 [global::Cpp2ILInjected.Token(Token = "0x40069A8")]
275 public const short IceBlock = 80;
276
277 [global::Cpp2ILInjected.Token(Token = "0x40069A9")]
278 public const short WoodenArrowHostile = 81;
279
280 [global::Cpp2ILInjected.Token(Token = "0x40069AA")]
281 public const short FlamingArrow = 82;
282
283 [global::Cpp2ILInjected.Token(Token = "0x40069AB")]
284 public const short EyeLaser = 83;
285
286 [global::Cpp2ILInjected.Token(Token = "0x40069AC")]
287 public const short PinkLaser = 84;
288
289 [global::Cpp2ILInjected.Token(Token = "0x40069AD")]
290 public const short Flames = 85;
291
292 [global::Cpp2ILInjected.Token(Token = "0x40069AE")]
293 public const short PinkFairy = 86;
294
295 [global::Cpp2ILInjected.Token(Token = "0x40069AF")]
296 public const short GreenFairy = 87;
297
298 [global::Cpp2ILInjected.Token(Token = "0x40069B0")]
299 public const short PurpleLaser = 88;
300
301 [global::Cpp2ILInjected.Token(Token = "0x40069B1")]
302 public const short CrystalBullet = 89;
303
304 [global::Cpp2ILInjected.Token(Token = "0x40069B2")]
305 public const short CrystalShard = 90;
306
307 [global::Cpp2ILInjected.Token(Token = "0x40069B3")]
308 public const short HolyArrow = 91;
309
310 [global::Cpp2ILInjected.Token(Token = "0x40069B4")]
311 public const short HallowStar = 92;
312
313 [global::Cpp2ILInjected.Token(Token = "0x40069B5")]
314 public const short MagicDagger = 93;
315
316 [global::Cpp2ILInjected.Token(Token = "0x40069B6")]
317 public const short CrystalStorm = 94;
318
319 [global::Cpp2ILInjected.Token(Token = "0x40069B7")]
320 public const short CursedFlameFriendly = 95;
321
322 [global::Cpp2ILInjected.Token(Token = "0x40069B8")]
323 public const short CursedFlameHostile = 96;
324
325 [global::Cpp2ILInjected.Token(Token = "0x40069B9")]
326 public const short CobaltNaginata = 97;
327
328 [global::Cpp2ILInjected.Token(Token = "0x40069BA")]
329 public const short PoisonDart = 98;
330
331 [global::Cpp2ILInjected.Token(Token = "0x40069BB")]
332 public const short Boulder = 99;
333
334 [global::Cpp2ILInjected.Token(Token = "0x40069BC")]
335 public const short DeathLaser = 100;
336
337 [global::Cpp2ILInjected.Token(Token = "0x40069BD")]
338 public const short EyeFire = 101;
339
340 [global::Cpp2ILInjected.Token(Token = "0x40069BE")]
341 public const short BombSkeletronPrime = 102;
342
343 [global::Cpp2ILInjected.Token(Token = "0x40069BF")]
344 public const short CursedArrow = 103;
345
346 [global::Cpp2ILInjected.Token(Token = "0x40069C0")]
347 public const short CursedBullet = 104;
348
349 [global::Cpp2ILInjected.Token(Token = "0x40069C1")]
350 public const short Gungnir = 105;
351
352 [global::Cpp2ILInjected.Token(Token = "0x40069C2")]
353 public const short LightDisc = 106;
354
355 [global::Cpp2ILInjected.Token(Token = "0x40069C3")]
356 public const short Hamdrax = 107;
357
358 [global::Cpp2ILInjected.Token(Token = "0x40069C4")]
359 public const short Explosives = 108;
360
361 [global::Cpp2ILInjected.Token(Token = "0x40069C5")]
362 public const short SnowBallHostile = 109;
363
364 [global::Cpp2ILInjected.Token(Token = "0x40069C6")]
365 public const short BulletSnowman = 110;
366
367 [global::Cpp2ILInjected.Token(Token = "0x40069C7")]
368 public const short Bunny = 111;
369
370 [global::Cpp2ILInjected.Token(Token = "0x40069C8")]
371 public const short Penguin = 112;
372
373 [global::Cpp2ILInjected.Token(Token = "0x40069C9")]
374 public const short IceBoomerang = 113;
375
376 [global::Cpp2ILInjected.Token(Token = "0x40069CA")]
377 public const short UnholyTridentFriendly = 114;
378
379 [global::Cpp2ILInjected.Token(Token = "0x40069CB")]
380 public const short UnholyTridentHostile = 115;
381
382 [global::Cpp2ILInjected.Token(Token = "0x40069CC")]
383 public const short SwordBeam = 116;
384
385 [global::Cpp2ILInjected.Token(Token = "0x40069CD")]
386 public const short BoneArrow = 117;
387
388 [global::Cpp2ILInjected.Token(Token = "0x40069CE")]
389 public const short IceBolt = 118;
390
391 [global::Cpp2ILInjected.Token(Token = "0x40069CF")]
392 public const short FrostBoltSword = 119;
393
394 [global::Cpp2ILInjected.Token(Token = "0x40069D0")]
395 public const short FrostArrow = 120;
396
397 [global::Cpp2ILInjected.Token(Token = "0x40069D1")]
398 public const short AmethystBolt = 121;
399
400 [global::Cpp2ILInjected.Token(Token = "0x40069D2")]
401 public const short TopazBolt = 122;
402
403 [global::Cpp2ILInjected.Token(Token = "0x40069D3")]
404 public const short SapphireBolt = 123;
405
406 [global::Cpp2ILInjected.Token(Token = "0x40069D4")]
407 public const short EmeraldBolt = 124;
408
409 [global::Cpp2ILInjected.Token(Token = "0x40069D5")]
410 public const short RubyBolt = 125;
411
412 [global::Cpp2ILInjected.Token(Token = "0x40069D6")]
413 public const short DiamondBolt = 126;
414
415 [global::Cpp2ILInjected.Token(Token = "0x40069D7")]
416 public const short Turtle = 127;
417
418 [global::Cpp2ILInjected.Token(Token = "0x40069D8")]
419 public const short FrostBlastHostile = 128;
420
421 [global::Cpp2ILInjected.Token(Token = "0x40069D9")]
422 public const short RuneBlast = 129;
423
424 [global::Cpp2ILInjected.Token(Token = "0x40069DA")]
425 public const short MushroomSpear = 130;
426
427 [global::Cpp2ILInjected.Token(Token = "0x40069DB")]
428 public const short Mushroom = 131;
429
430 [global::Cpp2ILInjected.Token(Token = "0x40069DC")]
431 public const short TerraBeam = 132;
432
433 [global::Cpp2ILInjected.Token(Token = "0x40069DD")]
434 public const short GrenadeI = 133;
435
436 [global::Cpp2ILInjected.Token(Token = "0x40069DE")]
437 public const short RocketI = 134;
438
439 [global::Cpp2ILInjected.Token(Token = "0x40069DF")]
440 public const short ProximityMineI = 135;
441
442 [global::Cpp2ILInjected.Token(Token = "0x40069E0")]
443 public const short GrenadeII = 136;
444
445 [global::Cpp2ILInjected.Token(Token = "0x40069E1")]
446 public const short RocketII = 137;
447
448 [global::Cpp2ILInjected.Token(Token = "0x40069E2")]
449 public const short ProximityMineII = 138;
450
451 [global::Cpp2ILInjected.Token(Token = "0x40069E3")]
452 public const short GrenadeIII = 139;
453
454 [global::Cpp2ILInjected.Token(Token = "0x40069E4")]
455 public const short RocketIII = 140;
456
457 [global::Cpp2ILInjected.Token(Token = "0x40069E5")]
458 public const short ProximityMineIII = 141;
459
460 [global::Cpp2ILInjected.Token(Token = "0x40069E6")]
461 public const short GrenadeIV = 142;
462
463 [global::Cpp2ILInjected.Token(Token = "0x40069E7")]
464 public const short RocketIV = 143;
465
466 [global::Cpp2ILInjected.Token(Token = "0x40069E8")]
467 public const short ProximityMineIV = 144;
468
469 [global::Cpp2ILInjected.Token(Token = "0x40069E9")]
470 public const short PureSpray = 145;
471
472 [global::Cpp2ILInjected.Token(Token = "0x40069EA")]
473 public const short HallowSpray = 146;
474
475 [global::Cpp2ILInjected.Token(Token = "0x40069EB")]
476 public const short CorruptSpray = 147;
477
478 [global::Cpp2ILInjected.Token(Token = "0x40069EC")]
479 public const short MushroomSpray = 148;
480
481 [global::Cpp2ILInjected.Token(Token = "0x40069ED")]
482 public const short CrimsonSpray = 149;
483
484 [global::Cpp2ILInjected.Token(Token = "0x40069EE")]
485 public const short NettleBurstRight = 150;
486
487 [global::Cpp2ILInjected.Token(Token = "0x40069EF")]
488 public const short NettleBurstLeft = 151;
489
490 [global::Cpp2ILInjected.Token(Token = "0x40069F0")]
491 public const short NettleBurstEnd = 152;
492
493 [global::Cpp2ILInjected.Token(Token = "0x40069F1")]
494 public const short TheRottedFork = 153;
495
496 [global::Cpp2ILInjected.Token(Token = "0x40069F2")]
497 public const short TheMeatball = 154;
498
499 [global::Cpp2ILInjected.Token(Token = "0x40069F3")]
500 public const short BeachBall = 155;
501
502 [global::Cpp2ILInjected.Token(Token = "0x40069F4")]
503 public const short LightBeam = 156;
504
505 [global::Cpp2ILInjected.Token(Token = "0x40069F5")]
506 public const short NightBeam = 157;
507
508 [global::Cpp2ILInjected.Token(Token = "0x40069F6")]
509 public const short CopperCoin = 158;
510
511 [global::Cpp2ILInjected.Token(Token = "0x40069F7")]
512 public const short SilverCoin = 159;
513
514 [global::Cpp2ILInjected.Token(Token = "0x40069F8")]
515 public const short GoldCoin = 160;
516
517 [global::Cpp2ILInjected.Token(Token = "0x40069F9")]
518 public const short PlatinumCoin = 161;
519
520 [global::Cpp2ILInjected.Token(Token = "0x40069FA")]
521 public const short CannonballFriendly = 162;
522
523 [global::Cpp2ILInjected.Token(Token = "0x40069FB")]
524 public const short Flare = 163;
525
526 [global::Cpp2ILInjected.Token(Token = "0x40069FC")]
527 public const short Landmine = 164;
528
529 [global::Cpp2ILInjected.Token(Token = "0x40069FD")]
530 public const short Web = 165;
531
532 [global::Cpp2ILInjected.Token(Token = "0x40069FE")]
533 public const short SnowBallFriendly = 166;
534
535 [global::Cpp2ILInjected.Token(Token = "0x40069FF")]
536 public const short RocketFireworkRed = 167;
537
538 [global::Cpp2ILInjected.Token(Token = "0x4006A00")]
539 public const short RocketFireworkGreen = 168;
540
541 [global::Cpp2ILInjected.Token(Token = "0x4006A01")]
542 public const short RocketFireworkBlue = 169;
543
544 [global::Cpp2ILInjected.Token(Token = "0x4006A02")]
545 public const short RocketFireworkYellow = 170;
546
547 [global::Cpp2ILInjected.Token(Token = "0x4006A03")]
548 public const short RopeCoil = 171;
549
550 [global::Cpp2ILInjected.Token(Token = "0x4006A04")]
551 public const short FrostburnArrow = 172;
552
553 [global::Cpp2ILInjected.Token(Token = "0x4006A05")]
554 public const short EnchantedBeam = 173;
555
556 [global::Cpp2ILInjected.Token(Token = "0x4006A06")]
557 public const short IceSpike = 174;
558
559 [global::Cpp2ILInjected.Token(Token = "0x4006A07")]
560 public const short BabyEater = 175;
561
562 [global::Cpp2ILInjected.Token(Token = "0x4006A08")]
563 public const short JungleSpike = 176;
564
565 [global::Cpp2ILInjected.Token(Token = "0x4006A09")]
566 public const short IcewaterSpit = 177;
567
568 [global::Cpp2ILInjected.Token(Token = "0x4006A0A")]
569 public const short ConfettiGun = 178;
570
571 [global::Cpp2ILInjected.Token(Token = "0x4006A0B")]
572 public const short SlushBall = 179;
573
574 [global::Cpp2ILInjected.Token(Token = "0x4006A0C")]
575 public const short BulletDeadeye = 180;
576
577 [global::Cpp2ILInjected.Token(Token = "0x4006A0D")]
578 public const short Bee = 181;
579
580 [global::Cpp2ILInjected.Token(Token = "0x4006A0E")]
581 public const short PossessedHatchet = 182;
582
583 [global::Cpp2ILInjected.Token(Token = "0x4006A0F")]
584 public const short Beenade = 183;
585
586 [global::Cpp2ILInjected.Token(Token = "0x4006A10")]
587 public const short PoisonDartTrap = 184;
588
589 [global::Cpp2ILInjected.Token(Token = "0x4006A11")]
590 public const short SpikyBallTrap = 185;
591
592 [global::Cpp2ILInjected.Token(Token = "0x4006A12")]
593 public const short SpearTrap = 186;
594
595 [global::Cpp2ILInjected.Token(Token = "0x4006A13")]
596 public const short FlamethrowerTrap = 187;
597
598 [global::Cpp2ILInjected.Token(Token = "0x4006A14")]
599 public const short FlamesTrap = 188;
600
601 [global::Cpp2ILInjected.Token(Token = "0x4006A15")]
602 public const short Wasp = 189;
603
604 [global::Cpp2ILInjected.Token(Token = "0x4006A16")]
605 public const short MechanicalPiranha = 190;
606
607 [global::Cpp2ILInjected.Token(Token = "0x4006A17")]
608 public const short Pygmy = 191;
609
610 [global::Cpp2ILInjected.Token(Token = "0x4006A18")]
611 public const short Pygmy2 = 192;
612
613 [global::Cpp2ILInjected.Token(Token = "0x4006A19")]
614 public const short Pygmy3 = 193;
615
616 [global::Cpp2ILInjected.Token(Token = "0x4006A1A")]
617 public const short Pygmy4 = 194;
618
619 [global::Cpp2ILInjected.Token(Token = "0x4006A1B")]
620 public const short PygmySpear = 195;
621
622 [global::Cpp2ILInjected.Token(Token = "0x4006A1C")]
623 public const short SmokeBomb = 196;
624
625 [global::Cpp2ILInjected.Token(Token = "0x4006A1D")]
626 public const short BabySkeletronHead = 197;
627
628 [global::Cpp2ILInjected.Token(Token = "0x4006A1E")]
629 public const short BabyHornet = 198;
630
631 [global::Cpp2ILInjected.Token(Token = "0x4006A1F")]
632 public const short TikiSpirit = 199;
633
634 [global::Cpp2ILInjected.Token(Token = "0x4006A20")]
635 public const short PetLizard = 200;
636
637 [global::Cpp2ILInjected.Token(Token = "0x4006A21")]
638 public const short GraveMarker = 201;
639
640 [global::Cpp2ILInjected.Token(Token = "0x4006A22")]
641 public const short CrossGraveMarker = 202;
642
643 [global::Cpp2ILInjected.Token(Token = "0x4006A23")]
644 public const short Headstone = 203;
645
646 [global::Cpp2ILInjected.Token(Token = "0x4006A24")]
647 public const short Gravestone = 204;
648
649 [global::Cpp2ILInjected.Token(Token = "0x4006A25")]
650 public const short Obelisk = 205;
651
652 [global::Cpp2ILInjected.Token(Token = "0x4006A26")]
653 public const short Leaf = 206;
654
655 [global::Cpp2ILInjected.Token(Token = "0x4006A27")]
656 public const short ChlorophyteBullet = 207;
657
658 [global::Cpp2ILInjected.Token(Token = "0x4006A28")]
659 public const short Parrot = 208;
660
661 [global::Cpp2ILInjected.Token(Token = "0x4006A29")]
662 public const short Truffle = 209;
663
664 [global::Cpp2ILInjected.Token(Token = "0x4006A2A")]
665 public const short Sapling = 210;
666
667 [global::Cpp2ILInjected.Token(Token = "0x4006A2B")]
668 public const short Wisp = 211;
669
670 [global::Cpp2ILInjected.Token(Token = "0x4006A2C")]
671 public const short PalladiumPike = 212;
672
673 [global::Cpp2ILInjected.Token(Token = "0x4006A2D")]
674 public const short PalladiumDrill = 213;
675
676 [global::Cpp2ILInjected.Token(Token = "0x4006A2E")]
677 public const short PalladiumChainsaw = 214;
678
679 [global::Cpp2ILInjected.Token(Token = "0x4006A2F")]
680 public const short OrichalcumHalberd = 215;
681
682 [global::Cpp2ILInjected.Token(Token = "0x4006A30")]
683 public const short OrichalcumDrill = 216;
684
685 [global::Cpp2ILInjected.Token(Token = "0x4006A31")]
686 public const short OrichalcumChainsaw = 217;
687
688 [global::Cpp2ILInjected.Token(Token = "0x4006A32")]
689 public const short TitaniumTrident = 218;
690
691 [global::Cpp2ILInjected.Token(Token = "0x4006A33")]
692 public const short TitaniumDrill = 219;
693
694 [global::Cpp2ILInjected.Token(Token = "0x4006A34")]
695 public const short TitaniumChainsaw = 220;
696
697 [global::Cpp2ILInjected.Token(Token = "0x4006A35")]
698 public const short FlowerPetal = 221;
699
