terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
EventHandle.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine.EventSystems
5
{
6
[Flags]
7
[global::Cpp2ILInjected.Token(Token =
"0x2000096"
)]
8
public
enum
EventHandle
9
{
10
[global::Cpp2ILInjected.Token(Token =
"0x40002B4"
)]
11
Unused
= 0,
12
[global::Cpp2ILInjected.Token(Token =
"0x40002B5"
)]
13
Used
= 1
14
}
15
}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.EventSystems.EventHandle
EventHandle
Definition
EventHandle.cs:9
UnityEngine.EventSystems.EventHandle.Used
@ Used
UnityEngine.EventSystems.EventHandle.Unused
@ Unused
UnityEngine.EventSystems
Definition
AbstractEventData.cs:6
source
UnityEngine.UI
UnityEngine
EventSystems
EventHandle.cs
Generated by
1.10.0