terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ textColor

Color UnityEngine.GUIStyleState.textColor
set

Definition at line 18 of file GUIStyleState.cs.

19 {
20 [global::Cpp2ILInjected.Token(Token = "0x60000F4")]
21 [global::Cpp2ILInjected.Address(RVA = "0x1F9D708", Offset = "0x1F9D708", Length = "0x54")]
22 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
23 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.TestInputManager", Member = "SetColor", MemberParameters = new object[] { typeof(Color) }, ReturnType = typeof(void))]
24 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.TestInputManager", Member = "OnGUI", ReturnType = typeof(void))]
25 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.TestInputManager", Member = "DrawUnityInputDebugger", ReturnType = typeof(void))]
26 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GUISkin), Member = "BuildStyleCache", ReturnType = typeof(void))]
27 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 22)]
28 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
29 set
30 {
31 throw null;
32 }
33 }
class f__AnonymousType0<< Count > j__TPar