700 [global::Cpp2ILInjected.Token(Token = "0x4006A36")]
701 public const short ChlorophytePartisan = 222;
702
703 [global::Cpp2ILInjected.Token(Token = "0x4006A37")]
704 public const short ChlorophyteDrill = 223;
705
706 [global::Cpp2ILInjected.Token(Token = "0x4006A38")]
707 public const short ChlorophyteChainsaw = 224;
708
709 [global::Cpp2ILInjected.Token(Token = "0x4006A39")]
710 public const short ChlorophyteArrow = 225;
711
712 [global::Cpp2ILInjected.Token(Token = "0x4006A3A")]
713 public const short CrystalLeaf = 226;
714
715 [global::Cpp2ILInjected.Token(Token = "0x4006A3B")]
716 public const short CrystalLeafShot = 227;
717
718 [global::Cpp2ILInjected.Token(Token = "0x4006A3C")]
719 public const short SporeCloud = 228;
720
721 [global::Cpp2ILInjected.Token(Token = "0x4006A3D")]
722 public const short ChlorophyteOrb = 229;
723
724 [global::Cpp2ILInjected.Token(Token = "0x4006A3E")]
725 public const short GemHookAmethyst = 230;
726
727 [global::Cpp2ILInjected.Token(Token = "0x4006A3F")]
728 public const short GemHookTopaz = 231;
729
730 [global::Cpp2ILInjected.Token(Token = "0x4006A40")]
731 public const short GemHookSapphire = 232;
732
733 [global::Cpp2ILInjected.Token(Token = "0x4006A41")]
734 public const short GemHookEmerald = 233;
735
736 [global::Cpp2ILInjected.Token(Token = "0x4006A42")]
737 public const short GemHookRuby = 234;
738
739 [global::Cpp2ILInjected.Token(Token = "0x4006A43")]
740 public const short GemHookDiamond = 235;
741
742 [global::Cpp2ILInjected.Token(Token = "0x4006A44")]
743 public const short BabyDino = 236;
744
745 [global::Cpp2ILInjected.Token(Token = "0x4006A45")]
746 public const short RainCloudMoving = 237;
747
748 [global::Cpp2ILInjected.Token(Token = "0x4006A46")]
749 public const short RainCloudRaining = 238;
750
751 [global::Cpp2ILInjected.Token(Token = "0x4006A47")]
752 public const short RainFriendly = 239;
753
754 [global::Cpp2ILInjected.Token(Token = "0x4006A48")]
755 public const short CannonballHostile = 240;
756
757 [global::Cpp2ILInjected.Token(Token = "0x4006A49")]
758 public const short CrimsandBallFalling = 241;
759
760 [global::Cpp2ILInjected.Token(Token = "0x4006A4A")]
761 public const short BulletHighVelocity = 242;
762
763 [global::Cpp2ILInjected.Token(Token = "0x4006A4B")]
764 public const short BloodCloudMoving = 243;
765
766 [global::Cpp2ILInjected.Token(Token = "0x4006A4C")]
767 public const short BloodCloudRaining = 244;
768
769 [global::Cpp2ILInjected.Token(Token = "0x4006A4D")]
770 public const short BloodRain = 245;
771
772 [global::Cpp2ILInjected.Token(Token = "0x4006A4E")]
773 public const short Stynger = 246;
774
775 [global::Cpp2ILInjected.Token(Token = "0x4006A4F")]
776 public const short FlowerPow = 247;
777
778 [global::Cpp2ILInjected.Token(Token = "0x4006A50")]
779 public const short FlowerPowPetal = 248;
780
781 [global::Cpp2ILInjected.Token(Token = "0x4006A51")]
782 public const short StyngerShrapnel = 249;
783
784 [global::Cpp2ILInjected.Token(Token = "0x4006A52")]
785 public const short RainbowFront = 250;
786
787 [global::Cpp2ILInjected.Token(Token = "0x4006A53")]
788 public const short RainbowBack = 251;
789
790 [global::Cpp2ILInjected.Token(Token = "0x4006A54")]
791 public const short ChlorophyteJackhammer = 252;
792
793 [global::Cpp2ILInjected.Token(Token = "0x4006A55")]
794 public const short BallofFrost = 253;
795
796 [global::Cpp2ILInjected.Token(Token = "0x4006A56")]
797 public const short MagnetSphereBall = 254;
798
799 [global::Cpp2ILInjected.Token(Token = "0x4006A57")]
800 public const short MagnetSphereBolt = 255;
801
802 [global::Cpp2ILInjected.Token(Token = "0x4006A58")]
803 public const short SkeletronHand = 256;
804
805 [global::Cpp2ILInjected.Token(Token = "0x4006A59")]
806 public const short FrostBeam = 257;
807
808 [global::Cpp2ILInjected.Token(Token = "0x4006A5A")]
809 public const short Fireball = 258;
810
811 [global::Cpp2ILInjected.Token(Token = "0x4006A5B")]
812 public const short EyeBeam = 259;
813
814 [global::Cpp2ILInjected.Token(Token = "0x4006A5C")]
815 public const short HeatRay = 260;
816
817 [global::Cpp2ILInjected.Token(Token = "0x4006A5D")]
818 public const short BoulderStaffOfEarth = 261;
819
820 [global::Cpp2ILInjected.Token(Token = "0x4006A5E")]
821 public const short GolemFist = 262;
822
823 [global::Cpp2ILInjected.Token(Token = "0x4006A5F")]
824 public const short IceSickle = 263;
825
826 [global::Cpp2ILInjected.Token(Token = "0x4006A60")]
827 public const short RainNimbus = 264;
828
829 [global::Cpp2ILInjected.Token(Token = "0x4006A61")]
830 public const short PoisonFang = 265;
831
832 [global::Cpp2ILInjected.Token(Token = "0x4006A62")]
833 public const short BabySlime = 266;
834
835 [global::Cpp2ILInjected.Token(Token = "0x4006A63")]
836 public const short PoisonDartBlowgun = 267;
837
838 [global::Cpp2ILInjected.Token(Token = "0x4006A64")]
839 public const short EyeSpring = 268;
840
841 [global::Cpp2ILInjected.Token(Token = "0x4006A65")]
842 public const short BabySnowman = 269;
843
844 [global::Cpp2ILInjected.Token(Token = "0x4006A66")]
845 public const short Skull = 270;
846
847 [global::Cpp2ILInjected.Token(Token = "0x4006A67")]
848 public const short BoxingGlove = 271;
849
850 [global::Cpp2ILInjected.Token(Token = "0x4006A68")]
851 public const short Bananarang = 272;
852
853 [global::Cpp2ILInjected.Token(Token = "0x4006A69")]
854 public const short ChainKnife = 273;
855
856 [global::Cpp2ILInjected.Token(Token = "0x4006A6A")]
857 public const short DeathSickle = 274;
858
859 [global::Cpp2ILInjected.Token(Token = "0x4006A6B")]
860 public const short SeedPlantera = 275;
861
862 [global::Cpp2ILInjected.Token(Token = "0x4006A6C")]
863 public const short PoisonSeedPlantera = 276;
864
865 [global::Cpp2ILInjected.Token(Token = "0x4006A6D")]
866 public const short ThornBall = 277;
867
868 [global::Cpp2ILInjected.Token(Token = "0x4006A6E")]
869 public const short IchorArrow = 278;
870
871 [global::Cpp2ILInjected.Token(Token = "0x4006A6F")]
872 public const short IchorBullet = 279;
873
874 [global::Cpp2ILInjected.Token(Token = "0x4006A70")]
875 public const short GoldenShowerFriendly = 280;
876
877 [global::Cpp2ILInjected.Token(Token = "0x4006A71")]
878 public const short ExplosiveBunny = 281;
879
880 [global::Cpp2ILInjected.Token(Token = "0x4006A72")]
881 public const short VenomArrow = 282;
882
883 [global::Cpp2ILInjected.Token(Token = "0x4006A73")]
884 public const short VenomBullet = 283;
885
886 [global::Cpp2ILInjected.Token(Token = "0x4006A74")]
887 public const short PartyBullet = 284;
888
889 [global::Cpp2ILInjected.Token(Token = "0x4006A75")]
890 public const short NanoBullet = 285;
891
892 [global::Cpp2ILInjected.Token(Token = "0x4006A76")]
893 public const short ExplosiveBullet = 286;
894
895 [global::Cpp2ILInjected.Token(Token = "0x4006A77")]
896 public const short GoldenBullet = 287;
897
898 [global::Cpp2ILInjected.Token(Token = "0x4006A78")]
899 public const short GoldenShowerHostile = 288;
900
901 [global::Cpp2ILInjected.Token(Token = "0x4006A79")]
902 public const short ConfettiMelee = 289;
903
904 [global::Cpp2ILInjected.Token(Token = "0x4006A7A")]
905 public const short ShadowBeamHostile = 290;
906
907 [global::Cpp2ILInjected.Token(Token = "0x4006A7B")]
908 public const short InfernoHostileBolt = 291;
909
910 [global::Cpp2ILInjected.Token(Token = "0x4006A7C")]
911 public const short InfernoHostileBlast = 292;
912
913 [global::Cpp2ILInjected.Token(Token = "0x4006A7D")]
914 public const short LostSoulHostile = 293;
915
916 [global::Cpp2ILInjected.Token(Token = "0x4006A7E")]
917 public const short ShadowBeamFriendly = 294;
918
919 [global::Cpp2ILInjected.Token(Token = "0x4006A7F")]
920 public const short InfernoFriendlyBolt = 295;
921
922 [global::Cpp2ILInjected.Token(Token = "0x4006A80")]
923 public const short InfernoFriendlyBlast = 296;
924
925 [global::Cpp2ILInjected.Token(Token = "0x4006A81")]
926 public const short LostSoulFriendly = 297;
927
928 [global::Cpp2ILInjected.Token(Token = "0x4006A82")]
929 public const short SpiritHeal = 298;
930
931 [global::Cpp2ILInjected.Token(Token = "0x4006A83")]
932 public const short Shadowflames = 299;
933
934 [global::Cpp2ILInjected.Token(Token = "0x4006A84")]
935 public const short PaladinsHammerHostile = 300;
936
937 [global::Cpp2ILInjected.Token(Token = "0x4006A85")]
938 public const short PaladinsHammerFriendly = 301;
939
940 [global::Cpp2ILInjected.Token(Token = "0x4006A86")]
941 public const short SniperBullet = 302;
942
943 [global::Cpp2ILInjected.Token(Token = "0x4006A87")]
944 public const short RocketSkeleton = 303;
945
946 [global::Cpp2ILInjected.Token(Token = "0x4006A88")]
947 public const short VampireKnife = 304;
948
949 [global::Cpp2ILInjected.Token(Token = "0x4006A89")]
950 public const short VampireHeal = 305;
951
952 [global::Cpp2ILInjected.Token(Token = "0x4006A8A")]
953 public const short EatersBite = 306;
954
955 [global::Cpp2ILInjected.Token(Token = "0x4006A8B")]
956 public const short TinyEater = 307;
957
958 [global::Cpp2ILInjected.Token(Token = "0x4006A8C")]
959 public const short FrostHydra = 308;
960
961 [global::Cpp2ILInjected.Token(Token = "0x4006A8D")]
962 public const short FrostBlastFriendly = 309;
963
964 [global::Cpp2ILInjected.Token(Token = "0x4006A8E")]
965 public const short BlueFlare = 310;
966
967 [global::Cpp2ILInjected.Token(Token = "0x4006A8F")]
968 public const short CandyCorn = 311;
969
970 [global::Cpp2ILInjected.Token(Token = "0x4006A90")]
971 public const short JackOLantern = 312;
972
973 [global::Cpp2ILInjected.Token(Token = "0x4006A91")]
974 public const short Spider = 313;
975
976 [global::Cpp2ILInjected.Token(Token = "0x4006A92")]
977 public const short Squashling = 314;
978
979 [global::Cpp2ILInjected.Token(Token = "0x4006A93")]
980 public const short BatHook = 315;
981
982 [global::Cpp2ILInjected.Token(Token = "0x4006A94")]
983 public const short Bat = 316;
984
985 [global::Cpp2ILInjected.Token(Token = "0x4006A95")]
986 public const short Raven = 317;
987
988 [global::Cpp2ILInjected.Token(Token = "0x4006A96")]
989 public const short RottenEgg = 318;
990
991 [global::Cpp2ILInjected.Token(Token = "0x4006A97")]
992 public const short BlackCat = 319;
993
994 [global::Cpp2ILInjected.Token(Token = "0x4006A98")]
995 public const short BloodyMachete = 320;
996
997 [global::Cpp2ILInjected.Token(Token = "0x4006A99")]
998 public const short FlamingJack = 321;
999
1000 [global::Cpp2ILInjected.Token(Token = "0x4006A9A")]
1001 public const short WoodHook = 322;
1002
1003 [global::Cpp2ILInjected.Token(Token = "0x4006A9B")]
1004 public const short Stake = 323;
1005
1006 [global::Cpp2ILInjected.Token(Token = "0x4006A9C")]
1007 public const short CursedSapling = 324;
1008
1009 [global::Cpp2ILInjected.Token(Token = "0x4006A9D")]
1010 public const short FlamingWood = 325;
1011
1012 [global::Cpp2ILInjected.Token(Token = "0x4006A9E")]
1013 public const short GreekFire1 = 326;
1014
1015 [global::Cpp2ILInjected.Token(Token = "0x4006A9F")]
1016 public const short GreekFire2 = 327;
1017
1018 [global::Cpp2ILInjected.Token(Token = "0x4006AA0")]
1019 public const short GreekFire3 = 328;
1020
1021 [global::Cpp2ILInjected.Token(Token = "0x4006AA1")]
1022 public const short FlamingScythe = 329;
1023
1024 [global::Cpp2ILInjected.Token(Token = "0x4006AA2")]
1025 public const short StarAnise = 330;
1026
1027 [global::Cpp2ILInjected.Token(Token = "0x4006AA3")]
1028 public const short CandyCaneHook = 331;
1029
1030 [global::Cpp2ILInjected.Token(Token = "0x4006AA4")]
1031 public const short ChristmasHook = 332;
1032
1033 [global::Cpp2ILInjected.Token(Token = "0x4006AA5")]
1034 public const short FruitcakeChakram = 333;
1035
1036 [global::Cpp2ILInjected.Token(Token = "0x4006AA6")]
1037 public const short Puppy = 334;
1038
1039 [global::Cpp2ILInjected.Token(Token = "0x4006AA7")]
1040 public const short OrnamentFriendly = 335;
1041
1042 [global::Cpp2ILInjected.Token(Token = "0x4006AA8")]
1043 public const short PineNeedleFriendly = 336;
1044
1045 [global::Cpp2ILInjected.Token(Token = "0x4006AA9")]
1046 public const short Blizzard = 337;
1047
1048 [global::Cpp2ILInjected.Token(Token = "0x4006AAA")]
1049 public const short RocketSnowmanI = 338;
1050
1051 [global::Cpp2ILInjected.Token(Token = "0x4006AAB")]
1052 public const short RocketSnowmanII = 339;
1053
1054 [global::Cpp2ILInjected.Token(Token = "0x4006AAC")]
1055 public const short RocketSnowmanIII = 340;
1056
1057 [global::Cpp2ILInjected.Token(Token = "0x4006AAD")]
1058 public const short RocketSnowmanIV = 341;
1059
1060 [global::Cpp2ILInjected.Token(Token = "0x4006AAE")]
1061 public const short NorthPoleWeapon = 342;
1062
1063 [global::Cpp2ILInjected.Token(Token = "0x4006AAF")]
1064 public const short NorthPoleSpear = 343;
1065
1066 [global::Cpp2ILInjected.Token(Token = "0x4006AB0")]
1067 public const short NorthPoleSnowflake = 344;
1068
1069 [global::Cpp2ILInjected.Token(Token = "0x4006AB1")]
1070 public const short PineNeedleHostile = 345;
1071
1072 [global::Cpp2ILInjected.Token(Token = "0x4006AB2")]
1073 public const short OrnamentHostile = 346;
1074
1075 [global::Cpp2ILInjected.Token(Token = "0x4006AB3")]
1076 public const short OrnamentHostileShrapnel = 347;
1077
1078 [global::Cpp2ILInjected.Token(Token = "0x4006AB4")]
1079 public const short FrostWave = 348;
1080
1081 [global::Cpp2ILInjected.Token(Token = "0x4006AB5")]
1082 public const short FrostShard = 349;
1083
1084 [global::Cpp2ILInjected.Token(Token = "0x4006AB6")]
1085 public const short Missile = 350;
1086
1087 [global::Cpp2ILInjected.Token(Token = "0x4006AB7")]
1088 public const short Present = 351;
1089
1090 [global::Cpp2ILInjected.Token(Token = "0x4006AB8")]
1091 public const short Spike = 352;
1092
1093 [global::Cpp2ILInjected.Token(Token = "0x4006AB9")]
1094 public const short BabyGrinch = 353;
1095
1096 [global::Cpp2ILInjected.Token(Token = "0x4006ABA")]
1097 public const short CrimsandBallGun = 354;
1098
1099 [global::Cpp2ILInjected.Token(Token = "0x4006ABB")]
1100 public const short VenomFang = 355;
1101
1102 [global::Cpp2ILInjected.Token(Token = "0x4006ABC")]
1103 public const short SpectreWrath = 356;
1104
1105 [global::Cpp2ILInjected.Token(Token = "0x4006ABD")]
1106 public const short PulseBolt = 357;
1107
1108 [global::Cpp2ILInjected.Token(Token = "0x4006ABE")]
1109 public const short WaterGun = 358;
1110
1111 [global::Cpp2ILInjected.Token(Token = "0x4006ABF")]
1112 public const short FrostBoltStaff = 359;
1113
1114 [global::Cpp2ILInjected.Token(Token = "0x4006AC0")]
1115 public const short BobberWooden = 360;
1116
