terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Net.NetManager Class Reference
+ Collaboration diagram for Terraria.Net.NetManager:

Classes

class  PacketTypeStorage
 

Public Member Functions

void Register< T > ()
 
NetModule GetModule< T > ()
 
ushort GetId< T > ()
 
void Read (BinaryReader reader, int userId, int readLength)
 
void Broadcast (NetPacket packet, int ignoreClient=-1)
 
void Broadcast (NetPacket packet, NetManager.BroadcastCondition conditionToBroadcast, int ignoreClient=-1)
 
void SendToSelf (NetPacket packet)
 
void BroadcastOrLoopback (NetPacket packet)
 
void SendToServerOrLoopback (NetPacket packet)
 
void SendToServerAndSelf (NetPacket packet)
 
void SendToServer (NetPacket packet)
 
void SendToClient (NetPacket packet, int clientId)
 
delegate bool BroadcastCondition (int clientIndex)
 

Static Public Member Functions

static void SendCallback (object state)
 

Static Public Attributes

static NetManager Instance
 
static bool LoopbackClientSends
 

Private Member Functions

 NetManager ()
 

Static Private Member Functions

static NetManager ()
 

Private Attributes

Dictionary< ushort, NetModule_modules
 
ushort _moduleCount
 

Detailed Description

Definition at line 25 of file NetManager.cs.


The documentation for this class was generated from the following file: