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static int | Abs (int value) |
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static int | DivRem (int a, int b, out int result) |
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static int | Clamp (int value, int min, int max) |
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static double | IEEERemainder (double x, double y) |
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static double | Log (double a, double newBase) |
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static byte | Max (byte val1, byte val2) |
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static double | Max (double val1, double val2) |
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static int | Max (int val1, int val2) |
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static long | Max (long val1, long val2) |
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static float | Max (float val1, float val2) |
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static ushort | Max (ushort val1, ushort val2) |
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static byte | Min (byte val1, byte val2) |
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static double | Min (double val1, double val2) |
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static unsafe int | Min (int val1, int val2) |
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static long | Min (long val1, long val2) |
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static float | Min (float val1, float val2) |
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static uint | Min (uint val1, uint val2) |
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static double | Round (double value, int digits) |
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static double | Round (double value, int digits, global::System.MidpointRounding mode) |
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static int | Sign (double value) |
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static int | Sign (int value) |
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static int | Sign (long value) |
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static int | Sign (float value) |
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Definition at line 23 of file Math.cs.