terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Microsoft.Win32.SafeHandles.SafeGssContextHandle Class Referencesealed
+ Inheritance diagram for Microsoft.Win32.SafeHandles.SafeGssContextHandle:
+ Collaboration diagram for Microsoft.Win32.SafeHandles.SafeGssContextHandle:

Public Member Functions

 SafeGssContextHandle ()
 
global::System.IntPtr DangerousGetHandle ()
 
void Close ()
 
void Dispose ()
 
void SetHandleAsInvalid ()
 
unsafe void DangerousAddRef (ref bool success)
 
void DangerousRelease ()
 

Protected Member Functions

override bool ReleaseHandle ()
 
override void Finalize ()
 
void SetHandle (global::System.IntPtr handle)
 
virtual void Dispose (bool disposing)
 

Protected Attributes

global::System.IntPtr handle
 

Properties

override bool IsInvalid [get, set]
 
bool IsClosed [get, set]
 

Private Member Functions

void InternalDispose ()
 
void InternalFinalize ()
 
void DangerousReleaseInternal (bool dispose)
 

Private Attributes

int _state
 
bool _ownsHandle
 
bool _fullyInitialized
 

Static Private Attributes

const int RefCount_Mask = 2147483644
 
const int RefCount_One = 4
 

Detailed Description

Definition at line 10 of file SafeGssContextHandle.cs.


The documentation for this class was generated from the following file: