terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ControlsBanner_Layout Class Reference
+ Inheritance diagram for ControlsBanner_Layout:
+ Collaboration diagram for ControlsBanner_Layout:

Classes

class  ControlGrouping
 
class  ControlGroupingPosition
 
class  MenuLayout
 
class  PriorityMappings
 

Public Member Functions

int GetMappingPriority (string id)
 
 ControlsBanner_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

ControlsBanner_Layout.PriorityMappings MappingPriority
 
Panel_Layout Backing
 
Microsoft.Xna.Framework.Vector2 BackingTLOffset
 
Microsoft.Xna.Framework.Vector2 BackingBROffset
 
bool DebugBannerLength
 
ItemGrid_Layout Actions
 
ControlsBanner_Layout.ControlGroupingPosition ActionsWidth
 
ItemGrid_Layout LeftInterface
 
ControlsBanner_Layout.ControlGroupingPosition LeftInterfaceWidth
 
ItemGrid_Layout RightInterface
 
ControlsBanner_Layout.ControlGroupingPosition RightInterfaceWidth
 
ItemGrid_Layout NPCDialogue
 
ControlsBanner_Layout.ControlGroupingPosition NPCDialogueWidth
 
TransactionButton_Layout ActionStyle
 
TransactionButton_Layout ActionStyleMultiple
 
Panel_Layout InterfaceBacking
 
Microsoft.Xna.Framework.Vector2 InterfaceBackingTLOffset
 
Microsoft.Xna.Framework.Vector2 InterfaceBackingBROffset
 
TransactionButton_Layout InterfaceActionStyle
 
TransactionButton_Layout InterfaceActionStyleMultiple
 
ItemGrid_Layout LeftActions
 
Panel_Layout LeftActionBacking
 
Microsoft.Xna.Framework.Vector2 LeftActionBackingTLOffset
 
Microsoft.Xna.Framework.Vector2 LeftActionBackingBROffset
 
ItemGrid_Layout RightActions
 
Panel_Layout RightActionBacking
 
Microsoft.Xna.Framework.Vector2 RightActionBackingTLOffset
 
Microsoft.Xna.Framework.Vector2 RightActionBackingBROffset
 
String_Layout ActionDisplay
 
String_Layout ActionDisplay2
 
int ScreenEdgeAmount
 
int MaxWidth
 
TransactionButton_Layout LeftActionStyle
 
TransactionButton_Layout LeftActionStyleMultiple
 
TransactionButton_Layout RightActionStyle
 
TransactionButton_Layout RightActionStyleMultiple
 
String_Layout MoreText
 
TransactionButton_Layout LeftMoreButton
 
TransactionButton_Layout RightMoreButton
 
Panel_Layout MoreButtonBacking
 
string name
 

Static Public Attributes

static ControlsBanner_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 10 of file ControlsBanner_Layout.cs.


The documentation for this class was generated from the following file: