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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for System.Runtime.Remoting.ClientActivatedIdentity:
Collaboration diagram for System.Runtime.Remoting.ClientActivatedIdentity:Public Member Functions | |
| ClientActivatedIdentity (string objectUri, global::System.Type objectType) | |
| global::System.MarshalByRefObject | GetServerObject () |
| void | SetClientProxy (global::System.MarshalByRefObject obj) |
| override void | OnLifetimeExpired () |
| override global::System.Runtime.Remoting.Messaging.IMessage | SyncObjectProcessMessage (global::System.Runtime.Remoting.Messaging.IMessage msg) |
| override global::System.Runtime.Remoting.Messaging.IMessageCtrl | AsyncObjectProcessMessage (global::System.Runtime.Remoting.Messaging.IMessage msg, global::System.Runtime.Remoting.Messaging.IMessageSink replySink) |
| void | StartTrackingLifetime (global::System.Runtime.Remoting.Lifetime.ILease lease) |
| override ObjRef | CreateObjRef (global::System.Type requestedType) |
| void | AttachServerObject (global::System.MarshalByRefObject serverObject, global::System.Runtime.Remoting.Contexts.Context context) |
| void | NotifyClientDynamicSinks (bool start, global::System.Runtime.Remoting.Messaging.IMessage req_msg, bool client_site, bool async) |
| void | NotifyServerDynamicSinks (bool start, global::System.Runtime.Remoting.Messaging.IMessage req_msg, bool client_site, bool async) |
Protected Member Functions | |
| void | DisposeServerObject () |
Protected Attributes | |
| global::System.Type | _objectType |
| global::System.MarshalByRefObject | _serverObject |
| global::System.Runtime.Remoting.Messaging.IMessageSink | _serverSink |
| global::System.Runtime.Remoting.Contexts.Context | _context |
| global::System.Runtime.Remoting.Lifetime.Lease | _lease |
| string | _objectUri |
| global::System.Runtime.Remoting.Messaging.IMessageSink | _channelSink |
| global::System.Runtime.Remoting.Messaging.IMessageSink | _envoySink |
| ObjRef | _objRef |
Properties | |
| global::System.Type | ObjectType [get, set] |
| global::System.Runtime.Remoting.Lifetime.Lease | Lease [get, set] |
| global::System.Runtime.Remoting.Contexts.Context | Context [get, set] |
| global::System.Runtime.Remoting.Messaging.IMessageSink | ChannelSink [get, set] |
| global::System.Runtime.Remoting.Messaging.IMessageSink | EnvoySink [get, set] |
| string | ObjectUri [get, set] |
| bool | IsConnected [get, set] |
| bool | Disposed [get, set] |
| global::System.Runtime.Remoting.Contexts.DynamicPropertyCollection | ClientDynamicProperties [get, set] |
| bool | HasServerDynamicSinks [get, set] |
Private Attributes | |
| global::System.MarshalByRefObject | _targetThis |
| global::System.Runtime.Remoting.Contexts.DynamicPropertyCollection | _clientDynamicProperties |
| global::System.Runtime.Remoting.Contexts.DynamicPropertyCollection | _serverDynamicProperties |
| bool | _disposed |
Definition at line 10 of file ClientActivatedIdentity.cs.