1117 [global::Cpp2ILInjected.Token(Token = "0x4006AC1")]
1118 public const short BobberReinforced = 361;
1119
1120 [global::Cpp2ILInjected.Token(Token = "0x4006AC2")]
1121 public const short BobberFiberglass = 362;
1122
1123 [global::Cpp2ILInjected.Token(Token = "0x4006AC3")]
1124 public const short BobberFisherOfSouls = 363;
1125
1126 [global::Cpp2ILInjected.Token(Token = "0x4006AC4")]
1127 public const short BobberGolden = 364;
1128
1129 [global::Cpp2ILInjected.Token(Token = "0x4006AC5")]
1130 public const short BobberMechanics = 365;
1131
1132 [global::Cpp2ILInjected.Token(Token = "0x4006AC6")]
1133 public const short BobbersittingDuck = 366;
1134
1135 [global::Cpp2ILInjected.Token(Token = "0x4006AC7")]
1136 public const short ObsidianSwordfish = 367;
1137
1138 [global::Cpp2ILInjected.Token(Token = "0x4006AC8")]
1139 public const short Swordfish = 368;
1140
1141 [global::Cpp2ILInjected.Token(Token = "0x4006AC9")]
1142 public const short SawtoothShark = 369;
1143
1144 [global::Cpp2ILInjected.Token(Token = "0x4006ACA")]
1145 public const short LovePotion = 370;
1146
1147 [global::Cpp2ILInjected.Token(Token = "0x4006ACB")]
1148 public const short FoulPotion = 371;
1149
1150 [global::Cpp2ILInjected.Token(Token = "0x4006ACC")]
1151 public const short FishHook = 372;
1152
1153 [global::Cpp2ILInjected.Token(Token = "0x4006ACD")]
1154 public const short Hornet = 373;
1155
1156 [global::Cpp2ILInjected.Token(Token = "0x4006ACE")]
1157 public const short HornetStinger = 374;
1158
1159 [global::Cpp2ILInjected.Token(Token = "0x4006ACF")]
1160 public const short FlyingImp = 375;
1161
1162 [global::Cpp2ILInjected.Token(Token = "0x4006AD0")]
1163 public const short ImpFireball = 376;
1164
1165 [global::Cpp2ILInjected.Token(Token = "0x4006AD1")]
1166 public const short SpiderHiver = 377;
1167
1168 [global::Cpp2ILInjected.Token(Token = "0x4006AD2")]
1169 public const short SpiderEgg = 378;
1170
1171 [global::Cpp2ILInjected.Token(Token = "0x4006AD3")]
1172 public const short BabySpider = 379;
1173
1174 [global::Cpp2ILInjected.Token(Token = "0x4006AD4")]
1175 public const short ZephyrFish = 380;
1176
1177 [global::Cpp2ILInjected.Token(Token = "0x4006AD5")]
1178 public const short BobberFleshcatcher = 381;
1179
1180 [global::Cpp2ILInjected.Token(Token = "0x4006AD6")]
1181 public const short BobberHotline = 382;
1182
1183 [global::Cpp2ILInjected.Token(Token = "0x4006AD7")]
1184 public const short Anchor = 383;
1185
1186 [global::Cpp2ILInjected.Token(Token = "0x4006AD8")]
1187 public const short Sharknado = 384;
1188
1189 [global::Cpp2ILInjected.Token(Token = "0x4006AD9")]
1190 public const short SharknadoBolt = 385;
1191
1192 [global::Cpp2ILInjected.Token(Token = "0x4006ADA")]
1193 public const short Cthulunado = 386;
1194
1195 [global::Cpp2ILInjected.Token(Token = "0x4006ADB")]
1196 public const short Retanimini = 387;
1197
1198 [global::Cpp2ILInjected.Token(Token = "0x4006ADC")]
1199 public const short Spazmamini = 388;
1200
1201 [global::Cpp2ILInjected.Token(Token = "0x4006ADD")]
1202 public const short MiniRetinaLaser = 389;
1203
1204 [global::Cpp2ILInjected.Token(Token = "0x4006ADE")]
1205 public const short VenomSpider = 390;
1206
1207 [global::Cpp2ILInjected.Token(Token = "0x4006ADF")]
1208 public const short JumperSpider = 391;
1209
1210 [global::Cpp2ILInjected.Token(Token = "0x4006AE0")]
1211 public const short DangerousSpider = 392;
1212
1213 [global::Cpp2ILInjected.Token(Token = "0x4006AE1")]
1214 public const short OneEyedPirate = 393;
1215
1216 [global::Cpp2ILInjected.Token(Token = "0x4006AE2")]
1217 public const short SoulscourgePirate = 394;
1218
1219 [global::Cpp2ILInjected.Token(Token = "0x4006AE3")]
1220 public const short PirateCaptain = 395;
1221
1222 [global::Cpp2ILInjected.Token(Token = "0x4006AE4")]
1223 public const short SlimeHook = 396;
1224
1225 [global::Cpp2ILInjected.Token(Token = "0x4006AE5")]
1226 public const short StickyGrenade = 397;
1227
1228 [global::Cpp2ILInjected.Token(Token = "0x4006AE6")]
1229 public const short MiniMinotaur = 398;
1230
1231 [global::Cpp2ILInjected.Token(Token = "0x4006AE7")]
1232 public const short MolotovCocktail = 399;
1233
1234 [global::Cpp2ILInjected.Token(Token = "0x4006AE8")]
1235 public const short MolotovFire = 400;
1236
1237 [global::Cpp2ILInjected.Token(Token = "0x4006AE9")]
1238 public const short MolotovFire2 = 401;
1239
1240 [global::Cpp2ILInjected.Token(Token = "0x4006AEA")]
1241 public const short MolotovFire3 = 402;
1242
1243 [global::Cpp2ILInjected.Token(Token = "0x4006AEB")]
1244 public const short TrackHook = 403;
1245
1246 [global::Cpp2ILInjected.Token(Token = "0x4006AEC")]
1247 public const short Flairon = 404;
1248
1249 [global::Cpp2ILInjected.Token(Token = "0x4006AED")]
1250 public const short FlaironBubble = 405;
1251
1252 [global::Cpp2ILInjected.Token(Token = "0x4006AEE")]
1253 public const short SlimeGun = 406;
1254
1255 [global::Cpp2ILInjected.Token(Token = "0x4006AEF")]
1256 public const short Tempest = 407;
1257
1258 [global::Cpp2ILInjected.Token(Token = "0x4006AF0")]
1259 public const short MiniSharkron = 408;
1260
1261 [global::Cpp2ILInjected.Token(Token = "0x4006AF1")]
1262 public const short Typhoon = 409;
1263
1264 [global::Cpp2ILInjected.Token(Token = "0x4006AF2")]
1265 public const short Bubble = 410;
1266
1267 [global::Cpp2ILInjected.Token(Token = "0x4006AF3")]
1268 public const short CopperCoinsFalling = 411;
1269
1270 [global::Cpp2ILInjected.Token(Token = "0x4006AF4")]
1271 public const short SilverCoinsFalling = 412;
1272
1273 [global::Cpp2ILInjected.Token(Token = "0x4006AF5")]
1274 public const short GoldCoinsFalling = 413;
1275
1276 [global::Cpp2ILInjected.Token(Token = "0x4006AF6")]
1277 public const short PlatinumCoinsFalling = 414;
1278
1279 [global::Cpp2ILInjected.Token(Token = "0x4006AF7")]
1280 public const short RocketFireworksBoxRed = 415;
1281
1282 [global::Cpp2ILInjected.Token(Token = "0x4006AF8")]
1283 public const short RocketFireworksBoxGreen = 416;
1284
1285 [global::Cpp2ILInjected.Token(Token = "0x4006AF9")]
1286 public const short RocketFireworksBoxBlue = 417;
1287
1288 [global::Cpp2ILInjected.Token(Token = "0x4006AFA")]
1289 public const short RocketFireworksBoxYellow = 418;
1290
1291 [global::Cpp2ILInjected.Token(Token = "0x4006AFB")]
1292 public const short FireworkFountainYellow = 419;
1293
1294 [global::Cpp2ILInjected.Token(Token = "0x4006AFC")]
1295 public const short FireworkFountainRed = 420;
1296
1297 [global::Cpp2ILInjected.Token(Token = "0x4006AFD")]
1298 public const short FireworkFountainBlue = 421;
1299
1300 [global::Cpp2ILInjected.Token(Token = "0x4006AFE")]
1301 public const short FireworkFountainRainbow = 422;
1302
1303 [global::Cpp2ILInjected.Token(Token = "0x4006AFF")]
1304 public const short UFOMinion = 423;
1305
1306 [global::Cpp2ILInjected.Token(Token = "0x4006B00")]
1307 public const short Meteor1 = 424;
1308
1309 [global::Cpp2ILInjected.Token(Token = "0x4006B01")]
1310 public const short Meteor2 = 425;
1311
1312 [global::Cpp2ILInjected.Token(Token = "0x4006B02")]
1313 public const short Meteor3 = 426;
1314
1315 [global::Cpp2ILInjected.Token(Token = "0x4006B03")]
1316 public const short VortexChainsaw = 427;
1317
1318 [global::Cpp2ILInjected.Token(Token = "0x4006B04")]
1319 public const short VortexDrill = 428;
1320
1321 [global::Cpp2ILInjected.Token(Token = "0x4006B05")]
1322 public const short NebulaChainsaw = 429;
1323
1324 [global::Cpp2ILInjected.Token(Token = "0x4006B06")]
1325 public const short NebulaDrill = 430;
1326
1327 [global::Cpp2ILInjected.Token(Token = "0x4006B07")]
1328 public const short SolarFlareChainsaw = 431;
1329
1330 [global::Cpp2ILInjected.Token(Token = "0x4006B08")]
1331 public const short SolarFlareDrill = 432;
1332
1333 [global::Cpp2ILInjected.Token(Token = "0x4006B09")]
1334 public const short UFOLaser = 433;
1335
1336 [global::Cpp2ILInjected.Token(Token = "0x4006B0A")]
1337 public const short ScutlixLaserFriendly = 434;
1338
1339 [global::Cpp2ILInjected.Token(Token = "0x4006B0B")]
1340 public const short MartianTurretBolt = 435;
1341
1342 [global::Cpp2ILInjected.Token(Token = "0x4006B0C")]
1343 public const short BrainScramblerBolt = 436;
1344
1345 [global::Cpp2ILInjected.Token(Token = "0x4006B0D")]
1346 public const short GigaZapperSpear = 437;
1347
1348 [global::Cpp2ILInjected.Token(Token = "0x4006B0E")]
1349 public const short RayGunnerLaser = 438;
1350
1351 [global::Cpp2ILInjected.Token(Token = "0x4006B0F")]
1352 public const short LaserMachinegun = 439;
1353
1354 [global::Cpp2ILInjected.Token(Token = "0x4006B10")]
1355 public const short LaserMachinegunLaser = 440;
1356
1357 [global::Cpp2ILInjected.Token(Token = "0x4006B11")]
1358 public const short ScutlixLaserCrosshair = 441;
1359
1360 [global::Cpp2ILInjected.Token(Token = "0x4006B12")]
1361 public const short ElectrosphereMissile = 442;
1362
1363 [global::Cpp2ILInjected.Token(Token = "0x4006B13")]
1364 public const short Electrosphere = 443;
1365
1366 [global::Cpp2ILInjected.Token(Token = "0x4006B14")]
1367 public const short Xenopopper = 444;
1368
1369 [global::Cpp2ILInjected.Token(Token = "0x4006B15")]
1370 public const short LaserDrill = 445;
1371
1372 [global::Cpp2ILInjected.Token(Token = "0x4006B16")]
1373 public const short AntiGravityHook = 446;
1374
1375 [global::Cpp2ILInjected.Token(Token = "0x4006B17")]
1376 public const short SaucerDeathray = 447;
1377
1378 [global::Cpp2ILInjected.Token(Token = "0x4006B18")]
1379 public const short SaucerMissile = 448;
1380
1381 [global::Cpp2ILInjected.Token(Token = "0x4006B19")]
1382 public const short SaucerLaser = 449;
1383
1384 [global::Cpp2ILInjected.Token(Token = "0x4006B1A")]
1385 public const short SaucerScrap = 450;
1386
1387 [global::Cpp2ILInjected.Token(Token = "0x4006B1B")]
1388 public const short InfluxWaver = 451;
1389
1390 [global::Cpp2ILInjected.Token(Token = "0x4006B1C")]
1391 public const short PhantasmalEye = 452;
1392
1393 [global::Cpp2ILInjected.Token(Token = "0x4006B1D")]
1394 public const short DrillMountCrosshair = 453;
1395
1396 [global::Cpp2ILInjected.Token(Token = "0x4006B1E")]
1397 public const short PhantasmalSphere = 454;
1398
1399 [global::Cpp2ILInjected.Token(Token = "0x4006B1F")]
1400 public const short PhantasmalDeathray = 455;
1401
1402 [global::Cpp2ILInjected.Token(Token = "0x4006B20")]
1403 public const short MoonLeech = 456;
1404
1405 [global::Cpp2ILInjected.Token(Token = "0x4006B21")]
1406 public const short PhasicWarpEjector = 457;
1407
1408 [global::Cpp2ILInjected.Token(Token = "0x4006B22")]
1409 public const short PhasicWarpDisc = 458;
1410
1411 [global::Cpp2ILInjected.Token(Token = "0x4006B23")]
1412 public const short ChargedBlasterOrb = 459;
1413
1414 [global::Cpp2ILInjected.Token(Token = "0x4006B24")]
1415 public const short ChargedBlasterCannon = 460;
1416
1417 [global::Cpp2ILInjected.Token(Token = "0x4006B25")]
1418 public const short ChargedBlasterLaser = 461;
1419
1420 [global::Cpp2ILInjected.Token(Token = "0x4006B26")]
1421 public const short PhantasmalBolt = 462;
1422
1423 [global::Cpp2ILInjected.Token(Token = "0x4006B27")]
1424 public const short ViciousPowder = 463;
1425
1426 [global::Cpp2ILInjected.Token(Token = "0x4006B28")]
1427 public const short CultistBossIceMist = 464;
1428
1429 [global::Cpp2ILInjected.Token(Token = "0x4006B29")]
1430 public const short CultistBossLightningOrb = 465;
1431
1432 [global::Cpp2ILInjected.Token(Token = "0x4006B2A")]
1433 public const short CultistBossLightningOrbArc = 466;
1434
1435 [global::Cpp2ILInjected.Token(Token = "0x4006B2B")]
1436 public const short CultistBossFireBall = 467;
1437
1438 [global::Cpp2ILInjected.Token(Token = "0x4006B2C")]
1439 public const short CultistBossFireBallClone = 468;
1440
1441 [global::Cpp2ILInjected.Token(Token = "0x4006B2D")]
1442 public const short BeeArrow = 469;
1443
1444 [global::Cpp2ILInjected.Token(Token = "0x4006B2E")]
1445 public const short StickyDynamite = 470;
1446
1447 [global::Cpp2ILInjected.Token(Token = "0x4006B2F")]
1448 public const short SkeletonBone = 471;
1449
1450 [global::Cpp2ILInjected.Token(Token = "0x4006B30")]
1451 public const short WebSpit = 472;
1452
1453 [global::Cpp2ILInjected.Token(Token = "0x4006B31")]
1454 public const short SpelunkerGlowstick = 473;
1455
1456 [global::Cpp2ILInjected.Token(Token = "0x4006B32")]
1457 public const short BoneArrowFromMerchant = 474;
1458
1459 [global::Cpp2ILInjected.Token(Token = "0x4006B33")]
1460 public const short VineRopeCoil = 475;
1461
1462 [global::Cpp2ILInjected.Token(Token = "0x4006B34")]
1463 public const short SoulDrain = 476;
1464
1465 [global::Cpp2ILInjected.Token(Token = "0x4006B35")]
1466 public const short CrystalDart = 477;
1467
1468 [global::Cpp2ILInjected.Token(Token = "0x4006B36")]
1469 public const short CursedDart = 478;
1470
1471 [global::Cpp2ILInjected.Token(Token = "0x4006B37")]
1472 public const short IchorDart = 479;
1473
1474 [global::Cpp2ILInjected.Token(Token = "0x4006B38")]
1475 public const short CursedDartFlame = 480;
1476
1477 [global::Cpp2ILInjected.Token(Token = "0x4006B39")]
1478 public const short ChainGuillotine = 481;
1479
1480 [global::Cpp2ILInjected.Token(Token = "0x4006B3A")]
1481 public const short ClingerStaff = 482;
1482
1483 [global::Cpp2ILInjected.Token(Token = "0x4006B3B")]
1484 public const short SeedlerNut = 483;
1485
1486 [global::Cpp2ILInjected.Token(Token = "0x4006B3C")]
1487 public const short SeedlerThorn = 484;
1488
1489 [global::Cpp2ILInjected.Token(Token = "0x4006B3D")]
1490 public const short Hellwing = 485;
1491
1492 [global::Cpp2ILInjected.Token(Token = "0x4006B3E")]
1493 public const short TendonHook = 486;
1494
1495 [global::Cpp2ILInjected.Token(Token = "0x4006B3F")]
1496 public const short ThornHook = 487;
1497
1498 [global::Cpp2ILInjected.Token(Token = "0x4006B40")]
1499 public const short IlluminantHook = 488;
1500
1501 [global::Cpp2ILInjected.Token(Token = "0x4006B41")]
1502 public const short WormHook = 489;
1503
1504 [global::Cpp2ILInjected.Token(Token = "0x4006B42")]
1505 public const short CultistRitual = 490;
1506
1507 [global::Cpp2ILInjected.Token(Token = "0x4006B43")]
1508 public const short FlyingKnife = 491;
1509
1510 [global::Cpp2ILInjected.Token(Token = "0x4006B44")]
1511 public const short MagicLantern = 492;
1512
1513 [global::Cpp2ILInjected.Token(Token = "0x4006B45")]
1514 public const short CrystalVileShardHead = 493;
1515
1516 [global::Cpp2ILInjected.Token(Token = "0x4006B46")]
1517 public const short CrystalVileShardShaft = 494;
1518
1519 [global::Cpp2ILInjected.Token(Token = "0x4006B47")]
1520 public const short ShadowFlameArrow = 495;
1521
1522 [global::Cpp2ILInjected.Token(Token = "0x4006B48")]
1523 public const short ShadowFlame = 496;
1524
1525 [global::Cpp2ILInjected.Token(Token = "0x4006B49")]
1526 public const short ShadowFlameKnife = 497;
1527
1528 [global::Cpp2ILInjected.Token(Token = "0x4006B4A")]
1529 public const short Nail = 498;
1530
1531 [global::Cpp2ILInjected.Token(Token = "0x4006B4B")]
1532 public const short BabyFaceMonster = 499;
1533
1534 [global::Cpp2ILInjected.Token(Token = "0x4006B4C")]
1535 public const short CrimsonHeart = 500;
1536
1537 [global::Cpp2ILInjected.Token(Token = "0x4006B4D")]
1538 public const short DrManFlyFlask = 501;
1539
1540 [global::Cpp2ILInjected.Token(Token = "0x4006B4E")]
1541 public const short Meowmere = 502;
1542
1543 [global::Cpp2ILInjected.Token(Token = "0x4006B4F")]
1544 public const short StarWrath = 503;
1545
1546 [global::Cpp2ILInjected.Token(Token = "0x4006B50")]
1547 public const short Spark = 504;
1548
1549 [global::Cpp2ILInjected.Token(Token = "0x4006B51")]
1550 public const short SilkRopeCoil = 505;
1551
1552 [global::Cpp2ILInjected.Token(Token = "0x4006B52")]
1553 public const short WebRopeCoil = 506;
1554
1555 [global::Cpp2ILInjected.Token(Token = "0x4006B53")]
1556 public const short JavelinFriendly = 507;
1557
1558 [global::Cpp2ILInjected.Token(Token = "0x4006B54")]
1559 public const short JavelinHostile = 508;
1560
1561 [global::Cpp2ILInjected.Token(Token = "0x4006B55")]
1562 public const short ButchersChainsaw = 509;
1563
1564 [global::Cpp2ILInjected.Token(Token = "0x4006B56")]
1565 public const short ToxicFlask = 510;
1566
1567 [global::Cpp2ILInjected.Token(Token = "0x4006B57")]
1568 public const short ToxicCloud = 511;
1569
1570 [global::Cpp2ILInjected.Token(Token = "0x4006B58")]
1571 public const short ToxicCloud2 = 512;
1572
1573 [global::Cpp2ILInjected.Token(Token = "0x4006B59")]
1574 public const short ToxicCloud3 = 513;
1575
1576 [global::Cpp2ILInjected.Token(Token = "0x4006B5A")]
1577 public const short NailFriendly = 514;
1578
1579 [global::Cpp2ILInjected.Token(Token = "0x4006B5B")]
1580 public const short BouncyGlowstick = 515;
1581
1582 [global::Cpp2ILInjected.Token(Token = "0x4006B5C")]
1583 public const short BouncyBomb = 516;
1584
1585 [global::Cpp2ILInjected.Token(Token = "0x4006B5D")]
1586 public const short BouncyGrenade = 517;
1587
1588 [global::Cpp2ILInjected.Token(Token = "0x4006B5E")]
1589 public const short CoinPortal = 518;
1590
1591 [global::Cpp2ILInjected.Token(Token = "0x4006B5F")]
1592 public const short BombFish = 519;
1593
1594 [global::Cpp2ILInjected.Token(Token = "0x4006B60")]
1595 public const short FrostDaggerfish = 520;
1596
1597 [global::Cpp2ILInjected.Token(Token = "0x4006B61")]
1598 public const short CrystalPulse = 521;
1599
1600 [global::Cpp2ILInjected.Token(Token = "0x4006B62")]
1601 public const short CrystalPulse2 = 522;
1602
1603 [global::Cpp2ILInjected.Token(Token = "0x4006B63")]
1604 public const short ToxicBubble = 523;
1605
1606 [global::Cpp2ILInjected.Token(Token = "0x4006B64")]
1607 public const short IchorSplash = 524;
1608
1609 [global::Cpp2ILInjected.Token(Token = "0x4006B65")]
1610 public const short FlyingPiggyBank = 525;
1611
1612 [global::Cpp2ILInjected.Token(Token = "0x4006B66")]
1613 public const short CultistBossParticle = 526;
1614
1615 [global::Cpp2ILInjected.Token(Token = "0x4006B67")]
1616 public const short RichGravestone1 = 527;
1617
1618 [global::Cpp2ILInjected.Token(Token = "0x4006B68")]
1619 public const short RichGravestone2 = 528;
1620
1621 [global::Cpp2ILInjected.Token(Token = "0x4006B69")]
1622 public const short RichGravestone3 = 529;
1623
1624 [global::Cpp2ILInjected.Token(Token = "0x4006B6A")]
1625 public const short RichGravestone4 = 530;
1626
1627 [global::Cpp2ILInjected.Token(Token = "0x4006B6B")]
1628 public const short RichGravestone5 = 531;
1629
1630 [global::Cpp2ILInjected.Token(Token = "0x4006B6C")]
1631 public const short BoneGloveProj = 532;
1632
1633 [global::Cpp2ILInjected.Token(Token = "0x4006B6D")]
1634 public const short DeadlySphere = 533;
1635
1636 [global::Cpp2ILInjected.Token(Token = "0x4006B6E")]
1637 public const short Code1 = 534;
1638
1639 [global::Cpp2ILInjected.Token(Token = "0x4006B6F")]
1640 public const short MedusaHead = 535;
1641
1642 [global::Cpp2ILInjected.Token(Token = "0x4006B70")]
1643 public const short MedusaHeadRay = 536;
1644
1645 [global::Cpp2ILInjected.Token(Token = "0x4006B71")]
1646 public const short StardustSoldierLaser = 537;
1647
1648 [global::Cpp2ILInjected.Token(Token = "0x4006B72")]
1649 public const short Twinkle = 538;
1650
1651 [global::Cpp2ILInjected.Token(Token = "0x4006B73")]
1652 public const short StardustJellyfishSmall = 539;
1653
1654 [global::Cpp2ILInjected.Token(Token = "0x4006B74")]
1655 public const short StardustTowerMark = 540;
1656
1657 [global::Cpp2ILInjected.Token(Token = "0x4006B75")]
1658 public const short WoodYoyo = 541;
1659
1660 [global::Cpp2ILInjected.Token(Token = "0x4006B76")]
1661 public const short CorruptYoyo = 542;
1662
1663 [global::Cpp2ILInjected.Token(Token = "0x4006B77")]
1664 public const short CrimsonYoyo = 543;
1665
1666 [global::Cpp2ILInjected.Token(Token = "0x4006B78")]
1667 public const short JungleYoyo = 544;
1668
1669 [global::Cpp2ILInjected.Token(Token = "0x4006B79")]
1670 public const short Cascade = 545;
1671
1672 [global::Cpp2ILInjected.Token(Token = "0x4006B7A")]
1673 public const short Chik = 546;
1674
1675 [global::Cpp2ILInjected.Token(Token = "0x4006B7B")]
1676 public const short Code2 = 547;
1677
1678 [global::Cpp2ILInjected.Token(Token = "0x4006B7C")]
1679 public const short Rally = 548;
1680
1681 [global::Cpp2ILInjected.Token(Token = "0x4006B7D")]
1682 public const short Yelets = 549;
1683
1684 [global::Cpp2ILInjected.Token(Token = "0x4006B7E")]
1685 public const short RedsYoyo = 550;
1686
1687 [global::Cpp2ILInjected.Token(Token = "0x4006B7F")]
1688 public const short ValkyrieYoyo = 551;
1689
1690 [global::Cpp2ILInjected.Token(Token = "0x4006B80")]
1691 public const short Amarok = 552;
1692
1693 [global::Cpp2ILInjected.Token(Token = "0x4006B81")]
1694 public const short HelFire = 553;
1695
1696 [global::Cpp2ILInjected.Token(Token = "0x4006B82")]
1697 public const short Kraken = 554;
1698
1699 [global::Cpp2ILInjected.Token(Token = "0x4006B83")]
1700 public const short TheEyeOfCthulhu = 555;
1701
1702 [global::Cpp2ILInjected.Token(Token = "0x4006B84")]
1703 public const short BlackCounterweight = 556;
1704
1705 [global::Cpp2ILInjected.Token(Token = "0x4006B85")]
1706 public const short BlueCounterweight = 557;
1707
1708 [global::Cpp2ILInjected.Token(Token = "0x4006B86")]
1709 public const short GreenCounterweight = 558;
1710
1711 [global::Cpp2ILInjected.Token(Token = "0x4006B87")]
1712 public const short PurpleCounterweight = 559;
1713
1714 [global::Cpp2ILInjected.Token(Token = "0x4006B88")]
1715 public const short RedCounterweight = 560;
1716
1717 [global::Cpp2ILInjected.Token(Token = "0x4006B89")]
1718 public const short YellowCounterweight = 561;
1719
1720 [global::Cpp2ILInjected.Token(Token = "0x4006B8A")]
1721 public const short FormatC = 562;
1722
1723 [global::Cpp2ILInjected.Token(Token = "0x4006B8B")]
1724 public const short Gradient = 563;
1725
1726 [global::Cpp2ILInjected.Token(Token = "0x4006B8C")]
1727 public const short Valor = 564;
1728
1729 [global::Cpp2ILInjected.Token(Token = "0x4006B8D")]
1730 public const short BrainOfConfusion = 565;
1731
1732 [global::Cpp2ILInjected.Token(Token = "0x4006B8E")]
1733 public const short GiantBee = 566;
1734
1735 [global::Cpp2ILInjected.Token(Token = "0x4006B8F")]
1736 public const short SporeTrap = 567;
1737
1738 [global::Cpp2ILInjected.Token(Token = "0x4006B90")]
1739 public const short SporeTrap2 = 568;
1740
1741 [global::Cpp2ILInjected.Token(Token = "0x4006B91")]
1742 public const short SporeGas = 569;
1743
1744 [global::Cpp2ILInjected.Token(Token = "0x4006B92")]
1745 public const short SporeGas2 = 570;
1746
1747 [global::Cpp2ILInjected.Token(Token = "0x4006B93")]
1748 public const short SporeGas3 = 571;
1749
1750 [global::Cpp2ILInjected.Token(Token = "0x4006B94")]
1751 public const short SalamanderSpit = 572;
1752
1753 [global::Cpp2ILInjected.Token(Token = "0x4006B95")]
1754 public const short NebulaBolt = 573;
1755
1756 [global::Cpp2ILInjected.Token(Token = "0x4006B96")]
1757 public const short NebulaEye = 574;
1758
1759 [global::Cpp2ILInjected.Token(Token = "0x4006B97")]
1760 public const short NebulaSphere = 575;
1761
1762 [global::Cpp2ILInjected.Token(Token = "0x4006B98")]
1763 public const short NebulaLaser = 576;
1764
1765 [global::Cpp2ILInjected.Token(Token = "0x4006B99")]
1766 public const short VortexLaser = 577;
1767
1768 [global::Cpp2ILInjected.Token(Token = "0x4006B9A")]
1769 public const short VortexVortexLightning = 578;
1770
1771 [global::Cpp2ILInjected.Token(Token = "0x4006B9B")]
1772 public const short VortexVortexPortal = 579;
1773
1774 [global::Cpp2ILInjected.Token(Token = "0x4006B9C")]
1775 public const short VortexLightning = 580;
1776
1777 [global::Cpp2ILInjected.Token(Token = "0x4006B9D")]
1778 public const short VortexAcid = 581;
1779
1780 [global::Cpp2ILInjected.Token(Token = "0x4006B9E")]
1781 public const short MechanicWrench = 582;
1782
1783 [global::Cpp2ILInjected.Token(Token = "0x4006B9F")]
1784 public const short NurseSyringeHurt = 583;
1785
1786 [global::Cpp2ILInjected.Token(Token = "0x4006BA0")]
1787 public const short NurseSyringeHeal = 584;
1788
1789 [global::Cpp2ILInjected.Token(Token = "0x4006BA1")]
1790 public const short ClothiersCurse = 585;
1791
1792 [global::Cpp2ILInjected.Token(Token = "0x4006BA2")]
1793 public const short DryadsWardCircle = 586;
1794
1795 [global::Cpp2ILInjected.Token(Token = "0x4006BA3")]
1796 public const short PainterPaintball = 587;
1797
1798 [global::Cpp2ILInjected.Token(Token = "0x4006BA4")]
1799 public const short PartyGirlGrenade = 588;
1800
1801 [global::Cpp2ILInjected.Token(Token = "0x4006BA5")]
1802 public const short SantaBombs = 589;
1803
1804 [global::Cpp2ILInjected.Token(Token = "0x4006BA6")]
1805 public const short TruffleSpore = 590;
1806
1807 [global::Cpp2ILInjected.Token(Token = "0x4006BA7")]
1808 public const short MinecartMechLaser = 591;
1809
1810 [global::Cpp2ILInjected.Token(Token = "0x4006BA8")]
1811 public const short MartianWalkerLaser = 592;
1812
1813 [global::Cpp2ILInjected.Token(Token = "0x4006BA9")]
1814 public const short AncientDoomProjectile = 593;
1815
1816 [global::Cpp2ILInjected.Token(Token = "0x4006BAA")]
1817 public const short BlowupSmoke = 594;
1818
1819 [global::Cpp2ILInjected.Token(Token = "0x4006BAB")]
1820 public const short Arkhalis = 595;
1821
1822 [global::Cpp2ILInjected.Token(Token = "0x4006BAC")]
1823 public const short DesertDjinnCurse = 596;
1824
1825 [global::Cpp2ILInjected.Token(Token = "0x4006BAD")]
1826 public const short AmberBolt = 597;
1827
1828 [global::Cpp2ILInjected.Token(Token = "0x4006BAE")]
1829 public const short BoneJavelin = 598;
1830
1831 [global::Cpp2ILInjected.Token(Token = "0x4006BAF")]
1832 public const short BoneDagger = 599;
1833
1834 [global::Cpp2ILInjected.Token(Token = "0x4006BB0")]
1835 public const short PortalGun = 600;
1836
1837 [global::Cpp2ILInjected.Token(Token = "0x4006BB1")]
1838 public const short PortalGunBolt = 601;
1839
1840 [global::Cpp2ILInjected.Token(Token = "0x4006BB2")]
1841 public const short PortalGunGate = 602;
1842
1843 [global::Cpp2ILInjected.Token(Token = "0x4006BB3")]
1844 public const short Terrarian = 603;
1845
1846 [global::Cpp2ILInjected.Token(Token = "0x4006BB4")]
1847 public const short TerrarianBeam = 604;
1848
1849 [global::Cpp2ILInjected.Token(Token = "0x4006BB5")]
1850 public const short SpikedSlimeSpike = 605;
1851
1852 [global::Cpp2ILInjected.Token(Token = "0x4006BB6")]
1853 public const short ScutlixLaser = 606;
1854
1855 [global::Cpp2ILInjected.Token(Token = "0x4006BB7")]
1856 public const short SolarFlareRay = 607;
1857
1858 [global::Cpp2ILInjected.Token(Token = "0x4006BB8")]
1859 public const short SolarCounter = 608;
1860
1861 [global::Cpp2ILInjected.Token(Token = "0x4006BB9")]
1862 public const short StardustDrill = 609;
1863
1864 [global::Cpp2ILInjected.Token(Token = "0x4006BBA")]
1865 public const short StardustChainsaw = 610;
1866
1867 [global::Cpp2ILInjected.Token(Token = "0x4006BBB")]
1868 public const short SolarWhipSword = 611;
1869
1870 [global::Cpp2ILInjected.Token(Token = "0x4006BBC")]
1871 public const short SolarWhipSwordExplosion = 612;
1872
1873 [global::Cpp2ILInjected.Token(Token = "0x4006BBD")]
1874 public const short StardustCellMinion = 613;
1875
1876 [global::Cpp2ILInjected.Token(Token = "0x4006BBE")]
1877 public const short StardustCellMinionShot = 614;
1878
1879 [global::Cpp2ILInjected.Token(Token = "0x4006BBF")]
1880 public const short VortexBeater = 615;
1881
1882 [global::Cpp2ILInjected.Token(Token = "0x4006BC0")]
1883 public const short VortexBeaterRocket = 616;
1884
1885 [global::Cpp2ILInjected.Token(Token = "0x4006BC1")]
1886 public const short NebulaArcanum = 617;
1887
1888 [global::Cpp2ILInjected.Token(Token = "0x4006BC2")]
1889 public const short NebulaArcanumSubshot = 618;
1890
1891 [global::Cpp2ILInjected.Token(Token = "0x4006BC3")]
1892 public const short NebulaArcanumExplosionShot = 619;
1893
1894 [global::Cpp2ILInjected.Token(Token = "0x4006BC4")]
1895 public const short NebulaArcanumExplosionShotShard = 620;
1896
1897 [global::Cpp2ILInjected.Token(Token = "0x4006BC5")]
1898 public const short BloodWater = 621;
1899
1900 [global::Cpp2ILInjected.Token(Token = "0x4006BC6")]
1901 public const short BlowupSmokeMoonlord = 622;
1902
1903 [global::Cpp2ILInjected.Token(Token = "0x4006BC7")]
1904 public const short StardustGuardian = 623;
1905
1906 [global::Cpp2ILInjected.Token(Token = "0x4006BC8")]
1907 public const short StardustGuardianExplosion = 624;
1908
1909 [global::Cpp2ILInjected.Token(Token = "0x4006BC9")]
1910 public const short StardustDragon1 = 625;
1911
1912 [global::Cpp2ILInjected.Token(Token = "0x4006BCA")]
1913 public const short StardustDragon2 = 626;
1914
1915 [global::Cpp2ILInjected.Token(Token = "0x4006BCB")]
1916 public const short StardustDragon3 = 627;
1917
1918 [global::Cpp2ILInjected.Token(Token = "0x4006BCC")]
1919 public const short StardustDragon4 = 628;
1920
1921 [global::Cpp2ILInjected.Token(Token = "0x4006BCD")]
1922 public const short TowerDamageBolt = 629;
1923
1924 [global::Cpp2ILInjected.Token(Token = "0x4006BCE")]
1925 public const short Phantasm = 630;
1926
1927 [global::Cpp2ILInjected.Token(Token = "0x4006BCF")]
1928 public const short PhantasmArrow = 631;
1929
1930 [global::Cpp2ILInjected.Token(Token = "0x4006BD0")]
1931 public const short LastPrismLaser = 632;
1932
1933 [global::Cpp2ILInjected.Token(Token = "0x4006BD1")]
1934 public const short LastPrism = 633;
1935
1936 [global::Cpp2ILInjected.Token(Token = "0x4006BD2")]
1937 public const short NebulaBlaze1 = 634;
1938
1939 [global::Cpp2ILInjected.Token(Token = "0x4006BD3")]
1940 public const short NebulaBlaze2 = 635;
1941
1942 [global::Cpp2ILInjected.Token(Token = "0x4006BD4")]
1943 public const short Daybreak = 636;
1944
1945 [global::Cpp2ILInjected.Token(Token = "0x4006BD5")]
1946 public const short BouncyDynamite = 637;
1947
1948 [global::Cpp2ILInjected.Token(Token = "0x4006BD6")]
1949 public const short MoonlordBullet = 638;
1950
1951 [global::Cpp2ILInjected.Token(Token = "0x4006BD7")]
1952 public const short MoonlordArrow = 639;
1953
1954 [global::Cpp2ILInjected.Token(Token = "0x4006BD8")]
1955 public const short MoonlordArrowTrail = 640;
1956
1957 [global::Cpp2ILInjected.Token(Token = "0x4006BD9")]
1958 public const short MoonlordTurret = 641;
1959
1960 [global::Cpp2ILInjected.Token(Token = "0x4006BDA")]
1961 public const short MoonlordTurretLaser = 642;
1962
1963 [global::Cpp2ILInjected.Token(Token = "0x4006BDB")]
1964 public const short RainbowCrystal = 643;
1965
1966 [global::Cpp2ILInjected.Token(Token = "0x4006BDC")]
1967 public const short RainbowCrystalExplosion = 644;
1968
1969 [global::Cpp2ILInjected.Token(Token = "0x4006BDD")]
1970 public const short LunarFlare = 645;
1971
1972 [global::Cpp2ILInjected.Token(Token = "0x4006BDE")]
1973 public const short LunarHookSolar = 646;
1974
1975 [global::Cpp2ILInjected.Token(Token = "0x4006BDF")]
1976 public const short LunarHookVortex = 647;
1977
1978 [global::Cpp2ILInjected.Token(Token = "0x4006BE0")]
1979 public const short LunarHookNebula = 648;
1980
1981 [global::Cpp2ILInjected.Token(Token = "0x4006BE1")]
1982 public const short LunarHookStardust = 649;
1983
1984 [global::Cpp2ILInjected.Token(Token = "0x4006BE2")]
1985 public const short SuspiciousTentacle = 650;
1986
1987 [global::Cpp2ILInjected.Token(Token = "0x4006BE3")]
1988 public const short WireKite = 651;
1989
1990 [global::Cpp2ILInjected.Token(Token = "0x4006BE4")]
1991 public const short StaticHook = 652;
1992
1993 [global::Cpp2ILInjected.Token(Token = "0x4006BE5")]
1994 public const short CompanionCube = 653;
1995
1996 [global::Cpp2ILInjected.Token(Token = "0x4006BE6")]
1997 public const short GeyserTrap = 654;
1998
1999 [global::Cpp2ILInjected.Token(Token = "0x4006BE7")]
2000 public const short BeeHive = 655;
2001
2002 [global::Cpp2ILInjected.Token(Token = "0x4006BE8")]
2003 public const short SandnadoFriendly = 656;
2004
2005 [global::Cpp2ILInjected.Token(Token = "0x4006BE9")]
2006 public const short SandnadoHostile = 657;
2007
2008 [global::Cpp2ILInjected.Token(Token = "0x4006BEA")]
2009 public const short SandnadoHostileMark = 658;
2010
2011 [global::Cpp2ILInjected.Token(Token = "0x4006BEB")]
2012 public const short SpiritFlame = 659;
2013
2014 [global::Cpp2ILInjected.Token(Token = "0x4006BEC")]
2015 public const short SkyFracture = 660;
2016
2017 [global::Cpp2ILInjected.Token(Token = "0x4006BED")]
2018 public const short BlackBolt = 661;
2019
2020 [global::Cpp2ILInjected.Token(Token = "0x4006BEE")]
2021 public const short DD2JavelinHostile = 662;
2022
2023 [global::Cpp2ILInjected.Token(Token = "0x4006BEF")]
2024 public const short DD2FlameBurstTowerT1 = 663;
2025
2026 [global::Cpp2ILInjected.Token(Token = "0x4006BF0")]
2027 public const short DD2FlameBurstTowerT1Shot = 664;
2028
2029 [global::Cpp2ILInjected.Token(Token = "0x4006BF1")]
2030 public const short DD2FlameBurstTowerT2 = 665;
2031
2032 [global::Cpp2ILInjected.Token(Token = "0x4006BF2")]
2033 public const short DD2FlameBurstTowerT2Shot = 666;
2034
2035 [global::Cpp2ILInjected.Token(Token = "0x4006BF3")]
2036 public const short DD2FlameBurstTowerT3 = 667;
2037
2038 [global::Cpp2ILInjected.Token(Token = "0x4006BF4")]
2039 public const short DD2FlameBurstTowerT3Shot = 668;
2040
2041 [global::Cpp2ILInjected.Token(Token = "0x4006BF5")]
2042 public const short Ale = 669;
2043
2044 [global::Cpp2ILInjected.Token(Token = "0x4006BF6")]
2045 public const short DD2OgreStomp = 670;
2046
2047 [global::Cpp2ILInjected.Token(Token = "0x4006BF7")]
2048 public const short DD2DrakinShot = 671;
2049
2050 [global::Cpp2ILInjected.Token(Token = "0x4006BF8")]
2051 public const short DD2ElderWins = 672;
2052
2053 [global::Cpp2ILInjected.Token(Token = "0x4006BF9")]
2054 public const short DD2DarkMageRaise = 673;
2055
2056 [global::Cpp2ILInjected.Token(Token = "0x4006BFA")]
2057 public const short DD2DarkMageHeal = 674;
2058
2059 [global::Cpp2ILInjected.Token(Token = "0x4006BFB")]
2060 public const short DD2DarkMageBolt = 675;
2061
2062 [global::Cpp2ILInjected.Token(Token = "0x4006BFC")]
2063 public const short DD2OgreSpit = 676;
2064
2065 [global::Cpp2ILInjected.Token(Token = "0x4006BFD")]
2066 public const short DD2BallistraTowerT1 = 677;
2067
2068 [global::Cpp2ILInjected.Token(Token = "0x4006BFE")]
2069 public const short DD2BallistraTowerT2 = 678;
2070
2071 [global::Cpp2ILInjected.Token(Token = "0x4006BFF")]
2072 public const short DD2BallistraTowerT3 = 679;
2073
2074 [global::Cpp2ILInjected.Token(Token = "0x4006C00")]
2075 public const short DD2BallistraProj = 680;
2076
2077 [global::Cpp2ILInjected.Token(Token = "0x4006C01")]
2078 public const short DD2GoblinBomb = 681;
2079
2080 [global::Cpp2ILInjected.Token(Token = "0x4006C02")]
2081 public const short DD2LightningBugZap = 682;
2082
2083 [global::Cpp2ILInjected.Token(Token = "0x4006C03")]
2084 public const short DD2OgreSmash = 683;
2085
2086 [global::Cpp2ILInjected.Token(Token = "0x4006C04")]
2087 public const short DD2SquireSonicBoom = 684;
2088
2089 [global::Cpp2ILInjected.Token(Token = "0x4006C05")]
2090 public const short DD2JavelinHostileT3 = 685;
2091
2092 [global::Cpp2ILInjected.Token(Token = "0x4006C06")]
2093 public const short DD2BetsyFireball = 686;
2094
2095 [global::Cpp2ILInjected.Token(Token = "0x4006C07")]
2096 public const short DD2BetsyFlameBreath = 687;
2097
2098 [global::Cpp2ILInjected.Token(Token = "0x4006C08")]
2099 public const short DD2LightningAuraT1 = 688;
2100
2101 [global::Cpp2ILInjected.Token(Token = "0x4006C09")]
2102 public const short DD2LightningAuraT2 = 689;
2103
2104 [global::Cpp2ILInjected.Token(Token = "0x4006C0A")]
2105 public const short DD2LightningAuraT3 = 690;
2106
2107 [global::Cpp2ILInjected.Token(Token = "0x4006C0B")]
2108 public const short DD2ExplosiveTrapT1 = 691;
2109
2110 [global::Cpp2ILInjected.Token(Token = "0x4006C0C")]
2111 public const short DD2ExplosiveTrapT2 = 692;
2112
2113 [global::Cpp2ILInjected.Token(Token = "0x4006C0D")]
2114 public const short DD2ExplosiveTrapT3 = 693;
2115
2116 [global::Cpp2ILInjected.Token(Token = "0x4006C0E")]
2117 public const short DD2ExplosiveTrapT1Explosion = 694;
2118
2119 [global::Cpp2ILInjected.Token(Token = "0x4006C0F")]
2120 public const short DD2ExplosiveTrapT2Explosion = 695;
2121
2122 [global::Cpp2ILInjected.Token(Token = "0x4006C10")]
2123 public const short DD2ExplosiveTrapT3Explosion = 696;
2124
2125 [global::Cpp2ILInjected.Token(Token = "0x4006C11")]
2126 public const short MonkStaffT1 = 697;
2127
2128 [global::Cpp2ILInjected.Token(Token = "0x4006C12")]
2129 public const short MonkStaffT1Explosion = 698;
2130
2131 [global::Cpp2ILInjected.Token(Token = "0x4006C13")]
2132 public const short MonkStaffT2 = 699;
2133
2134 [global::Cpp2ILInjected.Token(Token = "0x4006C14")]
2135 public const short MonkStaffT2Ghast = 700;
2136
2137 [global::Cpp2ILInjected.Token(Token = "0x4006C15")]
2138 public const short DD2PetDragon = 701;
2139
2140 [global::Cpp2ILInjected.Token(Token = "0x4006C16")]
2141 public const short DD2PetGhost = 702;
2142
2143 [global::Cpp2ILInjected.Token(Token = "0x4006C17")]
2144 public const short DD2PetGato = 703;
2145
2146 [global::Cpp2ILInjected.Token(Token = "0x4006C18")]
2147 public const short DD2ApprenticeStorm = 704;
2148
2149 [global::Cpp2ILInjected.Token(Token = "0x4006C19")]
2150 public const short DD2PhoenixBow = 705;
2151
2152 [global::Cpp2ILInjected.Token(Token = "0x4006C1A")]
2153 public const short DD2PhoenixBowShot = 706;
2154
2155 [global::Cpp2ILInjected.Token(Token = "0x4006C1B")]
2156 public const short MonkStaffT3 = 707;
2157
2158 [global::Cpp2ILInjected.Token(Token = "0x4006C1C")]
2159 public const short MonkStaffT3_Alt = 708;
2160
2161 [global::Cpp2ILInjected.Token(Token = "0x4006C1D")]
2162 public const short MonkStaffT3_AltShot = 709;
2163
2164 [global::Cpp2ILInjected.Token(Token = "0x4006C1E")]
2165 public const short DD2BetsyArrow = 710;
2166
2167 [global::Cpp2ILInjected.Token(Token = "0x4006C1F")]
2168 public const short ApprenticeStaffT3Shot = 711;
2169
2170 [global::Cpp2ILInjected.Token(Token = "0x4006C20")]
2171 public const short BookStaffShot = 712;
2172
2173 [global::Cpp2ILInjected.Token(Token = "0x4006C21")]
2174 public const short DD2Win = 713;
2175
2176 [global::Cpp2ILInjected.Token(Token = "0x4006C22")]
2177 public const short Celeb2Weapon = 714;
2178
2179 [global::Cpp2ILInjected.Token(Token = "0x4006C23")]
2180 public const short Celeb2Rocket = 715;
2181
2182 [global::Cpp2ILInjected.Token(Token = "0x4006C24")]
2183 public const short Celeb2RocketExplosive = 716;
2184
2185 [global::Cpp2ILInjected.Token(Token = "0x4006C25")]
2186 public const short Celeb2RocketLarge = 717;
2187
2188 [global::Cpp2ILInjected.Token(Token = "0x4006C26")]
2189 public const short Celeb2RocketExplosiveLarge = 718;
2190
2191 [global::Cpp2ILInjected.Token(Token = "0x4006C27")]
2192 public const short QueenBeeStinger = 719;
2193
2194 [global::Cpp2ILInjected.Token(Token = "0x4006C28")]
2195 public const short FallingStarSpawner = 720;
2196
2197 [global::Cpp2ILInjected.Token(Token = "0x4006C29")]
2198 public const short DirtGolfBall = 721;
2199
2200 [global::Cpp2ILInjected.Token(Token = "0x4006C2A")]
2201 public const short GolfClubHelper = 722;
2202
2203 [global::Cpp2ILInjected.Token(Token = "0x4006C2B")]
2204 public const short ManaCloakStar = 723;
2205
2206 [global::Cpp2ILInjected.Token(Token = "0x4006C2C")]
2207 public const short BeeCloakStar = 724;
2208
2209 [global::Cpp2ILInjected.Token(Token = "0x4006C2D")]
2210 public const short StarVeilStar = 725;
2211
2212 [global::Cpp2ILInjected.Token(Token = "0x4006C2E")]
2213 public const short StarCloakStar = 726;
2214
2215 [global::Cpp2ILInjected.Token(Token = "0x4006C2F")]
2216 public const short RollingCactus = 727;
2217
2218 [global::Cpp2ILInjected.Token(Token = "0x4006C30")]
2219 public const short SuperStar = 728;
2220
2221 [global::Cpp2ILInjected.Token(Token = "0x4006C31")]
2222 public const short SuperStarSlash = 729;
2223
2224 [global::Cpp2ILInjected.Token(Token = "0x4006C32")]
2225 public const short ThunderSpear = 730;
2226
2227 [global::Cpp2ILInjected.Token(Token = "0x4006C33")]
2228 public const short ThunderStaffShot = 731;
2229
2230 [global::Cpp2ILInjected.Token(Token = "0x4006C34")]
2231 public const short ThunderSpearShot = 732;
2232
2233 [global::Cpp2ILInjected.Token(Token = "0x4006C35")]
2234 public const short ToiletEffect = 733;
2235
2236 [global::Cpp2ILInjected.Token(Token = "0x4006C36")]
2237 public const short VoidLens = 734;
2238
2239 [global::Cpp2ILInjected.Token(Token = "0x4006C37")]
2240 public const short Terragrim = 735;
2241
2242 [global::Cpp2ILInjected.Token(Token = "0x4006C38")]
2243 public const short BlueDungeonDebris = 736;
2244
2245 [global::Cpp2ILInjected.Token(Token = "0x4006C39")]
2246 public const short GreenDungeonDebris = 737;
2247
2248 [global::Cpp2ILInjected.Token(Token = "0x4006C3A")]
2249 public const short PinkDungeonDebris = 738;
2250
2251 [global::Cpp2ILInjected.Token(Token = "0x4006C3B")]
2252 public const short GolfBallDyedBlack = 739;
2253
2254 [global::Cpp2ILInjected.Token(Token = "0x4006C3C")]
2255 public const short GolfBallDyedBlue = 740;
2256
2257 [global::Cpp2ILInjected.Token(Token = "0x4006C3D")]
2258 public const short GolfBallDyedBrown = 741;
2259
2260 [global::Cpp2ILInjected.Token(Token = "0x4006C3E")]
2261 public const short GolfBallDyedCyan = 742;
2262
2263 [global::Cpp2ILInjected.Token(Token = "0x4006C3F")]
2264 public const short GolfBallDyedGreen = 743;
2265
2266 [global::Cpp2ILInjected.Token(Token = "0x4006C40")]
2267 public const short GolfBallDyedLimeGreen = 744;
2268
2269 [global::Cpp2ILInjected.Token(Token = "0x4006C41")]
2270 public const short GolfBallDyedOrange = 745;
2271
2272 [global::Cpp2ILInjected.Token(Token = "0x4006C42")]
2273 public const short GolfBallDyedPink = 746;
2274
2275 [global::Cpp2ILInjected.Token(Token = "0x4006C43")]
2276 public const short GolfBallDyedPurple = 747;
2277
2278 [global::Cpp2ILInjected.Token(Token = "0x4006C44")]
2279 public const short GolfBallDyedRed = 748;
2280
2281 [global::Cpp2ILInjected.Token(Token = "0x4006C45")]
2282 public const short GolfBallDyedSkyBlue = 749;
2283
2284 [global::Cpp2ILInjected.Token(Token = "0x4006C46")]
2285 public const short GolfBallDyedTeal = 750;
2286
2287 [global::Cpp2ILInjected.Token(Token = "0x4006C47")]
2288 public const short GolfBallDyedViolet = 751;
2289
2290 [global::Cpp2ILInjected.Token(Token = "0x4006C48")]
2291 public const short GolfBallDyedYellow = 752;
2292
2293 [global::Cpp2ILInjected.Token(Token = "0x4006C49")]
2294 public const short AmberHook = 753;
2295
2296 [global::Cpp2ILInjected.Token(Token = "0x4006C4A")]
2297 public const short MysticSnakeCoil = 754;
2298
2299 [global::Cpp2ILInjected.Token(Token = "0x4006C4B")]
2300 public const short BatOfLight = 755;
2301
2302 [global::Cpp2ILInjected.Token(Token = "0x4006C4C")]
2303 public const short SharpTears = 756;
2304
2305 [global::Cpp2ILInjected.Token(Token = "0x4006C4D")]
2306 public const short DripplerFlail = 757;
2307
2308 [global::Cpp2ILInjected.Token(Token = "0x4006C4E")]
2309 public const short VampireFrog = 758;
2310
2311 [global::Cpp2ILInjected.Token(Token = "0x4006C4F")]
2312 public const short BabyBird = 759;
2313
2314 [global::Cpp2ILInjected.Token(Token = "0x4006C50")]
2315 public const short BobberBloody = 760;
2316
2317 [global::Cpp2ILInjected.Token(Token = "0x4006C51")]
2318 public const short PaperAirplaneA = 761;
2319
2320 [global::Cpp2ILInjected.Token(Token = "0x4006C52")]
2321 public const short PaperAirplaneB = 762;
2322
2323 [global::Cpp2ILInjected.Token(Token = "0x4006C53")]
2324 public const short RollingCactusSpike = 763;
2325
2326 [global::Cpp2ILInjected.Token(Token = "0x4006C54")]
2327 public const short UpbeatStar = 764;
2328
2329 [global::Cpp2ILInjected.Token(Token = "0x4006C55")]
2330 public const short SugarGlider = 765;
2331
2332 [global::Cpp2ILInjected.Token(Token = "0x4006C56")]
2333 public const short KiteBlue = 766;
2334
2335 [global::Cpp2ILInjected.Token(Token = "0x4006C57")]
2336 public const short KiteBlueAndYellow = 767;
2337
2338 [global::Cpp2ILInjected.Token(Token = "0x4006C58")]
2339 public const short KiteRed = 768;
2340
2341 [global::Cpp2ILInjected.Token(Token = "0x4006C59")]
2342 public const short KiteRedAndYellow = 769;
2343
2344 [global::Cpp2ILInjected.Token(Token = "0x4006C5A")]
2345 public const short KiteYellow = 770;
2346
2347 [global::Cpp2ILInjected.Token(Token = "0x4006C5B")]
2348 public const short KiteWyvern = 771;
2349
2350 [global::Cpp2ILInjected.Token(Token = "0x4006C5C")]
2351 public const short Geode = 772;
2352
2353 [global::Cpp2ILInjected.Token(Token = "0x4006C5D")]
2354 public const short ScarabBomb = 773;
2355
2356 [global::Cpp2ILInjected.Token(Token = "0x4006C5E")]
2357 public const short SharkPup = 774;
2358
2359 [global::Cpp2ILInjected.Token(Token = "0x4006C5F")]
2360 public const short BobberScarab = 775;
2361
2362 [global::Cpp2ILInjected.Token(Token = "0x4006C60")]
2363 public const short ClusterRocketI = 776;
2364
2365 [global::Cpp2ILInjected.Token(Token = "0x4006C61")]
2366 public const short ClusterGrenadeI = 777;
2367
2368 [global::Cpp2ILInjected.Token(Token = "0x4006C62")]
2369 public const short ClusterMineI = 778;
2370
2371 [global::Cpp2ILInjected.Token(Token = "0x4006C63")]
2372 public const short ClusterFragmentsI = 779;
2373
2374 [global::Cpp2ILInjected.Token(Token = "0x4006C64")]
2375 public const short ClusterRocketII = 780;
2376
2377 [global::Cpp2ILInjected.Token(Token = "0x4006C65")]
2378 public const short ClusterGrenadeII = 781;
2379
2380 [global::Cpp2ILInjected.Token(Token = "0x4006C66")]
2381 public const short ClusterMineII = 782;
2382
2383 [global::Cpp2ILInjected.Token(Token = "0x4006C67")]
2384 public const short ClusterFragmentsII = 783;
2385
2386 [global::Cpp2ILInjected.Token(Token = "0x4006C68")]
2387 public const short WetRocket = 784;
2388
2389 [global::Cpp2ILInjected.Token(Token = "0x4006C69")]
2390 public const short WetGrenade = 785;
2391
2392 [global::Cpp2ILInjected.Token(Token = "0x4006C6A")]
2393 public const short WetMine = 786;
2394
2395 [global::Cpp2ILInjected.Token(Token = "0x4006C6B")]
2396 public const short LavaRocket = 787;
2397
2398 [global::Cpp2ILInjected.Token(Token = "0x4006C6C")]
2399 public const short LavaGrenade = 788;
2400
2401 [global::Cpp2ILInjected.Token(Token = "0x4006C6D")]
2402 public const short LavaMine = 789;
2403
2404 [global::Cpp2ILInjected.Token(Token = "0x4006C6E")]
2405 public const short HoneyRocket = 790;
2406
2407 [global::Cpp2ILInjected.Token(Token = "0x4006C6F")]
2408 public const short HoneyGrenade = 791;
2409
2410 [global::Cpp2ILInjected.Token(Token = "0x4006C70")]
2411 public const short HoneyMine = 792;
2412
2413 [global::Cpp2ILInjected.Token(Token = "0x4006C71")]
2414 public const short MiniNukeRocketI = 793;
2415
2416 [global::Cpp2ILInjected.Token(Token = "0x4006C72")]
2417 public const short MiniNukeGrenadeI = 794;
2418
2419 [global::Cpp2ILInjected.Token(Token = "0x4006C73")]
2420 public const short MiniNukeMineI = 795;
2421
2422 [global::Cpp2ILInjected.Token(Token = "0x4006C74")]
2423 public const short MiniNukeRocketII = 796;
2424
2425 [global::Cpp2ILInjected.Token(Token = "0x4006C75")]
2426 public const short MiniNukeGrenadeII = 797;
2427
2428 [global::Cpp2ILInjected.Token(Token = "0x4006C76")]
2429 public const short MiniNukeMineII = 798;
2430
2431 [global::Cpp2ILInjected.Token(Token = "0x4006C77")]
2432 public const short DryRocket = 799;
2433
2434 [global::Cpp2ILInjected.Token(Token = "0x4006C78")]
2435 public const short DryGrenade = 800;
2436
2437 [global::Cpp2ILInjected.Token(Token = "0x4006C79")]
2438 public const short DryMine = 801;
2439
2440 [global::Cpp2ILInjected.Token(Token = "0x4006C7A")]
2441 public const short GladiusStab = 802;
2442
2443 [global::Cpp2ILInjected.Token(Token = "0x4006C7B")]
2444 public const short ClusterSnowmanRocketI = 803;
2445
2446 [global::Cpp2ILInjected.Token(Token = "0x4006C7C")]
2447 public const short ClusterSnowmanRocketII = 804;
2448
2449 [global::Cpp2ILInjected.Token(Token = "0x4006C7D")]
2450 public const short WetSnowmanRocket = 805;
2451
2452 [global::Cpp2ILInjected.Token(Token = "0x4006C7E")]
2453 public const short LavaSnowmanRocket = 806;
2454
2455 [global::Cpp2ILInjected.Token(Token = "0x4006C7F")]
2456 public const short HoneySnowmanRocket = 807;
2457
2458 [global::Cpp2ILInjected.Token(Token = "0x4006C80")]
2459 public const short MiniNukeSnowmanRocketI = 808;
2460
2461 [global::Cpp2ILInjected.Token(Token = "0x4006C81")]
2462 public const short MiniNukeSnowmanRocketII = 809;
2463
2464 [global::Cpp2ILInjected.Token(Token = "0x4006C82")]
2465 public const short DrySnowmanRocket = 810;
2466
2467 [global::Cpp2ILInjected.Token(Token = "0x4006C83")]
2468 public const short BloodShot = 811;
2469
2470 [global::Cpp2ILInjected.Token(Token = "0x4006C84")]
2471 public const short ShellPileFalling = 812;
2472
2473 [global::Cpp2ILInjected.Token(Token = "0x4006C85")]
2474 public const short BloodNautilusTears = 813;
2475
2476 [global::Cpp2ILInjected.Token(Token = "0x4006C86")]
2477 public const short BloodNautilusShot = 814;
2478
2479 [global::Cpp2ILInjected.Token(Token = "0x4006C87")]
2480 public const short LilHarpy = 815;
2481
2482 [global::Cpp2ILInjected.Token(Token = "0x4006C88")]
2483 public const short FennecFox = 816;
2484
2485 [global::Cpp2ILInjected.Token(Token = "0x4006C89")]
2486 public const short GlitteryButterfly = 817;
2487
2488 [global::Cpp2ILInjected.Token(Token = "0x4006C8A")]
2489 public const short WhiteTigerPounce = 818;
2490
2491 [global::Cpp2ILInjected.Token(Token = "0x4006C8B")]
2492 public const short BloodArrow = 819;
2493
2494 [global::Cpp2ILInjected.Token(Token = "0x4006C8C")]
2495 public const short ChumBucket = 820;
2496
2497 [global::Cpp2ILInjected.Token(Token = "0x4006C8D")]
2498 public const short BabyImp = 821;
2499
2500 [global::Cpp2ILInjected.Token(Token = "0x4006C8E")]
2501 public const short KiteBoneSerpent = 822;
2502
2503 [global::Cpp2ILInjected.Token(Token = "0x4006C8F")]
2504 public const short KiteWorldFeeder = 823;
2505
2506 [global::Cpp2ILInjected.Token(Token = "0x4006C90")]
2507 public const short KiteBunny = 824;
2508
2509 [global::Cpp2ILInjected.Token(Token = "0x4006C91")]
2510 public const short BabyRedPanda = 825;
2511
2512 [global::Cpp2ILInjected.Token(Token = "0x4006C92")]
2513 public const short KitePigron = 826;
2514
2515 [global::Cpp2ILInjected.Token(Token = "0x4006C93")]
2516 public const short KiteManEater = 827;
2517
2518 [global::Cpp2ILInjected.Token(Token = "0x4006C94")]
2519 public const short KiteJellyfishBlue = 828;
2520
2521 [global::Cpp2ILInjected.Token(Token = "0x4006C95")]
2522 public const short KiteJellyfishPink = 829;
2523
2524 [global::Cpp2ILInjected.Token(Token = "0x4006C96")]
2525 public const short KiteShark = 830;
2526
2527 [global::Cpp2ILInjected.Token(Token = "0x4006C97")]
2528 public const short StormTigerGem = 831;
2529
2530 [global::Cpp2ILInjected.Token(Token = "0x4006C98")]
2531 public const short StormTigerAttack = 832;
2532
2533 [global::Cpp2ILInjected.Token(Token = "0x4006C99")]
2534 public const short StormTigerTier1 = 833;
2535
2536 [global::Cpp2ILInjected.Token(Token = "0x4006C9A")]
2537 public const short StormTigerTier2 = 834;
2538
2539 [global::Cpp2ILInjected.Token(Token = "0x4006C9B")]
2540 public const short StormTigerTier3 = 835;
2541
2542 [global::Cpp2ILInjected.Token(Token = "0x4006C9C")]
2543 public const short DandelionSeed = 836;
2544
2545 [global::Cpp2ILInjected.Token(Token = "0x4006C9D")]
2546 public const short BookOfSkullsSkull = 837;
2547
2548 [global::Cpp2ILInjected.Token(Token = "0x4006C9E")]
2549 public const short KiteSandShark = 838;
2550
2551 [global::Cpp2ILInjected.Token(Token = "0x4006C9F")]
2552 public const short KiteBunnyCorrupt = 839;
2553
2554 [global::Cpp2ILInjected.Token(Token = "0x4006CA0")]
2555 public const short KiteBunnyCrimson = 840;
2556
2557 [global::Cpp2ILInjected.Token(Token = "0x4006CA1")]
2558 public const short BlandWhip = 841;
2559
2560 [global::Cpp2ILInjected.Token(Token = "0x4006CA2")]
2561 public const short RulerStab = 842;
2562
2563 [global::Cpp2ILInjected.Token(Token = "0x4006CA3")]
2564 public const short KiteGoldfish = 843;
2565
2566 [global::Cpp2ILInjected.Token(Token = "0x4006CA4")]
2567 public const short KiteAngryTrapper = 844;
2568
2569 [global::Cpp2ILInjected.Token(Token = "0x4006CA5")]
2570 public const short KiteKoi = 845;
2571
2572 [global::Cpp2ILInjected.Token(Token = "0x4006CA6")]
2573 public const short KiteCrawltipede = 846;
2574
2575 [global::Cpp2ILInjected.Token(Token = "0x4006CA7")]
2576 public const short SwordWhip = 847;
2577
2578 [global::Cpp2ILInjected.Token(Token = "0x4006CA8")]
2579 public const short MaceWhip = 848;
2580
2581 [global::Cpp2ILInjected.Token(Token = "0x4006CA9")]
2582 public const short ScytheWhip = 849;
2583
2584 [global::Cpp2ILInjected.Token(Token = "0x4006CAA")]
2585 public const short KiteSpectrum = 850;
2586
2587 [global::Cpp2ILInjected.Token(Token = "0x4006CAB")]
2588 public const short ReleaseDoves = 851;
2589
2590 [global::Cpp2ILInjected.Token(Token = "0x4006CAC")]
2591 public const short KiteWanderingEye = 852;
2592
2593 [global::Cpp2ILInjected.Token(Token = "0x4006CAD")]
2594 public const short KiteUnicorn = 853;
2595
2596 [global::Cpp2ILInjected.Token(Token = "0x4006CAE")]
2597 public const short Plantero = 854;
2598
2599 [global::Cpp2ILInjected.Token(Token = "0x4006CAF")]
2600 public const short ReleaseLantern = 855;
2601
2602 [global::Cpp2ILInjected.Token(Token = "0x4006CB0")]
2603 public const short SparkleGuitar = 856;
2604
2605 [global::Cpp2ILInjected.Token(Token = "0x4006CB1")]
2606 public const short FirstFractal = 857;
2607
2608 [global::Cpp2ILInjected.Token(Token = "0x4006CB2")]
2609 public const short DynamiteKitten = 858;
2610
2611 [global::Cpp2ILInjected.Token(Token = "0x4006CB3")]
2612 public const short BabyWerewolf = 859;
2613
2614 [global::Cpp2ILInjected.Token(Token = "0x4006CB4")]
2615 public const short ShadowMimic = 860;
2616
2617 [global::Cpp2ILInjected.Token(Token = "0x4006CB5")]
2618 public const short Football = 861;
2619
2620 [global::Cpp2ILInjected.Token(Token = "0x4006CB6")]
2621 public const short ClusterSnowmanFragmentsI = 862;
2622
2623 [global::Cpp2ILInjected.Token(Token = "0x4006CB7")]
2624 public const short ClusterSnowmanFragmentsII = 863;
2625
2626 [global::Cpp2ILInjected.Token(Token = "0x4006CB8")]
2627 public const short Smolstar = 864;
2628
2629 [global::Cpp2ILInjected.Token(Token = "0x4006CB9")]
2630 public const short SquirrelHook = 865;
2631
2632 [global::Cpp2ILInjected.Token(Token = "0x4006CBA")]
2633 public const short BouncingShield = 866;
2634
2635 [global::Cpp2ILInjected.Token(Token = "0x4006CBB")]
2636 public const short Shroomerang = 867;
2637
2638 [global::Cpp2ILInjected.Token(Token = "0x4006CBC")]
2639 public const short TreeGlobe = 868;
2640
2641 [global::Cpp2ILInjected.Token(Token = "0x4006CBD")]
2642 public const short WorldGlobe = 869;
2643
2644 [global::Cpp2ILInjected.Token(Token = "0x4006CBE")]
2645 public const short FairyGlowstick = 870;
2646
2647 [global::Cpp2ILInjected.Token(Token = "0x4006CBF")]
2648 public const short HallowBossSplitShotCore = 871;
2649
2650 [global::Cpp2ILInjected.Token(Token = "0x4006CC0")]
2651 public const short HallowBossLastingRainbow = 872;
2652
2653 [global::Cpp2ILInjected.Token(Token = "0x4006CC1")]
2654 public const short HallowBossRainbowStreak = 873;
2655
2656 [global::Cpp2ILInjected.Token(Token = "0x4006CC2")]
2657 public const short HallowBossDeathAurora = 874;
2658
2659 [global::Cpp2ILInjected.Token(Token = "0x4006CC3")]
2660 public const short VoltBunny = 875;
2661
2662 [global::Cpp2ILInjected.Token(Token = "0x4006CC4")]
2663 public const short ZapinatorLaser = 876;
2664
2665 [global::Cpp2ILInjected.Token(Token = "0x4006CC5")]
2666 public const short JoustingLance = 877;
2667
2668 [global::Cpp2ILInjected.Token(Token = "0x4006CC6")]
2669 public const short ShadowJoustingLance = 878;
2670
2671 [global::Cpp2ILInjected.Token(Token = "0x4006CC7")]
2672 public const short HallowJoustingLance = 879;
2673
2674 [global::Cpp2ILInjected.Token(Token = "0x4006CC8")]
2675 public const short ZoologistStrikeGreen = 880;
2676
2677 [global::Cpp2ILInjected.Token(Token = "0x4006CC9")]
2678 public const short KingSlimePet = 881;
2679
2680 [global::Cpp2ILInjected.Token(Token = "0x4006CCA")]
2681 public const short EyeOfCthulhuPet = 882;
2682
2683 [global::Cpp2ILInjected.Token(Token = "0x4006CCB")]
2684 public const short EaterOfWorldsPet = 883;
2685
2686 [global::Cpp2ILInjected.Token(Token = "0x4006CCC")]
2687 public const short BrainOfCthulhuPet = 884;
2688
2689 [global::Cpp2ILInjected.Token(Token = "0x4006CCD")]
2690 public const short SkeletronPet = 885;
2691
2692 [global::Cpp2ILInjected.Token(Token = "0x4006CCE")]
2693 public const short QueenBeePet = 886;
2694
2695 [global::Cpp2ILInjected.Token(Token = "0x4006CCF")]
2696 public const short DestroyerPet = 887;
2697
2698 [global::Cpp2ILInjected.Token(Token = "0x4006CD0")]
2699 public const short TwinsPet = 888;
2700
2701 [global::Cpp2ILInjected.Token(Token = "0x4006CD1")]
2702 public const short SkeletronPrimePet = 889;
2703
2704 [global::Cpp2ILInjected.Token(Token = "0x4006CD2")]
2705 public const short PlanteraPet = 890;
2706
2707 [global::Cpp2ILInjected.Token(Token = "0x4006CD3")]
2708 public const short GolemPet = 891;
2709
2710 [global::Cpp2ILInjected.Token(Token = "0x4006CD4")]
2711 public const short DukeFishronPet = 892;
2712
2713 [global::Cpp2ILInjected.Token(Token = "0x4006CD5")]
2714 public const short LunaticCultistPet = 893;
2715
2716 [global::Cpp2ILInjected.Token(Token = "0x4006CD6")]
2717 public const short MoonLordPet = 894;
2718
2719 [global::Cpp2ILInjected.Token(Token = "0x4006CD7")]
2720 public const short FairyQueenPet = 895;
2721
2722 [global::Cpp2ILInjected.Token(Token = "0x4006CD8")]
2723 public const short PumpkingPet = 896;
2724
2725 [global::Cpp2ILInjected.Token(Token = "0x4006CD9")]
2726 public const short EverscreamPet = 897;
2727
2728 [global::Cpp2ILInjected.Token(Token = "0x4006CDA")]
2729 public const short IceQueenPet = 898;
2730
2731 [global::Cpp2ILInjected.Token(Token = "0x4006CDB")]
