terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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PersistentListenerMode.cs
Go to the documentation of this file.
1using System;
3
4namespace UnityEngine.Events
5{
6 [global::Cpp2ILInjected.Token(Token = "0x2000159")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x4000641")]
12 [global::Cpp2ILInjected.Token(Token = "0x4000642")]
13 Void,
14 [global::Cpp2ILInjected.Token(Token = "0x4000643")]
15 Object,
16 [global::Cpp2ILInjected.Token(Token = "0x4000644")]
17 Int,
18 [global::Cpp2ILInjected.Token(Token = "0x4000645")]
19 Float,
20 [global::Cpp2ILInjected.Token(Token = "0x4000646")]
21 String,
22 [global::Cpp2ILInjected.Token(Token = "0x4000647")]
23 Bool
24 }
25}