terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ IsSynchronized

bool System.Collections.ICollection. System.Collections.Generic.Queue< T >.IsSynchronized
getsetprivate

Definition at line 65 of file Queue.cs.

66 {
67 [global::Cpp2ILInjected.Token(Token = "0x6003107")]
68 [global::Cpp2ILInjected.Address(RVA = "0x181E0D8", Offset = "0x181E0D8", Length = "0x8")]
69 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
70 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
71 get
72 {
73 throw null;
74 }
75 }