terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ targetFrameRate

int UnityEngine.Application.targetFrameRate
set

Definition at line 146 of file Application.cs.

147 {
148 [FreeFunction("SetTargetFrameRate")]
149 [global::Cpp2ILInjected.Token(Token = "0x6000482")]
150 [global::Cpp2ILInjected.Address(RVA = "0x1F844D8", Offset = "0x1F844D8", Length = "0x3C")]
151 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "XNAUnityRunner", Member = "Awake", ReturnType = typeof(void))]
152 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "Terraria.Main", Member = "set_Setting_Target60FPS", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(void))]
153 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "InControl.TestInputManager", Member = "OnEnable", ReturnType = typeof(void))]
154 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
155 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
156 [MethodImpl(4096)]
157 set;
158 }
class f__AnonymousType0<< Count > j__TPar