terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ThreadManager Class Reference
+ Collaboration diagram for ThreadManager:

Static Public Member Functions

static ManagedThread Run (ParameterizedThreadStart callBack, object state)
 
static ManagedThread Run (ThreadStart callBack)
 
static ManagedThread RunForUser (ParameterizedThreadStart callBack, object state, LocalUser user)
 
static ManagedThread RunForUser (ThreadStart callBack, LocalUser user)
 
static ManagedThread RunForUserCritical (ParameterizedThreadStart callBack, object state, LocalUser user)
 
static ManagedThread RunCritical (ThreadStart callBack)
 
static void Update ()
 
static void TerminateUserThreads (LocalUser user)
 
static void TerminateThread (ManagedThread thread)
 
static void TerminateThreadAndWait (ManagedThread thread)
 
static void TerminateAll ()
 
static bool IsThreadRunning (ManagedThread thread)
 
static void CheckThreadTerminiate ()
 

Static Private Member Functions

static ThreadManager ()
 

Static Private Attributes

static object LockObject
 
static Dictionary< ManagedThread, LocalUserThreadUser
 
static List< ManagedThreadActiveThreads
 
static List< ManagedThreadThreadsToShutdown
 

Detailed Description

Definition at line 11 of file ThreadManager.cs.


The documentation for this class was generated from the following file: