terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
CrimsonBiome.cs
Go to the documentation of this file.
1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x200083C")]
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x6004308")]
11 [global::Cpp2ILInjected.Address(RVA = "0x79D370", Offset = "0x79D370", Length = "0x54")]
12 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ShopHelper), Member = ".ctor", ReturnType = typeof(void))]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
14 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
16 public CrimsonBiome()
17 {
18 throw null;
19 }
20
21 [global::Cpp2ILInjected.Token(Token = "0x6004309")]
22 [global::Cpp2ILInjected.Address(RVA = "0x79D3C4", Offset = "0x79D3C4", Length = "0xC")]
23 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
24 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Player), Member = "get_ZoneCrimson", ReturnType = typeof(bool))]
25 public override bool IsInBiome(Player player)
26 {
27 throw null;
28 }
29 }
30}
class f__AnonymousType0<< Count > j__TPar