terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LightMaskMode.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Terraria.Graphics.Light
5
{
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[global::Cpp2ILInjected.Token(Token =
"0x200077A"
)]
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public
enum
LightMaskMode
:
byte
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{
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[global::Cpp2ILInjected.Token(Token =
"0x4007D62"
)]
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None
,
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[global::Cpp2ILInjected.Token(Token =
"0x4007D63"
)]
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Solid
,
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[global::Cpp2ILInjected.Token(Token =
"0x4007D64"
)]
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Water
,
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[global::Cpp2ILInjected.Token(Token =
"0x4007D65"
)]
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Honey
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
Terraria.Graphics.Light.LightMaskMode
LightMaskMode
Definition
LightMaskMode.cs:8
Terraria.Graphics.Light.LightMaskMode.Water
@ Water
Terraria.Graphics.Light.LightMaskMode.None
@ None
Terraria.Graphics.Light.LightMaskMode.Honey
@ Honey
Terraria.Graphics.Light.LightMaskMode.Solid
@ Solid
Terraria.Graphics.Light
Definition
ILightingEngine.cs:6
source
Terraria
Graphics
Light
LightMaskMode.cs
Generated by
1.10.0