terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ExportBatchFinishedCallback

ThreadedRenderManager.BatchProcessCallback Terraria.Graphics.Light.LightingEngine.ExportBatchFinishedCallback
getsetprivate

Definition at line 261 of file LightingEngine.cs.

262 {
263 [global::Cpp2ILInjected.Token(Token = "0x6003EA0")]
264 [global::Cpp2ILInjected.Address(RVA = "0x73F220", Offset = "0x73F220", Length = "0x80")]
265 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LightingEngine), Member = "ExportToMiniMapThreaded", MemberParameters = new object[]
266 {
267 typeof(int),
268 typeof(int),
269 typeof(int),
270 typeof(int)
271 }, ReturnType = typeof(void))]
272 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
273 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ThreadedRenderManager.BatchProcessCallback), Member = ".ctor", MemberParameters = new object[]
274 {
275 typeof(object),
277 }, ReturnType = typeof(void))]
278 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 3)]
279 get
280 {
281 throw null;
282 }
283 }
class f__AnonymousType0<< Count > j__TPar
delegate void BatchProcessCallback(int index)