terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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RenderTextureMemoryless.cs
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1using System;
3
4namespace UnityEngine
5{
6 [Flags]
7 [global::Cpp2ILInjected.Token(Token = "0x200006F")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x40002D6")]
11 None = 0,
12 [global::Cpp2ILInjected.Token(Token = "0x40002D7")]
13 Color = 1,
14 [global::Cpp2ILInjected.Token(Token = "0x40002D8")]
15 Depth = 2,
16 [global::Cpp2ILInjected.Token(Token = "0x40002D9")]
17 MSAA = 4
18 }
19}