terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Text.Encoding.EncodingByteBuffer Class Reference
+ Collaboration diagram for System.Text.Encoding.EncodingByteBuffer:

Package Functions

unsafe EncodingByteBuffer (Encoding inEncoding, EncoderNLS inEncoder, byte *inByteStart, int inByteCount, char *inCharStart, int inCharCount)
 
bool AddByte (byte b, int moreBytesExpected)
 
unsafe bool AddByte (byte b1)
 
unsafe bool AddByte (byte b1, byte b2)
 
bool AddByte (byte b1, byte b2, int moreBytesExpected)
 
void MovePrevious (bool bThrow)
 
unsafe char GetNextChar ()
 

Package Attributes

EncoderFallbackBuffer fallbackBuffer
 

Properties

unsafe bool MoreData [get, set]
 
unsafe int CharsUsed [get, set]
 
int Count [get, set]
 

Private Attributes

unsafe byte * bytes
 
unsafe byte * byteStart
 
unsafe byte * byteEnd
 
unsafe char * chars
 
unsafe char * charStart
 
unsafe char * charEnd
 
int byteCountResult
 
Encoding enc
 
EncoderNLS encoder
 

Detailed Description

Definition at line 2320 of file Encoding.cs.


The documentation for this class was generated from the following file: