terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ persistentDataPath

string UnityEngine.Application.persistentDataPath
getset

Definition at line 95 of file Application.cs.

96 {
97 [FreeFunction("GetPersistentDataPathApplicationSpecific")]
98 [global::Cpp2ILInjected.Token(Token = "0x600047E")]
99 [global::Cpp2ILInjected.Address(RVA = "0x1F84424", Offset = "0x1F84424", Length = "0x28")]
100 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "DefaultFileAPI", Member = "GetUserSavePath", ReturnType = typeof(string))]
101 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Terraria.IO.OldSaveSynchronise", Member = "CopyOldSaves", ReturnType = typeof(void))]
102 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.UnityInputDeviceManager", Member = "get_SavePath", ReturnType = typeof(string))]
103 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 5)]
104 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
105 [MethodImpl(4096)]
106 get;
107 }
class f__AnonymousType0<< Count > j__TPar