terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Name

string InControl.PlayerAction.Name
getsetprivate set

Definition at line 16 of file PlayerAction.cs.

17 {
19 [global::Cpp2ILInjected.Token(Token = "0x6000082")]
20 [global::Cpp2ILInjected.Address(RVA = "0x197E8BC", Offset = "0x197E8BC", Length = "0x8")]
21 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
22 get
23 {
24 throw null;
25 }
27 [global::Cpp2ILInjected.Token(Token = "0x6000083")]
28 [global::Cpp2ILInjected.Address(RVA = "0x197E8C4", Offset = "0x197E8C4", Length = "0x8")]
29 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
30 private set
31 {
32 throw null;
33 }
34 }
class f__AnonymousType0<< Count > j__TPar