2732 public const short MartianPet = 899;
2733
2734 [global::Cpp2ILInjected.Token(Token = "0x4006CDC")]
2735 public const short DD2OgrePet = 900;
2736
2737 [global::Cpp2ILInjected.Token(Token = "0x4006CDD")]
2738 public const short DD2BetsyPet = 901;
2739
2740 [global::Cpp2ILInjected.Token(Token = "0x4006CDE")]
2741 public const short CombatWrench = 902;
2742
2743 [global::Cpp2ILInjected.Token(Token = "0x4006CDF")]
2744 public const short WetBomb = 903;
2745
2746 [global::Cpp2ILInjected.Token(Token = "0x4006CE0")]
2747 public const short LavaBomb = 904;
2748
2749 [global::Cpp2ILInjected.Token(Token = "0x4006CE1")]
2750 public const short HoneyBomb = 905;
2751
2752 [global::Cpp2ILInjected.Token(Token = "0x4006CE2")]
2753 public const short DryBomb = 906;
2754
2755 [global::Cpp2ILInjected.Token(Token = "0x4006CE3")]
2756 public const short OrnamentStar = 907;
2757
2758 [global::Cpp2ILInjected.Token(Token = "0x4006CE4")]
2759 public const short TitaniumStormShard = 908;
2760
2761 [global::Cpp2ILInjected.Token(Token = "0x4006CE5")]
2762 public const short RockGolemRock = 909;
2763
2764 [global::Cpp2ILInjected.Token(Token = "0x4006CE6")]
2765 public const short DirtBomb = 910;
2766
2767 [global::Cpp2ILInjected.Token(Token = "0x4006CE7")]
2768 public const short DirtStickyBomb = 911;
2769
2770 [global::Cpp2ILInjected.Token(Token = "0x4006CE8")]
2771 public const short CoolWhip = 912;
2772
2773 [global::Cpp2ILInjected.Token(Token = "0x4006CE9")]
2774 public const short FireWhip = 913;
2775
2776 [global::Cpp2ILInjected.Token(Token = "0x4006CEA")]
2777 public const short ThornWhip = 914;
2778
2779 [global::Cpp2ILInjected.Token(Token = "0x4006CEB")]
2780 public const short RainbowWhip = 915;
2781
2782 [global::Cpp2ILInjected.Token(Token = "0x4006CEC")]
2783 public const short ScytheWhipProj = 916;
2784
2785 [global::Cpp2ILInjected.Token(Token = "0x4006CED")]
2786 public const short CoolWhipProj = 917;
2787
2788 [global::Cpp2ILInjected.Token(Token = "0x4006CEE")]
2789 public const short FireWhipProj = 918;
2790
2791 [global::Cpp2ILInjected.Token(Token = "0x4006CEF")]
2792 public const short FairyQueenLance = 919;
2793
2794 [global::Cpp2ILInjected.Token(Token = "0x4006CF0")]
2795 public const short QueenSlimeMinionBlueSpike = 920;
2796
2797 [global::Cpp2ILInjected.Token(Token = "0x4006CF1")]
2798 public const short QueenSlimeMinionPinkBall = 921;
2799
2800 [global::Cpp2ILInjected.Token(Token = "0x4006CF2")]
2801 public const short QueenSlimeSmash = 922;
2802
2803 [global::Cpp2ILInjected.Token(Token = "0x4006CF3")]
2804 public const short FairyQueenSunDance = 923;
2805
2806 [global::Cpp2ILInjected.Token(Token = "0x4006CF4")]
2807 public const short FairyQueenHymn = 924;
2808
2809 [global::Cpp2ILInjected.Token(Token = "0x4006CF5")]
2810 public const short StardustPunch = 925;
2811
2812 [global::Cpp2ILInjected.Token(Token = "0x4006CF6")]
2813 public const short QueenSlimeGelAttack = 926;
2814
2815 [global::Cpp2ILInjected.Token(Token = "0x4006CF7")]
2816 public const short PiercingStarlight = 927;
2817
2818 [global::Cpp2ILInjected.Token(Token = "0x4006CF8")]
2819 public const short DripplerFlailExtraBall = 928;
2820
2821 [global::Cpp2ILInjected.Token(Token = "0x4006CF9")]
2822 public const short ZoologistStrikeRed = 929;
2823
2824 [global::Cpp2ILInjected.Token(Token = "0x4006CFA")]
2825 public const short SantankMountRocket = 930;
2826
2827 [global::Cpp2ILInjected.Token(Token = "0x4006CFB")]
2828 public const short FairyQueenMagicItemShot = 931;
2829
2830 [global::Cpp2ILInjected.Token(Token = "0x4006CFC")]
2831 public const short FairyQueenRangedItemShot = 932;
2832
2833 [global::Cpp2ILInjected.Token(Token = "0x4006CFD")]
2834 public const short FinalFractal = 933;
2835
2836 [global::Cpp2ILInjected.Token(Token = "0x4006CFE")]
2837 public const short QueenSlimePet = 934;
2838
2839 [global::Cpp2ILInjected.Token(Token = "0x4006CFF")]
2840 public const short QueenSlimeHook = 935;
2841
2842 [global::Cpp2ILInjected.Token(Token = "0x4006D00")]
2843 public const short GelBalloon = 936;
2844
2845 [global::Cpp2ILInjected.Token(Token = "0x4006D01")]
2846 public const short VolatileGelatinBall = 937;
2847
2848 [global::Cpp2ILInjected.Token(Token = "0x4006D02")]
2849 public const short CopperShortswordStab = 938;
2850
2851 [global::Cpp2ILInjected.Token(Token = "0x4006D03")]
2852 public const short TinShortswordStab = 939;
2853
2854 [global::Cpp2ILInjected.Token(Token = "0x4006D04")]
2855 public const short IronShortswordStab = 940;
2856
2857 [global::Cpp2ILInjected.Token(Token = "0x4006D05")]
2858 public const short LeadShortswordStab = 941;
2859
2860 [global::Cpp2ILInjected.Token(Token = "0x4006D06")]
2861 public const short SilverShortswordStab = 942;
2862
2863 [global::Cpp2ILInjected.Token(Token = "0x4006D07")]
2864 public const short TungstenShortswordStab = 943;
2865
2866 [global::Cpp2ILInjected.Token(Token = "0x4006D08")]
2867 public const short GoldShortswordStab = 944;
2868
2869 [global::Cpp2ILInjected.Token(Token = "0x4006D09")]
2870 public const short PlatinumShortswordStab = 945;
2871
2872 [global::Cpp2ILInjected.Token(Token = "0x4006D0A")]
2873 public const short EmpressBlade = 946;
2874
2875 [global::Cpp2ILInjected.Token(Token = "0x4006D0B")]
2876 public const short Mace = 947;
2877
2878 [global::Cpp2ILInjected.Token(Token = "0x4006D0C")]
2879 public const short FlamingMace = 948;
2880
2881 [global::Cpp2ILInjected.Token(Token = "0x4006D0D")]
2882 public const short TorchGod = 949;
2883
2884 [global::Cpp2ILInjected.Token(Token = "0x4006D0E")]
2885 public const short PrincessWeapon = 950;
2886
2887 [global::Cpp2ILInjected.Token(Token = "0x4006D0F")]
2888 public const short FlinxMinion = 951;
2889
2890 [global::Cpp2ILInjected.Token(Token = "0x4006D10")]
2891 public const short BoneWhip = 952;
2892
2893 [global::Cpp2ILInjected.Token(Token = "0x4006D11")]
2894 public const short DaybreakExplosion = 953;
2895
2896 [global::Cpp2ILInjected.Token(Token = "0x4006D12")]
2897 public const short WandOfSparkingSpark = 954;
2898
2899 [global::Cpp2ILInjected.Token(Token = "0x4006D13")]
2900 public const short StarCannonStar = 955;
2901
2902 [global::Cpp2ILInjected.Token(Token = "0x4006D14")]
2903 public const short BerniePet = 956;
2904
2905 [global::Cpp2ILInjected.Token(Token = "0x4006D15")]
2906 public const short GlommerPet = 957;
2907
2908 [global::Cpp2ILInjected.Token(Token = "0x4006D16")]
2909 public const short DeerclopsPet = 958;
2910
2911 [global::Cpp2ILInjected.Token(Token = "0x4006D17")]
2912 public const short PigPet = 959;
2913
2914 [global::Cpp2ILInjected.Token(Token = "0x4006D18")]
2915 public const short ChesterPet = 960;
2916
2917 [global::Cpp2ILInjected.Token(Token = "0x4006D19")]
2918 public const short DeerclopsIceSpike = 961;
2919
2920 [global::Cpp2ILInjected.Token(Token = "0x4006D1A")]
2921 public const short DeerclopsRangedProjectile = 962;
2922
2923 [global::Cpp2ILInjected.Token(Token = "0x4006D1B")]
2924 public const short AbigailMinion = 963;
2925
2926 [global::Cpp2ILInjected.Token(Token = "0x4006D1C")]
2927 public const short InsanityShadowFriendly = 964;
2928
2929 [global::Cpp2ILInjected.Token(Token = "0x4006D1D")]
2930 public const short InsanityShadowHostile = 965;
2931
2932 [global::Cpp2ILInjected.Token(Token = "0x4006D1E")]
2933 public const short HoundiusShootius = 966;
2934
2935 [global::Cpp2ILInjected.Token(Token = "0x4006D1F")]
2936 public const short HoundiusShootiusFireball = 967;
2937
2938 [global::Cpp2ILInjected.Token(Token = "0x4006D20")]
2939 public const short PewMaticHornShot = 968;
2940
2941 [global::Cpp2ILInjected.Token(Token = "0x4006D21")]
2942 public const short WeatherPainShot = 969;
2943
2944 [global::Cpp2ILInjected.Token(Token = "0x4006D22")]
2945 public const short AbigailCounter = 970;
2946
2947 [global::Cpp2ILInjected.Token(Token = "0x4006D23")]
2948 public const short TentacleSpike = 971;
2949
2950 [global::Cpp2ILInjected.Token(Token = "0x4006D24")]
2951 public const short NightsEdge = 972;
2952
2953 [global::Cpp2ILInjected.Token(Token = "0x4006D25")]
2954 public const short TrueNightsEdge = 973;
2955
2956 [global::Cpp2ILInjected.Token(Token = "0x4006D26")]
2957 public const short LightsBane = 974;
2958
2959 [global::Cpp2ILInjected.Token(Token = "0x4006D27")]
2960 public const short BloodButcherer = 975;
2961
2962 [global::Cpp2ILInjected.Token(Token = "0x4006D28")]
2963 public const short BladeOfGrass = 976;
2964
2965 [global::Cpp2ILInjected.Token(Token = "0x4006D29")]
2966 public const short Muramasa = 977;
2967
2968 [global::Cpp2ILInjected.Token(Token = "0x4006D2A")]
2969 public const short Volcano = 978;
2970
2971 [global::Cpp2ILInjected.Token(Token = "0x4006D2B")]
2972 public const short WandOfFrostingFrost = 979;
2973
2974 [global::Cpp2ILInjected.Token(Token = "0x4006D2C")]
2975 public const short VenomDartTrap = 980;
2976
2977 [global::Cpp2ILInjected.Token(Token = "0x4006D2D")]
2978 public const short SilverBullet = 981;
2979
2980 [global::Cpp2ILInjected.Token(Token = "0x4006D2E")]
2981 public const short Excalibur = 982;
2982
2983 [global::Cpp2ILInjected.Token(Token = "0x4006D2F")]
2984 public const short TrueExcalibur = 983;
2985
2986 [global::Cpp2ILInjected.Token(Token = "0x4006D30")]
2987 public const short TerraBlade2 = 984;
2988
2989 [global::Cpp2ILInjected.Token(Token = "0x4006D31")]
2990 public const short TerraBlade2Shot = 985;
2991
2992 [global::Cpp2ILInjected.Token(Token = "0x4006D32")]
2993 public const short FishingBobber = 986;
2994
2995 [global::Cpp2ILInjected.Token(Token = "0x4006D33")]
2996 public const short FishingBobberGlowingStar = 987;
2997
2998 [global::Cpp2ILInjected.Token(Token = "0x4006D34")]
2999 public const short FishingBobberGlowingLava = 988;
3000
3001 [global::Cpp2ILInjected.Token(Token = "0x4006D35")]
3002 public const short FishingBobberGlowingKrypton = 989;
3003
3004 [global::Cpp2ILInjected.Token(Token = "0x4006D36")]
3005 public const short FishingBobberGlowingXenon = 990;
3006
3007 [global::Cpp2ILInjected.Token(Token = "0x4006D37")]
3008 public const short FishingBobberGlowingArgon = 991;
3009
3010 [global::Cpp2ILInjected.Token(Token = "0x4006D38")]
3011 public const short FishingBobberGlowingViolet = 992;
3012
3013 [global::Cpp2ILInjected.Token(Token = "0x4006D39")]
3014 public const short FishingBobberGlowingRainbow = 993;
3015
3016 [global::Cpp2ILInjected.Token(Token = "0x4006D3A")]
3017 public const short JunimoPet = 994;
3018
3019 [global::Cpp2ILInjected.Token(Token = "0x4006D3B")]
3020 public const short JuminoStardropAnimation = 995;
3021
3022 [global::Cpp2ILInjected.Token(Token = "0x4006D3C")]
3023 public const short MoonGlobe = 996;
3024
3025 [global::Cpp2ILInjected.Token(Token = "0x4006D3D")]
3026 public const short TheHorsemansBlade = 997;
3027
3028 [global::Cpp2ILInjected.Token(Token = "0x4006D3E")]
3029 public const short BlueChickenPet = 998;
3030
3031 [global::Cpp2ILInjected.Token(Token = "0x4006D3F")]
3032 public const short HiveFive = 999;
3033
3034 [global::Cpp2ILInjected.Token(Token = "0x4006D40")]
3035 public const short Trimarang = 1000;
3036
3037 [global::Cpp2ILInjected.Token(Token = "0x4006D41")]
3038 public const short HorsemanPumpkin = 1001;
3039
3040 [global::Cpp2ILInjected.Token(Token = "0x4006D42")]
3041 public const short TNTBarrel = 1002;
3042
3043 [global::Cpp2ILInjected.Token(Token = "0x4006D43")]
3044 public const short Spiffo = 1003;
3045
3046 [global::Cpp2ILInjected.Token(Token = "0x4006D44")]
3047 public const short CavelingGardener = 1004;
3048
3049 [global::Cpp2ILInjected.Token(Token = "0x4006D45")]
3050 public const short MiniBoulder = 1005;
3051
3052 [global::Cpp2ILInjected.Token(Token = "0x4006D46")]
3053 public const short ShimmerArrow = 1006;
3054
3055 [global::Cpp2ILInjected.Token(Token = "0x4006D47")]
3056 public const short GasTrap = 1007;
3057
3058 [global::Cpp2ILInjected.Token(Token = "0x4006D48")]
3059 public const short SpelunkerFlare = 1008;
3060
3061 [global::Cpp2ILInjected.Token(Token = "0x4006D49")]
3062 public const short CursedFlare = 1009;
3063
3064 [global::Cpp2ILInjected.Token(Token = "0x4006D4A")]
3065 public const short RainbowFlare = 1010;
3066
3067 [global::Cpp2ILInjected.Token(Token = "0x4006D4B")]
3068 public const short ShimmerFlare = 1011;
3069
3070 [global::Cpp2ILInjected.Token(Token = "0x4006D4C")]
3071 public const short Waffle = 1012;
3072
3073 [global::Cpp2ILInjected.Token(Token = "0x4006D4D")]
3074 public const short BouncyBoulder = 1013;
3075
3076 [global::Cpp2ILInjected.Token(Token = "0x4006D4E")]
3077 public const short LifeCrystalBoulder = 1014;
3078
3079 [global::Cpp2ILInjected.Token(Token = "0x4006D4F")]
3080 public const short SandSpray = 1015;
3081
3082 [global::Cpp2ILInjected.Token(Token = "0x4006D50")]
3083 public const short SnowSpray = 1016;
3084
3085 [global::Cpp2ILInjected.Token(Token = "0x4006D51")]
3086 public const short DirtSpray = 1017;
3087
3088 [global::Cpp2ILInjected.Token(Token = "0x4006D52")]
3089 public const short DirtiestBlock = 1018;
3090
3091 [global::Cpp2ILInjected.Token(Token = "0x4006D53")]
3092 public const short Fertilizer = 1019;
3093
3094 [global::Cpp2ILInjected.Token(Token = "0x4006D54")]
3095 public const short JimsDrone = 1020;
3096
3097 [global::Cpp2ILInjected.Token(Token = "0x4006D55")]
3098 public const short MoonBoulder = 1021;
3099
3100 [global::Cpp2ILInjected.Token(Token = "0x4006D56")]
3101 public const short Count = 1022;
3102
3103 [global::Cpp2ILInjected.Token(Token = "0x4006D57")]
3105
3106 [global::Cpp2ILInjected.Token(Token = "0x20005EB")]
3107 public static class Sets
3108 {
3109 [global::Cpp2ILInjected.Token(Token = "0x6003579")]
3110 [global::Cpp2ILInjected.Address(RVA = "0x13C7FF8", Offset = "0x13C7FF8", Length = "0x1F4")]
3111 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
3112 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ProjectileID.Sets), Member = ".cctor", ReturnType = typeof(void))]
3113 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 68)]
3114 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = ".ctor", ReturnType = typeof(void))]
3115 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(int?), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
3116 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Nullable<>), Member = ".ctor", MemberParameters = new object[] { "T" }, ReturnType = typeof(void))]
3117 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = "WhenSelected", MemberParameters = new object[]
3118 {
3119 typeof(int?),
3120 typeof(int?),
3121 typeof(int?),
3122 typeof(bool?)
