terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.ResourcesAPIInternal Class Reference
+ Collaboration diagram for UnityEngine.ResourcesAPIInternal:

Public Member Functions

static Shader FindShaderByName (string name)
 
static Object Load (string path, [NotNull("ArgumentNullException")] Type systemTypeInstance)
 
static Object[] LoadAll ([NotNull("ArgumentNullException")] string path, [NotNull("ArgumentNullException")] Type systemTypeInstance)
 
static void UnloadAsset (Object assetToUnload)
 

Package Functions

static ResourceRequest LoadAsyncInternal (string path, Type type)
 

Detailed Description

Definition at line 13 of file ResourcesAPIInternal.cs.


The documentation for this class was generated from the following file: