terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Static Public Member Functions | |
static ManagedThread | Run (ParameterizedThreadStart callBack, object state) |
static ManagedThread | Run (ThreadStart callBack) |
static ManagedThread | RunForUser (ParameterizedThreadStart callBack, object state, LocalUser user) |
static ManagedThread | RunForUser (ThreadStart callBack, LocalUser user) |
static ManagedThread | RunForUserCritical (ParameterizedThreadStart callBack, object state, LocalUser user) |
static ManagedThread | RunCritical (ThreadStart callBack) |
static void | Update () |
static void | TerminateUserThreads (LocalUser user) |
static void | TerminateThread (ManagedThread thread) |
static void | TerminateThreadAndWait (ManagedThread thread) |
static void | TerminateAll () |
static bool | IsThreadRunning (ManagedThread thread) |
static void | CheckThreadTerminiate () |
Static Private Member Functions | |
static | ThreadManager () |
Static Private Attributes | |
static object | LockObject |
static Dictionary< ManagedThread, LocalUser > | ThreadUser |
static List< ManagedThread > | ActiveThreads |
static List< ManagedThread > | ThreadsToShutdown |
Definition at line 11 of file ThreadManager.cs.