3123 }, ReturnType = typeof(SettingsForCharacterPreview))]
3124 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = "WhenNotSelected", MemberParameters = new object[]
3125 {
3126 typeof(int?),
3127 typeof(int?),
3128 typeof(int?),
3129 typeof(bool?)
3130 }, ReturnType = typeof(SettingsForCharacterPreview))]
3131 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 8)]
3132 public static SettingsForCharacterPreview SimpleLoop(int startFrame, int frameCount, int delayPerFrame = 4, bool bounceLoop = false)
3133 {
3134 throw null;
3135 }
3136
3137 // Note: this type is marked as 'beforefieldinit'.
3138 [global::Cpp2ILInjected.Token(Token = "0x600357A")]
3139 [global::Cpp2ILInjected.Address(RVA = "0x13C81EC", Offset = "0x13C81EC", Length = "0x7178")]
3140 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
3141 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
3142 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
3143 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = ".ctor", ReturnType = typeof(void))]
3144 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ProjectileID.Sets), Member = "SimpleLoop", MemberParameters = new object[]
3145 {
3146 typeof(int),
3147 typeof(int),
3148 typeof(int),
3149 typeof(bool)
3150 }, ReturnType = typeof(SettingsForCharacterPreview))]
3151 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = "WithOffset", MemberParameters = new object[]
3152 {
3153 typeof(float),
3154 typeof(float)
3155 }, ReturnType = typeof(SettingsForCharacterPreview))]
3156 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(int?), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
3157 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = "WhenNotSelected", MemberParameters = new object[]
3158 {
3159 typeof(int?),
3160 typeof(int?),
3161 typeof(int?),
3162 typeof(bool?)
3163 }, ReturnType = typeof(SettingsForCharacterPreview))]
3164 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = "WithSpriteDirection", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(SettingsForCharacterPreview))]
3165 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview.CustomAnimationCode), Member = ".ctor", MemberParameters = new object[]
3166 {
3167 typeof(object),
3168 typeof(IntPtr)
3169 }, ReturnType = typeof(void))]
3170 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = "WithCode", MemberParameters = new object[] { typeof(SettingsForCharacterPreview.CustomAnimationCode) }, ReturnType = typeof(SettingsForCharacterPreview))]
3171 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SettingsForCharacterPreview), Member = "WhenSelected", MemberParameters = new object[]
3172 {
3173 typeof(int?),
3174 typeof(int?),
3175 typeof(int?),
3176 typeof(bool?)
3177 }, ReturnType = typeof(SettingsForCharacterPreview))]
3178 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory[]), Member = "CreateCustomSet", MemberTypeParameters = new object[] { typeof(object) }, MemberParameters = new object[]
3179 {
3180 typeof(object),
3181 typeof(object[])
3182 }, ReturnType = "T[]")]
3183 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(RuntimeHelpers), Member = "InitializeArray", MemberParameters = new object[]
3184 {
3185 typeof(Array),
3187 }, ReturnType = typeof(void))]
3188 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateBoolSet", MemberParameters = new object[]
3189 {
3190 typeof(bool),
3191 typeof(int[])
3192 }, ReturnType = typeof(bool[]))]
3193 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateCustomSet", MemberTypeParameters = new object[] { "T" }, MemberParameters = new object[]
3194 {
3195 "T",
3196 typeof(object[])
3197 }, ReturnType = "T[]")]
3198 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateFloatSet", MemberParameters = new object[]
3199 {
3200 typeof(float),
3201 typeof(float[])
3202 }, ReturnType = typeof(float[]))]
3203 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SetFactory), Member = "CreateIntSet", MemberParameters = new object[]
3204 {
3205 typeof(int),
3206 typeof(int[])
3207 }, ReturnType = typeof(int[]))]
3208 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Searches.Up), Member = ".ctor", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(void))]
3209 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 765)]
3210 static Sets()
3211 {
3212 throw null;
3213 }
3214
3215 [global::Cpp2ILInjected.Token(Token = "0x4006D58")]
3216 public static SetFactory Factory;
3217
3218 [global::Cpp2ILInjected.Token(Token = "0x4006D59")]
3220
3221 [global::Cpp2ILInjected.Token(Token = "0x4006D5A")]
3222 public static bool[] DontApplyParryDamageBuff;
3223
3224 [global::Cpp2ILInjected.Token(Token = "0x4006D5B")]
3225 public static bool[] IsAGravestone;
3226
3227 [global::Cpp2ILInjected.Token(Token = "0x4006D5C")]
3228 public static bool[] IsAWhip;
3229
3230 [global::Cpp2ILInjected.Token(Token = "0x4006D5D")]
3231 public static bool[] IsAComplexCollision;
3232
3233 [global::Cpp2ILInjected.Token(Token = "0x4006D5E")]
3235
3236 [global::Cpp2ILInjected.Token(Token = "0x4006D5F")]
3238
3239 [global::Cpp2ILInjected.Token(Token = "0x4006D60")]
3240 public static bool[] IsAnNPCAttachedExplosive;
3241
3242 [global::Cpp2ILInjected.Token(Token = "0x4006D61")]
3243 public static bool?[] WindPhysicsImmunity;
3244
3245 [global::Cpp2ILInjected.Token(Token = "0x4006D62")]
3246 public static bool[] RocketsSkipDamageForPlayers;
3247
3248 [global::Cpp2ILInjected.Token(Token = "0x4006D63")]
3249 public static float[] YoyosLifeTimeMultiplier;
3250
3251 [global::Cpp2ILInjected.Token(Token = "0x4006D64")]
3252 public static float[] YoyosMaximumRange;
3253
3254 [global::Cpp2ILInjected.Token(Token = "0x4006D65")]
3255 public static bool[] IsAGolfBall;
3256
3257 [global::Cpp2ILInjected.Token(Token = "0x4006D66")]
3258 public static float[] YoyosTopSpeed;
3259
3260 [global::Cpp2ILInjected.Token(Token = "0x4006D67")]
3261 public static bool[] CanDistortWater;
3262
3263 [global::Cpp2ILInjected.Token(Token = "0x4006D68")]
3264 public static bool[] MinionShot;
3265
3266 [global::Cpp2ILInjected.Token(Token = "0x4006D69")]
3267 public static bool[] SentryShot;
3268
3269 [global::Cpp2ILInjected.Token(Token = "0x4006D6A")]
3271
3272 [global::Cpp2ILInjected.Token(Token = "0x4006D6B")]
3273 public static bool?[] ForcePlateDetection;
3274
3275 [global::Cpp2ILInjected.Token(Token = "0x4006D6C")]
3276 public static int[] TrailingMode;
3277
3278 [global::Cpp2ILInjected.Token(Token = "0x4006D6D")]
3279 public static int[] TrailCacheLength;
3280
3281 [global::Cpp2ILInjected.Token(Token = "0x4006D6E")]
3282 public static bool[] LightPet;
3283
3284 [global::Cpp2ILInjected.Token(Token = "0x4006D6F")]
3286
3287 [global::Cpp2ILInjected.Token(Token = "0x4006D70")]
3288 public static bool[] DontCancelChannelOnKill;
3289
3290 [global::Cpp2ILInjected.Token(Token = "0x4006D71")]
3291 public static bool[] CultistIsResistantTo;
3292
3293 [global::Cpp2ILInjected.Token(Token = "0x4006D72")]
3294 public static bool[] IsADD2Turret;
3295
3296 [global::Cpp2ILInjected.Token(Token = "0x4006D73")]
3297 public static bool[] TurretFeature;
3298
3299 [global::Cpp2ILInjected.Token(Token = "0x4006D74")]
3300 public static bool[] MinionTargettingFeature;
3301
3302 [global::Cpp2ILInjected.Token(Token = "0x4006D75")]
3303 public static bool[] MinionSacrificable;
3304
3305 [global::Cpp2ILInjected.Token(Token = "0x4006D76")]
3306 public static bool[] DontAttachHideToAlpha;
3307
3308 [global::Cpp2ILInjected.Token(Token = "0x4006D77")]
3310
3311 [global::Cpp2ILInjected.Token(Token = "0x4006D78")]
3312 public static float[] ExtendedCanHitCheckRange;
3313
3314 [global::Cpp2ILInjected.Token(Token = "0x4006D79")]
3315 public static bool[] NeedsUUID;
3316
3317 [global::Cpp2ILInjected.Token(Token = "0x4006D7A")]
3318 public static bool[] StardustDragon;
3319
3320 [global::Cpp2ILInjected.Token(Token = "0x4006D7B")]
3321 public static bool[] StormTiger;
3322
3323 [global::Cpp2ILInjected.Token(Token = "0x4006D7C")]
3324 public static int[] StormTigerIds;
3325
3326 [global::Cpp2ILInjected.Token(Token = "0x4006D7D")]
3328
3329 [global::Cpp2ILInjected.Token(Token = "0x4006D7E")]
3331
3332 [global::Cpp2ILInjected.Token(Token = "0x4006D7F")]
3333 public static bool[] NoLiquidDistortion;
3334
3335 [global::Cpp2ILInjected.Token(Token = "0x4006D80")]
3336 public static bool[] DismountsPlayersOnHit;
3337
3338 [global::Cpp2ILInjected.Token(Token = "0x4006D81")]
3339 public static bool[] NoMeleeSpeedVelocityScaling;
3340
3341 [global::Cpp2ILInjected.Token(Token = "0x4006D82")]
3342 public static int[] DrawScreenCheckFluff;
3343
3344 [global::Cpp2ILInjected.Token(Token = "0x4006D83")]
3345 public static bool[] CanHitPastShimmer;
3346 }
3347 }
3348}
class f__AnonymousType0<< Count > j__TPar
delegate void CustomAnimationCode(Projectile proj, bool walking)
static float[] YoyosLifeTimeMultiplier
static bool[] ImmediatelyUpdatesNPCBuffFlags
static GenSearch[] ExtendedCanHitCheckSearch
static bool[] RocketsSkipDamageForPlayers
static SettingsForCharacterPreview[] CharacterPreviewAnimations
static float[] ExtendedCanHitCheckRange
static bool[] HeldProjDoesNotUsePlayerGfxOffY
static bool[] AllowsContactDamageFromJellyfish
static bool[] IsARocketThatDealsDoubleDamageToPrimaryEnemy
static bool[] IsAMineThatDealsTripleDamageWhenStationary
static ? bool[] ForcePlateDetection
static bool[] FallingBlockDoesNotFallThroughPlatforms
static bool[] NoMeleeSpeedVelocityScaling
static ? bool[] WindPhysicsImmunity
static SettingsForCharacterPreview SimpleLoop(int startFrame, int frameCount, int delayPerFrame=4, bool bounceLoop=false)
const short GoldenShowerFriendly
const short DD2FlameBurstTowerT2Shot
const short InsanityShadowFriendly
const short VortexVortexLightning
const short GoldenShowerHostile
const short SolarWhipSwordExplosion
const short FishingBobberGlowingXenon
const short GolfBallDyedLimeGreen
const short InfernoHostileBlast
const short FishingBobberGlowingArgon
const short CursedFlameFriendly
const short FireworkFountainRainbow
const short ClusterSnowmanRocketII
const short EnchantedBoomerang
const short FishingBobberGlowingViolet
const short HallowBossDeathAurora
const short FairyQueenRangedItemShot
const short Celeb2RocketExplosiveLarge
const short InfernoFriendlyBlast
const short PaladinsHammerFriendly
const short HallowBossRainbowStreak
static readonly IdDictionary Search
const short BoneArrowFromMerchant
const short ChlorophytePartisan
const short HoundiusShootiusFireball
const short ClusterSnowmanFragmentsII
const short DD2ExplosiveTrapT2Explosion
const short RocketFireworkYellow
const short FishingBobberGlowingRainbow
const short RainbowCrystalExplosion
const short InsanityShadowHostile
const short InfernoFriendlyBolt
const short DD2ExplosiveTrapT3Explosion
const short StardustJellyfishSmall
const short FishingBobberGlowingLava
const short FishingBobberGlowingKrypton
const short CultistBossFireBallClone
const short TungstenShortswordStab
const short CrimsandBallFalling
const short ScutlixLaserCrosshair
const short HallowBossLastingRainbow
const short UnholyTridentFriendly
const short MiniNukeSnowmanRocketII
const short StardustGuardianExplosion
const short QueenSlimeMinionBlueSpike
const short DeerclopsRangedProjectile
const short NebulaArcanumExplosionShotShard
const short BoulderStaffOfEarth
const short NebulaArcanumExplosionShot
const short JuminoStardropAnimation
const short RocketFireworksBoxYellow
const short RocketFireworksBoxRed
const short CrystalVileShardShaft
const short EbonsandBallFalling
const short HallowBossSplitShotCore
const short MiniNukeSnowmanRocketI
const short ChlorophyteJackhammer
const short PearlSandBallFalling
const short OrnamentHostileShrapnel
const short Celeb2RocketExplosive
const short ApprenticeStaffT3Shot
const short FairyQueenMagicItemShot
const short RocketFireworksBoxBlue
const short RocketFireworkGreen
const short ClusterSnowmanRocketI
const short FishingBobberGlowingStar
const short ClusterSnowmanFragmentsI
const short QueenSlimeMinionPinkBall
const short StardustCellMinionShot
const short UnholyTridentHostile
const short CultistBossLightningOrb
const short PaladinsHammerHostile
const short PlatinumShortswordStab
const short CultistBossLightningOrbArc
const short FireworkFountainYellow
const short ChlorophyteChainsaw
const short DripplerFlailExtraBall
const short DD2ExplosiveTrapT1Explosion
const short DD2FlameBurstTowerT3Shot
const short WoodenArrowFriendly
const short RocketFireworksBoxGreen
const short PurificationPowder
const short DD2FlameBurstTowerT1Shot
const short AncientDoomProjectile